| 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/core/SkColorFilter.h" |
| 9 | #include "include/core/SkData.h" |
| 10 | #include "include/effects/SkRuntimeEffect.h" |
| 11 | #include "include/private/SkChecksum.h" |
| 12 | #include "include/private/SkMutex.h" |
| 13 | #include "src/core/SkRasterPipeline.h" |
| 14 | #include "src/core/SkReadBuffer.h" |
| 15 | #include "src/core/SkUtils.h" |
| 16 | #include "src/core/SkVM.h" |
| 17 | #include "src/core/SkWriteBuffer.h" |
| 18 | #include "src/sksl/SkSLByteCode.h" |
| 19 | #include "src/sksl/SkSLCompiler.h" |
| 20 | #include "src/sksl/ir/SkSLFunctionDefinition.h" |
| 21 | #include "src/sksl/ir/SkSLVarDeclarations.h" |
| 22 | |
| 23 | #if SK_SUPPORT_GPU |
| 24 | #include "include/private/GrRecordingContext.h" |
| 25 | #include "src/gpu/GrColorInfo.h" |
| 26 | #include "src/gpu/GrFPArgs.h" |
| 27 | #include "src/gpu/effects/GrSkSLFP.h" |
| 28 | #endif |
| 29 | |
| 30 | namespace SkSL { |
| 31 | class SharedCompiler { |
| 32 | public: |
| 33 | SharedCompiler() : fLock(compiler_mutex()) { |
| 34 | if (!gCompiler) { |
| 35 | gCompiler = new SkSL::Compiler{}; |
| 36 | } |
| 37 | } |
| 38 | |
| 39 | SkSL::Compiler* operator->() const { return gCompiler; } |
| 40 | |
| 41 | private: |
| 42 | SkAutoMutexExclusive fLock; |
| 43 | |
| 44 | static SkMutex& compiler_mutex() { |
| 45 | static SkMutex& mutex = *(new SkMutex); |
| 46 | return mutex; |
| 47 | } |
| 48 | |
| 49 | static SkSL::Compiler* gCompiler; |
| 50 | }; |
| 51 | SkSL::Compiler* SharedCompiler::gCompiler = nullptr; |
| 52 | } |
| 53 | |
| 54 | SkRuntimeEffect::EffectResult SkRuntimeEffect::Make(SkString sksl) { |
| 55 | SkSL::SharedCompiler compiler; |
| 56 | auto program = compiler->convertProgram(SkSL::Program::kPipelineStage_Kind, |
| 57 | SkSL::String(sksl.c_str(), sksl.size()), |
| 58 | SkSL::Program::Settings()); |
| 59 | // TODO: Many errors aren't caught until we process the generated Program here. Catching those |
| 60 | // in the IR generator would provide better errors messages (with locations). |
| 61 | #define RETURN_FAILURE(...) return std::make_pair(nullptr, SkStringPrintf(__VA_ARGS__)) |
| 62 | |
| 63 | if (!program) { |
| 64 | RETURN_FAILURE("%s" , compiler->errorText().c_str()); |
| 65 | } |
| 66 | SkASSERT(!compiler->errorCount()); |
| 67 | |
| 68 | size_t offset = 0, uniformSize = 0; |
| 69 | std::vector<Variable> inAndUniformVars; |
| 70 | std::vector<SkString> children; |
| 71 | std::vector<Varying> varyings; |
| 72 | const SkSL::Context& ctx(compiler->context()); |
| 73 | |
| 74 | // Scrape the varyings |
| 75 | for (const auto& e : *program) { |
| 76 | if (e.fKind == SkSL::ProgramElement::kVar_Kind) { |
| 77 | SkSL::VarDeclarations& v = (SkSL::VarDeclarations&) e; |
| 78 | for (const auto& varStatement : v.fVars) { |
| 79 | const SkSL::Variable& var = *((SkSL::VarDeclaration&) *varStatement).fVar; |
| 80 | |
| 81 | if (var.fModifiers.fFlags & SkSL::Modifiers::kVarying_Flag) { |
| 82 | varyings.push_back({var.fName, var.fType.kind() == SkSL::Type::kVector_Kind |
| 83 | ? var.fType.columns() |
| 84 | : 1}); |
| 85 | } |
| 86 | } |
| 87 | } |
| 88 | } |
| 89 | |
| 90 | // Gather the inputs in two passes, to de-interleave them in our input layout. |
| 91 | // We put the uniforms *first*, so that the CPU backend can alias the combined input block as |
| 92 | // the uniform block when calling the interpreter. |
| 93 | for (auto flag : { SkSL::Modifiers::kUniform_Flag, SkSL::Modifiers::kIn_Flag }) { |
| 94 | if (flag == SkSL::Modifiers::kIn_Flag) { |
| 95 | uniformSize = offset; |
| 96 | } |
| 97 | for (const auto& e : *program) { |
| 98 | if (e.fKind == SkSL::ProgramElement::kVar_Kind) { |
| 99 | SkSL::VarDeclarations& v = (SkSL::VarDeclarations&) e; |
| 100 | for (const auto& varStatement : v.fVars) { |
| 101 | const SkSL::Variable& var = *((SkSL::VarDeclaration&) *varStatement).fVar; |
| 102 | |
| 103 | // Sanity check some rules that should be enforced by the IR generator. |
| 104 | // These are all layout options that only make sense in .fp files. |
| 105 | SkASSERT(!var.fModifiers.fLayout.fKey); |
| 106 | SkASSERT((var.fModifiers.fFlags & SkSL::Modifiers::kIn_Flag) == 0 || |
| 107 | (var.fModifiers.fFlags & SkSL::Modifiers::kUniform_Flag) == 0); |
| 108 | SkASSERT(var.fModifiers.fLayout.fCType == SkSL::Layout::CType::kDefault); |
| 109 | SkASSERT(var.fModifiers.fLayout.fWhen.fLength == 0); |
| 110 | SkASSERT((var.fModifiers.fLayout.fFlags & SkSL::Layout::kTracked_Flag) == 0); |
| 111 | |
| 112 | if (var.fModifiers.fFlags & flag) { |
| 113 | if (&var.fType == ctx.fFragmentProcessor_Type.get()) { |
| 114 | children.push_back(var.fName); |
| 115 | continue; |
| 116 | } |
| 117 | |
| 118 | Variable v; |
| 119 | v.fName = var.fName; |
| 120 | v.fQualifier = (var.fModifiers.fFlags & SkSL::Modifiers::kUniform_Flag) |
| 121 | ? Variable::Qualifier::kUniform |
| 122 | : Variable::Qualifier::kIn; |
| 123 | v.fFlags = 0; |
| 124 | v.fCount = 1; |
| 125 | |
| 126 | const SkSL::Type* type = &var.fType; |
| 127 | if (type->kind() == SkSL::Type::kArray_Kind) { |
| 128 | v.fFlags |= Variable::kArray_Flag; |
| 129 | v.fCount = type->columns(); |
| 130 | type = &type->componentType(); |
| 131 | } |
| 132 | |
| 133 | #if SK_SUPPORT_GPU |
| 134 | #define SET_TYPES(cpuType, gpuType) do { v.fType = cpuType; v.fGPUType = gpuType;} while (false) |
| 135 | #else |
| 136 | #define SET_TYPES(cpuType, gpuType) do { v.fType = cpuType; } while (false) |
| 137 | #endif |
| 138 | |
| 139 | if (type == ctx.fBool_Type.get()) { |
| 140 | SET_TYPES(Variable::Type::kBool, kVoid_GrSLType); |
| 141 | } else if (type == ctx.fInt_Type.get()) { |
| 142 | SET_TYPES(Variable::Type::kInt, kVoid_GrSLType); |
| 143 | } else if (type == ctx.fFloat_Type.get()) { |
| 144 | SET_TYPES(Variable::Type::kFloat, kFloat_GrSLType); |
| 145 | } else if (type == ctx.fHalf_Type.get()) { |
| 146 | SET_TYPES(Variable::Type::kFloat, kHalf_GrSLType); |
| 147 | } else if (type == ctx.fFloat2_Type.get()) { |
| 148 | SET_TYPES(Variable::Type::kFloat2, kFloat2_GrSLType); |
| 149 | } else if (type == ctx.fHalf2_Type.get()) { |
| 150 | SET_TYPES(Variable::Type::kFloat2, kHalf2_GrSLType); |
| 151 | } else if (type == ctx.fFloat3_Type.get()) { |
| 152 | SET_TYPES(Variable::Type::kFloat3, kFloat3_GrSLType); |
| 153 | } else if (type == ctx.fHalf3_Type.get()) { |
| 154 | SET_TYPES(Variable::Type::kFloat3, kHalf3_GrSLType); |
| 155 | } else if (type == ctx.fFloat4_Type.get()) { |
| 156 | SET_TYPES(Variable::Type::kFloat4, kFloat4_GrSLType); |
| 157 | } else if (type == ctx.fHalf4_Type.get()) { |
| 158 | SET_TYPES(Variable::Type::kFloat4, kHalf4_GrSLType); |
| 159 | } else if (type == ctx.fFloat2x2_Type.get()) { |
| 160 | SET_TYPES(Variable::Type::kFloat2x2, kFloat2x2_GrSLType); |
| 161 | } else if (type == ctx.fHalf2x2_Type.get()) { |
| 162 | SET_TYPES(Variable::Type::kFloat2x2, kHalf2x2_GrSLType); |
| 163 | } else if (type == ctx.fFloat3x3_Type.get()) { |
| 164 | SET_TYPES(Variable::Type::kFloat3x3, kFloat3x3_GrSLType); |
| 165 | } else if (type == ctx.fHalf3x3_Type.get()) { |
| 166 | SET_TYPES(Variable::Type::kFloat3x3, kHalf3x3_GrSLType); |
| 167 | } else if (type == ctx.fFloat4x4_Type.get()) { |
| 168 | SET_TYPES(Variable::Type::kFloat4x4, kFloat4x4_GrSLType); |
| 169 | } else if (type == ctx.fHalf4x4_Type.get()) { |
| 170 | SET_TYPES(Variable::Type::kFloat4x4, kHalf4x4_GrSLType); |
| 171 | } else { |
| 172 | RETURN_FAILURE("Invalid input/uniform type: '%s'" , |
| 173 | type->displayName().c_str()); |
| 174 | } |
| 175 | |
| 176 | #undef SET_TYPES |
| 177 | |
| 178 | switch (v.fType) { |
| 179 | case Variable::Type::kBool: |
| 180 | case Variable::Type::kInt: |
| 181 | if (v.fQualifier == Variable::Qualifier::kUniform) { |
| 182 | RETURN_FAILURE("'uniform' variables may not have '%s' type" , |
| 183 | type->displayName().c_str()); |
| 184 | } |
| 185 | break; |
| 186 | |
| 187 | case Variable::Type::kFloat: |
| 188 | // Floats can be 'in' or 'uniform' |
| 189 | break; |
| 190 | |
| 191 | case Variable::Type::kFloat2: |
| 192 | case Variable::Type::kFloat3: |
| 193 | case Variable::Type::kFloat4: |
| 194 | case Variable::Type::kFloat2x2: |
| 195 | case Variable::Type::kFloat3x3: |
| 196 | case Variable::Type::kFloat4x4: |
| 197 | if (v.fQualifier == Variable::Qualifier::kIn) { |
| 198 | RETURN_FAILURE("'in' variables may not have '%s' type" , |
| 199 | type->displayName().c_str()); |
| 200 | } |
| 201 | break; |
| 202 | } |
| 203 | |
| 204 | if (v.fType != Variable::Type::kBool) { |
| 205 | offset = SkAlign4(offset); |
| 206 | } |
| 207 | v.fOffset = offset; |
| 208 | offset += v.sizeInBytes(); |
| 209 | inAndUniformVars.push_back(v); |
| 210 | } |
| 211 | } |
| 212 | } |
| 213 | } |
| 214 | } |
| 215 | |
| 216 | #undef RETURN_FAILURE |
| 217 | |
| 218 | sk_sp<SkRuntimeEffect> effect(new SkRuntimeEffect(std::move(sksl), |
| 219 | std::move(program), |
| 220 | std::move(inAndUniformVars), |
| 221 | std::move(children), |
| 222 | std::move(varyings), |
| 223 | uniformSize)); |
| 224 | return std::make_pair(std::move(effect), SkString()); |
| 225 | } |
| 226 | |
| 227 | size_t SkRuntimeEffect::Variable::sizeInBytes() const { |
| 228 | auto element_size = [](Type type) -> size_t { |
| 229 | switch (type) { |
| 230 | case Type::kBool: return 1; |
| 231 | case Type::kInt: return sizeof(int32_t); |
| 232 | case Type::kFloat: return sizeof(float); |
| 233 | case Type::kFloat2: return sizeof(float) * 2; |
| 234 | case Type::kFloat3: return sizeof(float) * 3; |
| 235 | case Type::kFloat4: return sizeof(float) * 4; |
| 236 | |
| 237 | case Type::kFloat2x2: return sizeof(float) * 4; |
| 238 | case Type::kFloat3x3: return sizeof(float) * 9; |
| 239 | case Type::kFloat4x4: return sizeof(float) * 16; |
| 240 | default: SkUNREACHABLE; |
| 241 | } |
| 242 | }; |
| 243 | return element_size(fType) * fCount; |
| 244 | } |
| 245 | |
| 246 | SkRuntimeEffect::SkRuntimeEffect(SkString sksl, |
| 247 | std::unique_ptr<SkSL::Program> baseProgram, |
| 248 | std::vector<Variable>&& inAndUniformVars, |
| 249 | std::vector<SkString>&& children, |
| 250 | std::vector<Varying>&& varyings, |
| 251 | size_t uniformSize) |
| 252 | : fHash(SkGoodHash()(sksl)) |
| 253 | , fSkSL(std::move(sksl)) |
| 254 | , fBaseProgram(std::move(baseProgram)) |
| 255 | , fInAndUniformVars(std::move(inAndUniformVars)) |
| 256 | , fChildren(std::move(children)) |
| 257 | , fVaryings(std::move(varyings)) |
| 258 | , fUniformSize(uniformSize) { |
| 259 | SkASSERT(fBaseProgram); |
| 260 | SkASSERT(SkIsAlign4(fUniformSize)); |
| 261 | SkASSERT(fUniformSize <= this->inputSize()); |
| 262 | } |
| 263 | |
| 264 | SkRuntimeEffect::~SkRuntimeEffect() = default; |
| 265 | |
| 266 | size_t SkRuntimeEffect::inputSize() const { |
| 267 | return fInAndUniformVars.empty() ? 0 |
| 268 | : SkAlign4(fInAndUniformVars.back().fOffset + |
| 269 | fInAndUniformVars.back().sizeInBytes()); |
| 270 | } |
| 271 | |
| 272 | SkRuntimeEffect::SpecializeResult |
| 273 | SkRuntimeEffect::specialize(SkSL::Program& baseProgram, |
| 274 | const void* inputs, |
| 275 | const SkSL::SharedCompiler& compiler) const { |
| 276 | std::unordered_map<SkSL::String, SkSL::Program::Settings::Value> inputMap; |
| 277 | for (const auto& v : fInAndUniformVars) { |
| 278 | if (v.fQualifier != Variable::Qualifier::kIn) { |
| 279 | continue; |
| 280 | } |
| 281 | // 'in' arrays are not supported |
| 282 | SkASSERT(!v.isArray()); |
| 283 | SkSL::String name(v.fName.c_str(), v.fName.size()); |
| 284 | switch (v.fType) { |
| 285 | case Variable::Type::kBool: { |
| 286 | bool b = *SkTAddOffset<const bool>(inputs, v.fOffset); |
| 287 | inputMap.insert(std::make_pair(name, SkSL::Program::Settings::Value(b))); |
| 288 | break; |
| 289 | } |
| 290 | case Variable::Type::kInt: { |
| 291 | int32_t i = *SkTAddOffset<const int32_t>(inputs, v.fOffset); |
| 292 | inputMap.insert(std::make_pair(name, SkSL::Program::Settings::Value(i))); |
| 293 | break; |
| 294 | } |
| 295 | case Variable::Type::kFloat: { |
| 296 | float f = *SkTAddOffset<const float>(inputs, v.fOffset); |
| 297 | inputMap.insert(std::make_pair(name, SkSL::Program::Settings::Value(f))); |
| 298 | break; |
| 299 | } |
| 300 | default: |
| 301 | SkDEBUGFAIL("Unsupported input variable type" ); |
| 302 | return SpecializeResult{nullptr, SkString("Unsupported input variable type" )}; |
| 303 | } |
| 304 | } |
| 305 | |
| 306 | auto specialized = compiler->specialize(baseProgram, inputMap); |
| 307 | bool optimized = compiler->optimize(*specialized); |
| 308 | if (!optimized) { |
| 309 | return SpecializeResult{nullptr, SkString(compiler->errorText().c_str())}; |
| 310 | } |
| 311 | return SpecializeResult{std::move(specialized), SkString()}; |
| 312 | } |
| 313 | |
| 314 | #if SK_SUPPORT_GPU |
| 315 | bool SkRuntimeEffect::toPipelineStage(const void* inputs, const GrShaderCaps* shaderCaps, |
| 316 | GrContextOptions::ShaderErrorHandler* errorHandler, |
| 317 | SkSL::PipelineStageArgs* outArgs) { |
| 318 | SkSL::SharedCompiler compiler; |
| 319 | |
| 320 | // This function is used by the GPU backend, and can't reuse our previously built fBaseProgram. |
| 321 | // If the supplied shaderCaps have any non-default values, we have baked in the wrong settings. |
| 322 | SkSL::Program::Settings settings; |
| 323 | settings.fCaps = shaderCaps; |
| 324 | |
| 325 | auto baseProgram = compiler->convertProgram(SkSL::Program::kPipelineStage_Kind, |
| 326 | SkSL::String(fSkSL.c_str(), fSkSL.size()), |
| 327 | settings); |
| 328 | if (!baseProgram) { |
| 329 | errorHandler->compileError(fSkSL.c_str(), compiler->errorText().c_str()); |
| 330 | return false; |
| 331 | } |
| 332 | |
| 333 | auto [specialized, errorText] = this->specialize(*baseProgram, inputs, compiler); |
| 334 | if (!specialized) { |
| 335 | errorHandler->compileError(fSkSL.c_str(), errorText.c_str()); |
| 336 | return false; |
| 337 | } |
| 338 | |
| 339 | if (!compiler->toPipelineStage(*specialized, outArgs)) { |
| 340 | errorHandler->compileError(fSkSL.c_str(), compiler->errorText().c_str()); |
| 341 | return false; |
| 342 | } |
| 343 | |
| 344 | return true; |
| 345 | } |
| 346 | #endif |
| 347 | |
| 348 | SkRuntimeEffect::ByteCodeResult SkRuntimeEffect::toByteCode(const void* inputs) const { |
| 349 | SkSL::SharedCompiler compiler; |
| 350 | |
| 351 | auto [specialized, errorText] = this->specialize(*fBaseProgram, inputs, compiler); |
| 352 | if (!specialized) { |
| 353 | return ByteCodeResult{nullptr, errorText}; |
| 354 | } |
| 355 | auto byteCode = compiler->toByteCode(*specialized); |
| 356 | return ByteCodeResult(std::move(byteCode), SkString(compiler->errorText().c_str())); |
| 357 | } |
| 358 | |
| 359 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 360 | |
| 361 | static std::vector<skvm::F32> program_fn(skvm::Builder* p, |
| 362 | const SkSL::ByteCodeFunction& fn, |
| 363 | const std::vector<skvm::F32>& uniform, |
| 364 | std::vector<skvm::F32> stack) { |
| 365 | auto push = [&](skvm::F32 x) { stack.push_back(x); }; |
| 366 | auto pop = [&]{ skvm::F32 x = stack.back(); stack.pop_back(); return x; }; |
| 367 | |
| 368 | for (int i = 0; i < fn.getLocalCount(); i++) { |
| 369 | push(p->splat(0.0f)); |
| 370 | } |
| 371 | |
| 372 | for (const uint8_t *ip = fn.code(), *end = ip + fn.size(); ip != end; ) { |
| 373 | using Inst = SkSL::ByteCodeInstruction; |
| 374 | |
| 375 | auto inst = (Inst)(uintptr_t)sk_unaligned_load<SkSL::instruction>(ip); |
| 376 | ip += sizeof(SkSL::instruction); |
| 377 | |
| 378 | auto u8 = [&]{ auto x = sk_unaligned_load<uint8_t >(ip); ip += sizeof(x); return x; }; |
| 379 | //auto u16 = [&]{ auto x = sk_unaligned_load<uint16_t>(ip); ip += sizeof(x); return x; }; |
| 380 | auto u32 = [&]{ auto x = sk_unaligned_load<uint32_t>(ip); ip += sizeof(x); return x; }; |
| 381 | |
| 382 | switch (inst) { |
| 383 | default: |
| 384 | #if 0 |
| 385 | fn.disassemble(); |
| 386 | SkDebugf("inst %04x unimplemented\n" , inst); |
| 387 | __builtin_debugtrap(); |
| 388 | #endif |
| 389 | return {}; |
| 390 | |
| 391 | case Inst::kLoad: { |
| 392 | SkAssertResult(u8() == 1); |
| 393 | int ix = u8(); |
| 394 | push(stack[ix + 0]); |
| 395 | } break; |
| 396 | |
| 397 | case Inst::kLoad2: { |
| 398 | SkAssertResult(u8() == 2); |
| 399 | int ix = u8(); |
| 400 | push(stack[ix + 0]); |
| 401 | push(stack[ix + 1]); |
| 402 | } break; |
| 403 | |
| 404 | case Inst::kLoadUniform: { |
| 405 | SkAssertResult(u8() == 1); |
| 406 | int ix = u8(); |
| 407 | push(uniform[ix]); |
| 408 | } break; |
| 409 | |
| 410 | case Inst::kLoadUniform4: { |
| 411 | SkAssertResult(u8() == 4); |
| 412 | int ix = u8(); |
| 413 | push(uniform[ix + 0]); |
| 414 | push(uniform[ix + 1]); |
| 415 | push(uniform[ix + 2]); |
| 416 | push(uniform[ix + 3]); |
| 417 | } break; |
| 418 | |
| 419 | case Inst::kStore: { |
| 420 | int ix = u8(); |
| 421 | stack[ix + 0] = pop(); |
| 422 | } break; |
| 423 | |
| 424 | case Inst::kStore2: { |
| 425 | int ix = u8(); |
| 426 | stack[ix + 1] = pop(); |
| 427 | stack[ix + 0] = pop(); |
| 428 | } break; |
| 429 | |
| 430 | case Inst::kStore4: { |
| 431 | int ix = u8(); |
| 432 | stack[ix + 3] = pop(); |
| 433 | stack[ix + 2] = pop(); |
| 434 | stack[ix + 1] = pop(); |
| 435 | stack[ix + 0] = pop(); |
| 436 | } break; |
| 437 | |
| 438 | |
| 439 | case Inst::kPushImmediate: { |
| 440 | push(bit_cast(p->splat(u32()))); |
| 441 | } break; |
| 442 | |
| 443 | case Inst::kDup: { |
| 444 | int off = u8(); |
| 445 | push(stack[stack.size() - off]); |
| 446 | } break; |
| 447 | |
| 448 | case Inst::kAddF: { |
| 449 | SkAssertResult(u8() == 1); |
| 450 | skvm::F32 x = pop(), |
| 451 | a = pop(); |
| 452 | push(a+x); |
| 453 | } break; |
| 454 | |
| 455 | case Inst::kMultiplyF: { |
| 456 | SkAssertResult(u8() == 1); |
| 457 | skvm::F32 x = pop(), |
| 458 | a = pop(); |
| 459 | push(a*x); |
| 460 | } break; |
| 461 | |
| 462 | case Inst::kMultiplyF2: { |
| 463 | SkAssertResult(u8() == 2); |
| 464 | skvm::F32 x = pop(), y = pop(), |
| 465 | a = pop(), b = pop(); |
| 466 | push(b*y); |
| 467 | push(a*x); |
| 468 | } break; |
| 469 | |
| 470 | // Baby steps... just leaving test conditions on the stack for now. |
| 471 | case Inst::kMaskPush: break; |
| 472 | case Inst::kMaskNegate: break; |
| 473 | |
| 474 | case Inst::kCompareFLT: { |
| 475 | SkAssertResult(u8() == 1); |
| 476 | skvm::F32 x = pop(), |
| 477 | a = pop(); |
| 478 | push(bit_cast(a<x)); |
| 479 | } break; |
| 480 | |
| 481 | case Inst::kMaskBlend: { |
| 482 | std::vector<skvm::F32> if_true, |
| 483 | if_false; |
| 484 | int count = u8(); |
| 485 | for (int i = 0; i < count; i++) { if_false.push_back(pop()); } |
| 486 | for (int i = 0; i < count; i++) { if_true .push_back(pop()); } |
| 487 | |
| 488 | skvm::I32 cond = bit_cast(pop()); |
| 489 | for (int i = count; i --> 0; ) { |
| 490 | push(select(cond, if_true[i], if_false[i])); |
| 491 | } |
| 492 | } break; |
| 493 | |
| 494 | case Inst::kReturn: { |
| 495 | SkAssertResult(u8() == 0); |
| 496 | SkASSERT(ip == end); |
| 497 | } break; |
| 498 | } |
| 499 | } |
| 500 | for (int i = 0; i < fn.getLocalCount(); i++) { |
| 501 | pop(); |
| 502 | } |
| 503 | return stack; |
| 504 | } |
| 505 | |
| 506 | |
| 507 | class SkRuntimeColorFilter : public SkColorFilter { |
| 508 | public: |
| 509 | SkRuntimeColorFilter(sk_sp<SkRuntimeEffect> effect, sk_sp<SkData> inputs, |
| 510 | sk_sp<SkColorFilter> children[], size_t childCount) |
| 511 | : fEffect(std::move(effect)) |
| 512 | , fInputs(std::move(inputs)) |
| 513 | , fChildren(children, children + childCount) {} |
| 514 | |
| 515 | #if SK_SUPPORT_GPU |
| 516 | std::unique_ptr<GrFragmentProcessor> asFragmentProcessor( |
| 517 | GrRecordingContext* context, const GrColorInfo& colorInfo) const override { |
| 518 | auto fp = GrSkSLFP::Make(context, fEffect, "Runtime Color Filter" , fInputs); |
| 519 | for (const auto& child : fChildren) { |
| 520 | auto childFP = child ? child->asFragmentProcessor(context, colorInfo) : nullptr; |
| 521 | if (!childFP) { |
| 522 | // TODO: This is the case that should eventually mean "the original input color" |
| 523 | return nullptr; |
| 524 | } |
| 525 | fp->addChild(std::move(childFP)); |
| 526 | } |
| 527 | return std::move(fp); |
| 528 | } |
| 529 | #endif |
| 530 | |
| 531 | const SkSL::ByteCode* byteCode() const { |
| 532 | SkAutoMutexExclusive ama(fByteCodeMutex); |
| 533 | if (!fByteCode) { |
| 534 | auto [byteCode, errorText] = fEffect->toByteCode(fInputs->data()); |
| 535 | if (!byteCode) { |
| 536 | SkDebugf("%s\n" , errorText.c_str()); |
| 537 | return nullptr; |
| 538 | } |
| 539 | fByteCode = std::move(byteCode); |
| 540 | } |
| 541 | return fByteCode.get(); |
| 542 | } |
| 543 | |
| 544 | bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override { |
| 545 | auto ctx = rec.fAlloc->make<SkRasterPipeline_InterpreterCtx>(); |
| 546 | // don't need to set ctx->paintColor |
| 547 | ctx->inputs = fInputs->data(); |
| 548 | ctx->ninputs = fEffect->uniformSize() / 4; |
| 549 | ctx->shaderConvention = false; |
| 550 | |
| 551 | ctx->byteCode = this->byteCode(); |
| 552 | if (!ctx->byteCode) { |
| 553 | return false; |
| 554 | } |
| 555 | |
| 556 | ctx->fn = ctx->byteCode->getFunction("main" ); |
| 557 | rec.fPipeline->append(SkRasterPipeline::interpreter, ctx); |
| 558 | return true; |
| 559 | } |
| 560 | |
| 561 | skvm::Color onProgram(skvm::Builder* p, skvm::Color c, |
| 562 | SkColorSpace* /*dstCS*/, |
| 563 | skvm::Uniforms* uniforms, SkArenaAlloc*) const override { |
| 564 | const SkSL::ByteCode* bc = this->byteCode(); |
| 565 | if (!bc) { |
| 566 | return {}; |
| 567 | } |
| 568 | |
| 569 | const SkSL::ByteCodeFunction* fn = bc->getFunction("main" ); |
| 570 | if (!fn) { |
| 571 | return {}; |
| 572 | } |
| 573 | |
| 574 | std::vector<skvm::F32> uniform; |
| 575 | for (int i = 0; i < (int)fEffect->uniformSize() / 4; i++) { |
| 576 | float f; |
| 577 | memcpy(&f, (const char*)fInputs->data() + 4*i, 4); |
| 578 | uniform.push_back(p->uniformF(uniforms->pushF(f))); |
| 579 | } |
| 580 | |
| 581 | std::vector<skvm::F32> stack = |
| 582 | program_fn(p, *fn, uniform, {c.r, c.g, c.b, c.a}); |
| 583 | |
| 584 | if (stack.size() == 4) { |
| 585 | return {stack[0], stack[1], stack[2], stack[3]}; |
| 586 | } |
| 587 | return {}; |
| 588 | } |
| 589 | |
| 590 | void flatten(SkWriteBuffer& buffer) const override { |
| 591 | buffer.writeString(fEffect->source().c_str()); |
| 592 | if (fInputs) { |
| 593 | buffer.writeDataAsByteArray(fInputs.get()); |
| 594 | } else { |
| 595 | buffer.writeByteArray(nullptr, 0); |
| 596 | } |
| 597 | buffer.write32(fChildren.size()); |
| 598 | for (const auto& child : fChildren) { |
| 599 | buffer.writeFlattenable(child.get()); |
| 600 | } |
| 601 | } |
| 602 | |
| 603 | SK_FLATTENABLE_HOOKS(SkRuntimeColorFilter) |
| 604 | |
| 605 | private: |
| 606 | sk_sp<SkRuntimeEffect> fEffect; |
| 607 | sk_sp<SkData> fInputs; |
| 608 | std::vector<sk_sp<SkColorFilter>> fChildren; |
| 609 | |
| 610 | mutable SkMutex fByteCodeMutex; |
| 611 | mutable std::unique_ptr<SkSL::ByteCode> fByteCode; |
| 612 | }; |
| 613 | |
| 614 | sk_sp<SkFlattenable> SkRuntimeColorFilter::CreateProc(SkReadBuffer& buffer) { |
| 615 | SkString sksl; |
| 616 | buffer.readString(&sksl); |
| 617 | sk_sp<SkData> inputs = buffer.readByteArrayAsData(); |
| 618 | |
| 619 | auto effect = std::get<0>(SkRuntimeEffect::Make(std::move(sksl))); |
| 620 | if (!effect) { |
| 621 | buffer.validate(false); |
| 622 | return nullptr; |
| 623 | } |
| 624 | |
| 625 | size_t childCount = buffer.read32(); |
| 626 | if (childCount != effect->children().count()) { |
| 627 | buffer.validate(false); |
| 628 | return nullptr; |
| 629 | } |
| 630 | |
| 631 | std::vector<sk_sp<SkColorFilter>> children; |
| 632 | children.resize(childCount); |
| 633 | for (size_t i = 0; i < children.size(); ++i) { |
| 634 | children[i] = buffer.readColorFilter(); |
| 635 | } |
| 636 | |
| 637 | return effect->makeColorFilter(std::move(inputs), children.data(), children.size()); |
| 638 | } |
| 639 | |
| 640 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 641 | |
| 642 | class SkRTShader : public SkShaderBase { |
| 643 | public: |
| 644 | SkRTShader(sk_sp<SkRuntimeEffect> effect, sk_sp<SkData> inputs, const SkMatrix* localMatrix, |
| 645 | sk_sp<SkShader>* children, size_t childCount, bool isOpaque) |
| 646 | : SkShaderBase(localMatrix) |
| 647 | , fEffect(std::move(effect)) |
| 648 | , fIsOpaque(isOpaque) |
| 649 | , fInputs(std::move(inputs)) |
| 650 | , fChildren(children, children + childCount) {} |
| 651 | |
| 652 | bool isOpaque() const override { return fIsOpaque; } |
| 653 | |
| 654 | #if SK_SUPPORT_GPU |
| 655 | std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs& args) const override { |
| 656 | SkMatrix matrix; |
| 657 | if (!this->totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) { |
| 658 | return nullptr; |
| 659 | } |
| 660 | auto fp = GrSkSLFP::Make(args.fContext, fEffect, "runtime_shader" , fInputs, &matrix); |
| 661 | for (const auto& child : fChildren) { |
| 662 | auto childFP = child ? as_SB(child)->asFragmentProcessor(args) : nullptr; |
| 663 | if (!childFP) { |
| 664 | // TODO: This is the case that should eventually mean "the original input color" |
| 665 | return nullptr; |
| 666 | } |
| 667 | fp->addChild(std::move(childFP)); |
| 668 | } |
| 669 | if (GrColorTypeClampType(args.fDstColorInfo->colorType()) != GrClampType::kNone) { |
| 670 | return GrFragmentProcessor::ClampPremulOutput(std::move(fp)); |
| 671 | } else { |
| 672 | return std::move(fp); |
| 673 | } |
| 674 | } |
| 675 | #endif |
| 676 | |
| 677 | const SkSL::ByteCode* byteCode() const { |
| 678 | SkAutoMutexExclusive ama(fByteCodeMutex); |
| 679 | if (!fByteCode) { |
| 680 | auto [byteCode, errorText] = fEffect->toByteCode(fInputs->data()); |
| 681 | if (!byteCode) { |
| 682 | SkDebugf("%s\n" , errorText.c_str()); |
| 683 | return nullptr; |
| 684 | } |
| 685 | fByteCode = std::move(byteCode); |
| 686 | } |
| 687 | return fByteCode.get(); |
| 688 | } |
| 689 | |
| 690 | bool onAppendStages(const SkStageRec& rec) const override { |
| 691 | SkMatrix inverse; |
| 692 | if (!this->computeTotalInverse(rec.fCTM, rec.fLocalM, &inverse)) { |
| 693 | return false; |
| 694 | } |
| 695 | |
| 696 | auto ctx = rec.fAlloc->make<SkRasterPipeline_InterpreterCtx>(); |
| 697 | ctx->paintColor = rec.fPaint.getColor4f(); |
| 698 | ctx->inputs = fInputs->data(); |
| 699 | ctx->ninputs = fEffect->uniformSize() / 4; |
| 700 | ctx->shaderConvention = true; |
| 701 | |
| 702 | ctx->byteCode = this->byteCode(); |
| 703 | if (!ctx->byteCode) { |
| 704 | return false; |
| 705 | } |
| 706 | ctx->fn = ctx->byteCode->getFunction("main" ); |
| 707 | rec.fPipeline->append(SkRasterPipeline::seed_shader); |
| 708 | rec.fPipeline->append_matrix(rec.fAlloc, inverse); |
| 709 | rec.fPipeline->append(SkRasterPipeline::interpreter, ctx); |
| 710 | return true; |
| 711 | } |
| 712 | |
| 713 | skvm::Color onProgram(skvm::Builder* p, skvm::F32 x, skvm::F32 y, skvm::Color paint, |
| 714 | const SkMatrix& ctm, const SkMatrix* localM, |
| 715 | SkFilterQuality, const SkColorInfo& /*dst*/, |
| 716 | skvm::Uniforms* uniforms, SkArenaAlloc*) const override { |
| 717 | const SkSL::ByteCode* bc = this->byteCode(); |
| 718 | if (!bc) { |
| 719 | return {}; |
| 720 | } |
| 721 | |
| 722 | const SkSL::ByteCodeFunction* fn = bc->getFunction("main" ); |
| 723 | if (!fn) { |
| 724 | return {}; |
| 725 | } |
| 726 | |
| 727 | std::vector<skvm::F32> uniform; |
| 728 | for (int i = 0; i < (int)fEffect->uniformSize() / 4; i++) { |
| 729 | float f; |
| 730 | memcpy(&f, (const char*)fInputs->data() + 4*i, 4); |
| 731 | uniform.push_back(p->uniformF(uniforms->pushF(f))); |
| 732 | } |
| 733 | |
| 734 | SkMatrix inv; |
| 735 | if (!this->computeTotalInverse(ctm, localM, &inv)) { |
| 736 | return {}; |
| 737 | } |
| 738 | SkShaderBase::ApplyMatrix(p,inv, &x,&y,uniforms); |
| 739 | |
| 740 | std::vector<skvm::F32> stack = |
| 741 | program_fn(p, *fn, uniform, {x,y, paint.r, paint.g, paint.b, paint.a}); |
| 742 | |
| 743 | if (stack.size() == 6) { |
| 744 | return {stack[2], stack[3], stack[4], stack[5]}; |
| 745 | } |
| 746 | return {}; |
| 747 | } |
| 748 | |
| 749 | void flatten(SkWriteBuffer& buffer) const override { |
| 750 | uint32_t flags = 0; |
| 751 | if (fIsOpaque) { |
| 752 | flags |= kIsOpaque_Flag; |
| 753 | } |
| 754 | if (!this->getLocalMatrix().isIdentity()) { |
| 755 | flags |= kHasLocalMatrix_Flag; |
| 756 | } |
| 757 | |
| 758 | buffer.writeString(fEffect->source().c_str()); |
| 759 | if (fInputs) { |
| 760 | buffer.writeDataAsByteArray(fInputs.get()); |
| 761 | } else { |
| 762 | buffer.writeByteArray(nullptr, 0); |
| 763 | } |
| 764 | buffer.write32(flags); |
| 765 | if (flags & kHasLocalMatrix_Flag) { |
| 766 | buffer.writeMatrix(this->getLocalMatrix()); |
| 767 | } |
| 768 | buffer.write32(fChildren.size()); |
| 769 | for (const auto& child : fChildren) { |
| 770 | buffer.writeFlattenable(child.get()); |
| 771 | } |
| 772 | } |
| 773 | |
| 774 | SkRuntimeEffect* asRuntimeEffect() const override { return fEffect.get(); } |
| 775 | |
| 776 | SK_FLATTENABLE_HOOKS(SkRTShader) |
| 777 | |
| 778 | private: |
| 779 | enum Flags { |
| 780 | kIsOpaque_Flag = 1 << 0, |
| 781 | kHasLocalMatrix_Flag = 1 << 1, |
| 782 | }; |
| 783 | |
| 784 | sk_sp<SkRuntimeEffect> fEffect; |
| 785 | bool fIsOpaque; |
| 786 | |
| 787 | sk_sp<SkData> fInputs; |
| 788 | std::vector<sk_sp<SkShader>> fChildren; |
| 789 | |
| 790 | mutable SkMutex fByteCodeMutex; |
| 791 | mutable std::unique_ptr<SkSL::ByteCode> fByteCode; |
| 792 | }; |
| 793 | |
| 794 | sk_sp<SkFlattenable> SkRTShader::CreateProc(SkReadBuffer& buffer) { |
| 795 | SkString sksl; |
| 796 | buffer.readString(&sksl); |
| 797 | sk_sp<SkData> inputs = buffer.readByteArrayAsData(); |
| 798 | uint32_t flags = buffer.read32(); |
| 799 | |
| 800 | bool isOpaque = SkToBool(flags & kIsOpaque_Flag); |
| 801 | SkMatrix localM, *localMPtr = nullptr; |
| 802 | if (flags & kHasLocalMatrix_Flag) { |
| 803 | buffer.readMatrix(&localM); |
| 804 | localMPtr = &localM; |
| 805 | } |
| 806 | |
| 807 | auto effect = std::get<0>(SkRuntimeEffect::Make(std::move(sksl))); |
| 808 | if (!effect) { |
| 809 | buffer.validate(false); |
| 810 | return nullptr; |
| 811 | } |
| 812 | |
| 813 | size_t childCount = buffer.read32(); |
| 814 | if (childCount != effect->children().count()) { |
| 815 | buffer.validate(false); |
| 816 | return nullptr; |
| 817 | } |
| 818 | |
| 819 | std::vector<sk_sp<SkShader>> children; |
| 820 | children.resize(childCount); |
| 821 | for (size_t i = 0; i < children.size(); ++i) { |
| 822 | children[i] = buffer.readShader(); |
| 823 | } |
| 824 | |
| 825 | return effect->makeShader(std::move(inputs), children.data(), children.size(), localMPtr, |
| 826 | isOpaque); |
| 827 | } |
| 828 | |
| 829 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 830 | |
| 831 | sk_sp<SkShader> SkRuntimeEffect::makeShader(sk_sp<SkData> inputs, |
| 832 | sk_sp<SkShader> children[], size_t childCount, |
| 833 | const SkMatrix* localMatrix, bool isOpaque) { |
| 834 | if (!inputs) { |
| 835 | inputs = SkData::MakeEmpty(); |
| 836 | } |
| 837 | return inputs->size() == this->inputSize() && childCount == fChildren.size() |
| 838 | ? sk_sp<SkShader>(new SkRTShader(sk_ref_sp(this), std::move(inputs), localMatrix, |
| 839 | children, childCount, isOpaque)) |
| 840 | : nullptr; |
| 841 | } |
| 842 | |
| 843 | sk_sp<SkColorFilter> SkRuntimeEffect::makeColorFilter(sk_sp<SkData> inputs, |
| 844 | sk_sp<SkColorFilter> children[], |
| 845 | size_t childCount) { |
| 846 | if (!inputs) { |
| 847 | inputs = SkData::MakeEmpty(); |
| 848 | } |
| 849 | return inputs && inputs->size() == this->inputSize() && childCount == fChildren.size() |
| 850 | ? sk_sp<SkColorFilter>(new SkRuntimeColorFilter(sk_ref_sp(this), std::move(inputs), |
| 851 | children, childCount)) |
| 852 | : nullptr; |
| 853 | } |
| 854 | |
| 855 | sk_sp<SkColorFilter> SkRuntimeEffect::makeColorFilter(sk_sp<SkData> inputs) { |
| 856 | return this->makeColorFilter(std::move(inputs), nullptr, 0); |
| 857 | } |
| 858 | |
| 859 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 860 | |
| 861 | void SkRuntimeEffect::RegisterFlattenables() { |
| 862 | SK_REGISTER_FLATTENABLE(SkRuntimeColorFilter); |
| 863 | SK_REGISTER_FLATTENABLE(SkRTShader); |
| 864 | } |
| 865 | |