| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "GLSL/BsGLSLProgramPipelineManager.h" |
| 4 | #include "GLSL/BsGLSLGpuProgram.h" |
| 5 | #include "Profiling/BsRenderStats.h" |
| 6 | |
| 7 | namespace bs { namespace ct |
| 8 | { |
| 9 | ::std::size_t GLSLProgramPipelineManager::ProgramPipelineKeyHashFunction::operator() |
| 10 | (const GLSLProgramPipelineManager::ProgramPipelineKey &key) const |
| 11 | { |
| 12 | std::size_t seed = 0; |
| 13 | bs_hash_combine(seed, key.vertexProgKey); |
| 14 | bs_hash_combine(seed, key.fragmentProgKey); |
| 15 | bs_hash_combine(seed, key.geometryProgKey); |
| 16 | bs_hash_combine(seed, key.hullProgKey); |
| 17 | bs_hash_combine(seed, key.domainProgKey); |
| 18 | |
| 19 | return seed; |
| 20 | } |
| 21 | |
| 22 | bool GLSLProgramPipelineManager::ProgramPipelineKeyEqual::operator() |
| 23 | (const GLSLProgramPipelineManager::ProgramPipelineKey &a, const GLSLProgramPipelineManager::ProgramPipelineKey &b) const |
| 24 | { |
| 25 | return a.vertexProgKey == b.vertexProgKey && a.fragmentProgKey == b.fragmentProgKey && a.geometryProgKey == b.geometryProgKey && |
| 26 | a.hullProgKey == b.hullProgKey && a.domainProgKey == b.domainProgKey; |
| 27 | } |
| 28 | |
| 29 | GLSLProgramPipelineManager::~GLSLProgramPipelineManager() |
| 30 | { |
| 31 | for (auto& pipeline : mPipelines) |
| 32 | { |
| 33 | glDeleteProgramPipelines(1, &pipeline.second.glHandle); |
| 34 | BS_CHECK_GL_ERROR(); |
| 35 | |
| 36 | BS_INC_RENDER_STAT_CAT(ResDestroyed, RenderStatObject_PipelineObject); |
| 37 | } |
| 38 | } |
| 39 | |
| 40 | const GLSLProgramPipeline* GLSLProgramPipelineManager::getPipeline(GLSLGpuProgram* vertexProgram, GLSLGpuProgram* fragmentProgram, |
| 41 | GLSLGpuProgram* geometryProgram, GLSLGpuProgram* hullProgram, GLSLGpuProgram* domainProgram) |
| 42 | { |
| 43 | ProgramPipelineKey key; |
| 44 | key.vertexProgKey = vertexProgram != nullptr ? vertexProgram->getProgramID() : 0; |
| 45 | key.fragmentProgKey = fragmentProgram != nullptr ? fragmentProgram->getProgramID() : 0; |
| 46 | key.geometryProgKey = geometryProgram != nullptr ? geometryProgram->getProgramID() : 0; |
| 47 | key.hullProgKey = hullProgram != nullptr ? hullProgram->getProgramID() : 0; |
| 48 | key.domainProgKey = domainProgram != nullptr ? domainProgram->getProgramID() : 0; |
| 49 | |
| 50 | auto iterFind = mPipelines.find(key); |
| 51 | |
| 52 | if(iterFind == mPipelines.end()) |
| 53 | { |
| 54 | GLSLProgramPipeline newPipeline; |
| 55 | |
| 56 | glGenProgramPipelines(1, &newPipeline.glHandle); |
| 57 | BS_CHECK_GL_ERROR(); |
| 58 | |
| 59 | if(vertexProgram != nullptr) |
| 60 | { |
| 61 | glUseProgramStages(newPipeline.glHandle, GL_VERTEX_SHADER_BIT, vertexProgram->getGLHandle()); |
| 62 | BS_CHECK_GL_ERROR(); |
| 63 | } |
| 64 | |
| 65 | if(fragmentProgram != nullptr) |
| 66 | { |
| 67 | glUseProgramStages(newPipeline.glHandle, GL_FRAGMENT_SHADER_BIT, fragmentProgram->getGLHandle()); |
| 68 | BS_CHECK_GL_ERROR(); |
| 69 | } |
| 70 | |
| 71 | if(geometryProgram != nullptr) |
| 72 | { |
| 73 | glUseProgramStages(newPipeline.glHandle, GL_GEOMETRY_SHADER_BIT, geometryProgram->getGLHandle()); |
| 74 | BS_CHECK_GL_ERROR(); |
| 75 | } |
| 76 | |
| 77 | if(hullProgram != nullptr) |
| 78 | { |
| 79 | glUseProgramStages(newPipeline.glHandle, GL_TESS_CONTROL_SHADER_BIT, hullProgram->getGLHandle()); |
| 80 | BS_CHECK_GL_ERROR(); |
| 81 | } |
| 82 | |
| 83 | if(domainProgram != nullptr) |
| 84 | { |
| 85 | glUseProgramStages(newPipeline.glHandle, GL_TESS_EVALUATION_SHADER_BIT, domainProgram->getGLHandle()); |
| 86 | BS_CHECK_GL_ERROR(); |
| 87 | } |
| 88 | |
| 89 | mPipelines[key] = newPipeline; |
| 90 | |
| 91 | BS_INC_RENDER_STAT_CAT(ResCreated, RenderStatObject_PipelineObject); |
| 92 | return &mPipelines[key]; |
| 93 | } |
| 94 | else |
| 95 | return &iterFind->second; |
| 96 | } |
| 97 | }} |