| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #include "System.hxx" |
| 19 | #include "AudioSettings.hxx" |
| 20 | #include "CartDPC.hxx" |
| 21 | |
| 22 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 23 | CartridgeDPC::CartridgeDPC(const ByteBuffer& image, size_t size, |
| 24 | const string& md5, const Settings& settings) |
| 25 | : Cartridge(settings, md5), |
| 26 | mySize(size), |
| 27 | myAudioCycles(0), |
| 28 | myFractionalClocks(0.0), |
| 29 | myBankOffset(0) |
| 30 | { |
| 31 | // Make a copy of the entire image |
| 32 | std::copy_n(image.get(), std::min(myImage.size(), size), myImage.begin()); |
| 33 | createCodeAccessBase(8_KB); |
| 34 | |
| 35 | // Pointer to the program ROM (8K @ 0 byte offset) |
| 36 | myProgramImage = myImage.data(); |
| 37 | |
| 38 | // Pointer to the display ROM (2K @ 8K offset) |
| 39 | myDisplayImage = myProgramImage + 8_KB; |
| 40 | |
| 41 | // Initialize the DPC data fetcher registers |
| 42 | myTops.fill(0); |
| 43 | myBottoms.fill(0); |
| 44 | myFlags.fill(0); |
| 45 | myCounters.fill(0); |
| 46 | |
| 47 | // None of the data fetchers are in music mode |
| 48 | myMusicMode.fill(false); |
| 49 | |
| 50 | // Initialize the DPC's random number generator register (must be non-zero) |
| 51 | myRandomNumber = 1; |
| 52 | } |
| 53 | |
| 54 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 55 | void CartridgeDPC::reset() |
| 56 | { |
| 57 | myAudioCycles = 0; |
| 58 | myFractionalClocks = 0.0; |
| 59 | |
| 60 | // Upon reset we switch to the startup bank |
| 61 | initializeStartBank(1); |
| 62 | bank(startBank()); |
| 63 | |
| 64 | myDpcPitch = mySettings.getInt(AudioSettings::SETTING_DPC_PITCH); |
| 65 | } |
| 66 | |
| 67 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 68 | void CartridgeDPC::install(System& system) |
| 69 | { |
| 70 | mySystem = &system; |
| 71 | |
| 72 | // Set the page accessing method for the DPC reading & writing pages |
| 73 | System::PageAccess access(this, System::PageAccessType::READWRITE); |
| 74 | for(uInt16 addr = 0x1000; addr < 0x1080; addr += System::PAGE_SIZE) |
| 75 | mySystem->setPageAccess(addr, access); |
| 76 | |
| 77 | // Install pages for the startup bank |
| 78 | bank(startBank()); |
| 79 | } |
| 80 | |
| 81 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 82 | inline void CartridgeDPC::clockRandomNumberGenerator() |
| 83 | { |
| 84 | // Table for computing the input bit of the random number generator's |
| 85 | // shift register (it's the NOT of the EOR of four bits) |
| 86 | static constexpr uInt8 f[16] = { |
| 87 | 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1 |
| 88 | }; |
| 89 | |
| 90 | // Using bits 7, 5, 4, & 3 of the shift register compute the input |
| 91 | // bit for the shift register |
| 92 | uInt8 bit = f[((myRandomNumber >> 3) & 0x07) | |
| 93 | ((myRandomNumber & 0x80) ? 0x08 : 0x00)]; |
| 94 | |
| 95 | // Update the shift register |
| 96 | myRandomNumber = (myRandomNumber << 1) | bit; |
| 97 | } |
| 98 | |
| 99 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 100 | inline void CartridgeDPC::updateMusicModeDataFetchers() |
| 101 | { |
| 102 | // Calculate the number of cycles since the last update |
| 103 | uInt32 cycles = uInt32(mySystem->cycles() - myAudioCycles); |
| 104 | myAudioCycles = mySystem->cycles(); |
| 105 | |
| 106 | // Calculate the number of DPC OSC clocks since the last update |
| 107 | double clocks = ((myDpcPitch * cycles) / 1193191.66666667) + myFractionalClocks; |
| 108 | uInt32 wholeClocks = uInt32(clocks); |
| 109 | myFractionalClocks = clocks - double(wholeClocks); |
| 110 | |
| 111 | if(wholeClocks <= 0) |
| 112 | return; |
| 113 | |
| 114 | // Let's update counters and flags of the music mode data fetchers |
| 115 | for(int x = 5; x <= 7; ++x) |
| 116 | { |
| 117 | // Update only if the data fetcher is in music mode |
| 118 | if(myMusicMode[x - 5]) |
| 119 | { |
| 120 | Int32 top = myTops[x] + 1; |
| 121 | Int32 newLow = Int32(myCounters[x] & 0x00ff); |
| 122 | |
| 123 | if(myTops[x] != 0) |
| 124 | { |
| 125 | newLow -= (wholeClocks % top); |
| 126 | if(newLow < 0) |
| 127 | newLow += top; |
| 128 | } |
| 129 | else |
| 130 | newLow = 0; |
| 131 | |
| 132 | // Update flag register for this data fetcher |
| 133 | if(newLow <= myBottoms[x]) |
| 134 | myFlags[x] = 0x00; |
| 135 | else if(newLow <= myTops[x]) |
| 136 | myFlags[x] = 0xff; |
| 137 | |
| 138 | myCounters[x] = (myCounters[x] & 0x0700) | uInt16(newLow); |
| 139 | } |
| 140 | } |
| 141 | } |
| 142 | |
| 143 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 144 | uInt8 CartridgeDPC::peek(uInt16 address) |
| 145 | { |
| 146 | address &= 0x0FFF; |
| 147 | |
| 148 | // In debugger/bank-locked mode, we ignore all hotspots and in general |
| 149 | // anything that can change the internal state of the cart |
| 150 | if(bankLocked()) |
| 151 | return myProgramImage[myBankOffset + address]; |
| 152 | |
| 153 | // Clock the random number generator. This should be done for every |
| 154 | // cartridge access, however, we're only doing it for the DPC and |
| 155 | // hot-spot accesses to save time. |
| 156 | clockRandomNumberGenerator(); |
| 157 | |
| 158 | if(address < 0x0040) |
| 159 | { |
| 160 | uInt8 result = 0; |
| 161 | |
| 162 | // Get the index of the data fetcher that's being accessed |
| 163 | uInt32 index = address & 0x07; |
| 164 | uInt32 function = (address >> 3) & 0x07; |
| 165 | |
| 166 | // Update flag register for selected data fetcher |
| 167 | if((myCounters[index] & 0x00ff) == myTops[index]) |
| 168 | { |
| 169 | myFlags[index] = 0xff; |
| 170 | } |
| 171 | else if((myCounters[index] & 0x00ff) == myBottoms[index]) |
| 172 | { |
| 173 | myFlags[index] = 0x00; |
| 174 | } |
| 175 | |
| 176 | switch(function) |
| 177 | { |
| 178 | case 0x00: |
| 179 | { |
| 180 | // Is this a random number read |
| 181 | if(index < 4) |
| 182 | { |
| 183 | result = myRandomNumber; |
| 184 | } |
| 185 | // No, it's a music read |
| 186 | else |
| 187 | { |
| 188 | static constexpr uInt8 musicAmplitudes[8] = { |
| 189 | 0x00, 0x04, 0x05, 0x09, 0x06, 0x0a, 0x0b, 0x0f |
| 190 | }; |
| 191 | |
| 192 | // Update the music data fetchers (counter & flag) |
| 193 | updateMusicModeDataFetchers(); |
| 194 | |
| 195 | uInt8 i = 0; |
| 196 | if(myMusicMode[0] && myFlags[5]) |
| 197 | { |
| 198 | i |= 0x01; |
| 199 | } |
| 200 | if(myMusicMode[1] && myFlags[6]) |
| 201 | { |
| 202 | i |= 0x02; |
| 203 | } |
| 204 | if(myMusicMode[2] && myFlags[7]) |
| 205 | { |
| 206 | i |= 0x04; |
| 207 | } |
| 208 | |
| 209 | result = musicAmplitudes[i]; |
| 210 | } |
| 211 | break; |
| 212 | } |
| 213 | |
| 214 | // DFx display data read |
| 215 | case 0x01: |
| 216 | { |
| 217 | result = myDisplayImage[2047 - myCounters[index]]; |
| 218 | break; |
| 219 | } |
| 220 | |
| 221 | // DFx display data read AND'd w/flag |
| 222 | case 0x02: |
| 223 | { |
| 224 | result = myDisplayImage[2047 - myCounters[index]] & myFlags[index]; |
| 225 | break; |
| 226 | } |
| 227 | |
| 228 | // DFx flag |
| 229 | case 0x07: |
| 230 | { |
| 231 | result = myFlags[index]; |
| 232 | break; |
| 233 | } |
| 234 | |
| 235 | default: |
| 236 | { |
| 237 | result = 0; |
| 238 | } |
| 239 | } |
| 240 | |
| 241 | // Clock the selected data fetcher's counter if needed |
| 242 | if(index < 5 || !myMusicMode[index - 5]) |
| 243 | { |
| 244 | myCounters[index] = (myCounters[index] - 1) & 0x07ff; |
| 245 | } |
| 246 | |
| 247 | return result; |
| 248 | } |
| 249 | else |
| 250 | { |
| 251 | // Switch banks if necessary |
| 252 | switch(address) |
| 253 | { |
| 254 | case 0x0FF8: |
| 255 | // Set the current bank to the lower 4k bank |
| 256 | bank(0); |
| 257 | break; |
| 258 | |
| 259 | case 0x0FF9: |
| 260 | // Set the current bank to the upper 4k bank |
| 261 | bank(1); |
| 262 | break; |
| 263 | |
| 264 | default: |
| 265 | break; |
| 266 | } |
| 267 | return myProgramImage[myBankOffset + address]; |
| 268 | } |
| 269 | } |
| 270 | |
| 271 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 272 | bool CartridgeDPC::poke(uInt16 address, uInt8 value) |
| 273 | { |
| 274 | address &= 0x0FFF; |
| 275 | |
| 276 | // Clock the random number generator. This should be done for every |
| 277 | // cartridge access, however, we're only doing it for the DPC and |
| 278 | // hot-spot accesses to save time. |
| 279 | clockRandomNumberGenerator(); |
| 280 | |
| 281 | if((address >= 0x0040) && (address < 0x0080)) |
| 282 | { |
| 283 | // Get the index of the data fetcher that's being accessed |
| 284 | uInt32 index = address & 0x07; |
| 285 | uInt32 function = (address >> 3) & 0x07; |
| 286 | |
| 287 | switch(function) |
| 288 | { |
| 289 | // DFx top count |
| 290 | case 0x00: |
| 291 | { |
| 292 | myTops[index] = value; |
| 293 | myFlags[index] = 0x00; |
| 294 | break; |
| 295 | } |
| 296 | |
| 297 | // DFx bottom count |
| 298 | case 0x01: |
| 299 | { |
| 300 | myBottoms[index] = value; |
| 301 | break; |
| 302 | } |
| 303 | |
| 304 | // DFx counter low |
| 305 | case 0x02: |
| 306 | { |
| 307 | if((index >= 5) && myMusicMode[index - 5]) |
| 308 | { |
| 309 | // Data fetcher is in music mode so its low counter value |
| 310 | // should be loaded from the top register not the poked value |
| 311 | myCounters[index] = (myCounters[index] & 0x0700) | |
| 312 | uInt16(myTops[index]); |
| 313 | } |
| 314 | else |
| 315 | { |
| 316 | // Data fetcher is either not a music mode data fetcher or it |
| 317 | // isn't in music mode so it's low counter value should be loaded |
| 318 | // with the poked value |
| 319 | myCounters[index] = (myCounters[index] & 0x0700) | uInt16(value); |
| 320 | } |
| 321 | break; |
| 322 | } |
| 323 | |
| 324 | // DFx counter high |
| 325 | case 0x03: |
| 326 | { |
| 327 | myCounters[index] = ((uInt16(value) & 0x07) << 8) | |
| 328 | (myCounters[index] & 0x00ff); |
| 329 | |
| 330 | // Execute special code for music mode data fetchers |
| 331 | if(index >= 5) |
| 332 | { |
| 333 | myMusicMode[index - 5] = (value & 0x10); |
| 334 | |
| 335 | // NOTE: We are not handling the clock source input for |
| 336 | // the music mode data fetchers. We're going to assume |
| 337 | // they always use the OSC input. |
| 338 | } |
| 339 | break; |
| 340 | } |
| 341 | |
| 342 | // Random Number Generator Reset |
| 343 | case 0x06: |
| 344 | { |
| 345 | myRandomNumber = 1; |
| 346 | break; |
| 347 | } |
| 348 | |
| 349 | default: |
| 350 | { |
| 351 | break; |
| 352 | } |
| 353 | } |
| 354 | } |
| 355 | else |
| 356 | { |
| 357 | // Switch banks if necessary |
| 358 | switch(address) |
| 359 | { |
| 360 | case 0x0FF8: |
| 361 | // Set the current bank to the lower 4k bank |
| 362 | bank(0); |
| 363 | break; |
| 364 | |
| 365 | case 0x0FF9: |
| 366 | // Set the current bank to the upper 4k bank |
| 367 | bank(1); |
| 368 | break; |
| 369 | |
| 370 | default: |
| 371 | break; |
| 372 | } |
| 373 | } |
| 374 | return false; |
| 375 | } |
| 376 | |
| 377 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 378 | bool CartridgeDPC::bank(uInt16 bank) |
| 379 | { |
| 380 | if(bankLocked()) return false; |
| 381 | |
| 382 | // Remember what bank we're in |
| 383 | myBankOffset = bank << 12; |
| 384 | |
| 385 | System::PageAccess access(this, System::PageAccessType::READ); |
| 386 | |
| 387 | // Set the page accessing methods for the hot spots |
| 388 | for(uInt16 addr = (0x1FF8 & ~System::PAGE_MASK); addr < 0x2000; |
| 389 | addr += System::PAGE_SIZE) |
| 390 | { |
| 391 | access.codeAccessBase = &myCodeAccessBase[myBankOffset + (addr & 0x0FFF)]; |
| 392 | mySystem->setPageAccess(addr, access); |
| 393 | } |
| 394 | |
| 395 | // Setup the page access methods for the current bank |
| 396 | for(uInt16 addr = 0x1080; addr < (0x1FF8U & ~System::PAGE_MASK); |
| 397 | addr += System::PAGE_SIZE) |
| 398 | { |
| 399 | access.directPeekBase = &myProgramImage[myBankOffset + (addr & 0x0FFF)]; |
| 400 | access.codeAccessBase = &myCodeAccessBase[myBankOffset + (addr & 0x0FFF)]; |
| 401 | mySystem->setPageAccess(addr, access); |
| 402 | } |
| 403 | return myBankChanged = true; |
| 404 | } |
| 405 | |
| 406 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 407 | uInt16 CartridgeDPC::getBank(uInt16) const |
| 408 | { |
| 409 | return myBankOffset >> 12; |
| 410 | } |
| 411 | |
| 412 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 413 | uInt16 CartridgeDPC::bankCount() const |
| 414 | { |
| 415 | return 2; |
| 416 | } |
| 417 | |
| 418 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 419 | bool CartridgeDPC::patch(uInt16 address, uInt8 value) |
| 420 | { |
| 421 | address &= 0x0FFF; |
| 422 | |
| 423 | // For now, we ignore attempts to patch the DPC address space |
| 424 | if(address >= 0x0080) |
| 425 | { |
| 426 | myProgramImage[myBankOffset + (address & 0x0FFF)] = value; |
| 427 | return myBankChanged = true; |
| 428 | } |
| 429 | else |
| 430 | return false; |
| 431 | } |
| 432 | |
| 433 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 434 | const uInt8* CartridgeDPC::getImage(size_t& size) const |
| 435 | { |
| 436 | size = mySize; |
| 437 | return myImage.data(); |
| 438 | } |
| 439 | |
| 440 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 441 | bool CartridgeDPC::save(Serializer& out) const |
| 442 | { |
| 443 | try |
| 444 | { |
| 445 | // Indicates which bank is currently active |
| 446 | out.putShort(myBankOffset); |
| 447 | |
| 448 | // The top registers for the data fetchers |
| 449 | out.putByteArray(myTops.data(), myTops.size()); |
| 450 | |
| 451 | // The bottom registers for the data fetchers |
| 452 | out.putByteArray(myBottoms.data(), myBottoms.size()); |
| 453 | |
| 454 | // The counter registers for the data fetchers |
| 455 | out.putShortArray(myCounters.data(), myCounters.size()); |
| 456 | |
| 457 | // The flag registers for the data fetchers |
| 458 | out.putByteArray(myFlags.data(), myFlags.size()); |
| 459 | |
| 460 | // The music mode flags for the data fetchers |
| 461 | for(const auto& mode: myMusicMode) |
| 462 | out.putBool(mode); |
| 463 | |
| 464 | // The random number generator register |
| 465 | out.putByte(myRandomNumber); |
| 466 | |
| 467 | out.putLong(myAudioCycles); |
| 468 | out.putDouble(myFractionalClocks); |
| 469 | } |
| 470 | catch(...) |
| 471 | { |
| 472 | cerr << "ERROR: CartridgeDPC::save" << endl; |
| 473 | return false; |
| 474 | } |
| 475 | |
| 476 | return true; |
| 477 | } |
| 478 | |
| 479 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 480 | bool CartridgeDPC::load(Serializer& in) |
| 481 | { |
| 482 | try |
| 483 | { |
| 484 | // Indicates which bank is currently active |
| 485 | myBankOffset = in.getShort(); |
| 486 | |
| 487 | // The top registers for the data fetchers |
| 488 | in.getByteArray(myTops.data(), myTops.size()); |
| 489 | |
| 490 | // The bottom registers for the data fetchers |
| 491 | in.getByteArray(myBottoms.data(), myBottoms.size()); |
| 492 | |
| 493 | // The counter registers for the data fetchers |
| 494 | in.getShortArray(myCounters.data(), myCounters.size()); |
| 495 | |
| 496 | // The flag registers for the data fetchers |
| 497 | in.getByteArray(myFlags.data(), myFlags.size()); |
| 498 | |
| 499 | // The music mode flags for the data fetchers |
| 500 | for(auto& mode: myMusicMode) |
| 501 | mode = in.getBool(); |
| 502 | |
| 503 | // The random number generator register |
| 504 | myRandomNumber = in.getByte(); |
| 505 | |
| 506 | // Get system cycles and fractional clocks |
| 507 | myAudioCycles = in.getLong(); |
| 508 | myFractionalClocks = in.getDouble(); |
| 509 | } |
| 510 | catch(...) |
| 511 | { |
| 512 | cerr << "ERROR: CartridgeDPC::load" << endl; |
| 513 | return false; |
| 514 | } |
| 515 | |
| 516 | // Now, go to the current bank |
| 517 | bank(myBankOffset >> 12); |
| 518 | |
| 519 | return true; |
| 520 | } |
| 521 | |