| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsGLPrerequisites.h" |
| 6 | |
| 7 | namespace bs { namespace ct |
| 8 | { |
| 9 | /** @addtogroup GL |
| 10 | * @{ |
| 11 | */ |
| 12 | |
| 13 | /** Wrapper around OpenGL pipeline object. */ |
| 14 | struct GLSLProgramPipeline |
| 15 | { |
| 16 | GLuint glHandle; |
| 17 | }; |
| 18 | |
| 19 | /** |
| 20 | * Managed OpenGL pipeline objects that are used for binding a certain combination of GPU programs to the render system. |
| 21 | * |
| 22 | * @note |
| 23 | * In OpenGL you cannot bind GPU programs to the pipeline manually. Instead as a preprocessing step you create a |
| 24 | * pipeline object containing the programs you plan on using, and then later you bind the previously created pipeline |
| 25 | * object. |
| 26 | */ |
| 27 | class GLSLProgramPipelineManager |
| 28 | { |
| 29 | public: |
| 30 | ~GLSLProgramPipelineManager(); |
| 31 | |
| 32 | /** |
| 33 | * Creates or returns an existing pipeline that uses the provided combination of GPU programs. Provide null for |
| 34 | * unused programs. |
| 35 | */ |
| 36 | const GLSLProgramPipeline* getPipeline(GLSLGpuProgram* vertexProgram, GLSLGpuProgram* fragmentProgram, |
| 37 | GLSLGpuProgram* geometryProgram, GLSLGpuProgram* hullProgram, GLSLGpuProgram* domainProgram); |
| 38 | |
| 39 | private: |
| 40 | /** Key that uniquely identifies a pipeline object. */ |
| 41 | struct ProgramPipelineKey |
| 42 | { |
| 43 | UINT32 vertexProgKey; |
| 44 | UINT32 fragmentProgKey; |
| 45 | UINT32 geometryProgKey; |
| 46 | UINT32 hullProgKey; |
| 47 | UINT32 domainProgKey; |
| 48 | }; |
| 49 | |
| 50 | /** Used for calculating a hash code from pipeline object key. */ |
| 51 | class ProgramPipelineKeyHashFunction |
| 52 | { |
| 53 | public: |
| 54 | ::std::size_t operator()(const ProgramPipelineKey &key) const; |
| 55 | }; |
| 56 | |
| 57 | /** Used for comparing two pipeline objects for equality. */ |
| 58 | class ProgramPipelineKeyEqual |
| 59 | { |
| 60 | public: |
| 61 | bool operator()(const ProgramPipelineKey &a, const ProgramPipelineKey &b) const; |
| 62 | }; |
| 63 | |
| 64 | typedef UnorderedMap<ProgramPipelineKey, GLSLProgramPipeline, ProgramPipelineKeyHashFunction, ProgramPipelineKeyEqual> ProgramPipelineMap; |
| 65 | ProgramPipelineMap mPipelines; |
| 66 | }; |
| 67 | |
| 68 | /** @} */ |
| 69 | }} |