| 1 | |
| 2 | //////////////////////////////////////////////////////////// |
| 3 | // Headers |
| 4 | //////////////////////////////////////////////////////////// |
| 5 | #include <SFML/Graphics.hpp> |
| 6 | #include <algorithm> |
| 7 | #include <sstream> |
| 8 | #include <iomanip> |
| 9 | #include <string> |
| 10 | #include <map> |
| 11 | |
| 12 | |
| 13 | namespace |
| 14 | { |
| 15 | struct JoystickObject |
| 16 | { |
| 17 | sf::Text label; |
| 18 | sf::Text value; |
| 19 | }; |
| 20 | |
| 21 | typedef std::map<std::string, JoystickObject> Texts; |
| 22 | Texts texts; |
| 23 | std::ostringstream sstr; |
| 24 | float threshold = 0.1f; |
| 25 | |
| 26 | // Axes labels in as C strings |
| 27 | const char* axislabels[] = {"X" , "Y" , "Z" , "R" , "U" , "V" , "PovX" , "PovY" }; |
| 28 | |
| 29 | // Helper to set text entries to a specified value |
| 30 | template<typename T> |
| 31 | void set(const char* label, const T& value) |
| 32 | { |
| 33 | sstr.str("" ); |
| 34 | sstr << value; |
| 35 | texts[label].value.setString(sstr.str()); |
| 36 | } |
| 37 | |
| 38 | // Update joystick identification |
| 39 | void updateIdentification(unsigned int index) |
| 40 | { |
| 41 | sstr.str("" ); |
| 42 | sstr << "Joystick " << index << ":" ; |
| 43 | texts["ID" ].label.setString(sstr.str()); |
| 44 | texts["ID" ].value.setString(sf::Joystick::getIdentification(index).name); |
| 45 | } |
| 46 | |
| 47 | // Update joystick axes |
| 48 | void updateAxes(unsigned int index) |
| 49 | { |
| 50 | for (unsigned int j = 0; j < sf::Joystick::AxisCount; ++j) |
| 51 | { |
| 52 | if (sf::Joystick::hasAxis(index, static_cast<sf::Joystick::Axis>(j))) |
| 53 | set(axislabels[j], sf::Joystick::getAxisPosition(index, static_cast<sf::Joystick::Axis>(j))); |
| 54 | } |
| 55 | } |
| 56 | |
| 57 | // Update joystick buttons |
| 58 | void updateButtons(unsigned int index) |
| 59 | { |
| 60 | for (unsigned int j = 0; j < sf::Joystick::getButtonCount(index); ++j) |
| 61 | { |
| 62 | sstr.str("" ); |
| 63 | sstr << "Button " << j; |
| 64 | |
| 65 | set(sstr.str().c_str(), sf::Joystick::isButtonPressed(index, j)); |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | // Helper to update displayed joystick values |
| 70 | void updateValues(unsigned int index) |
| 71 | { |
| 72 | if (sf::Joystick::isConnected(index)) { |
| 73 | // Update the label-value sf::Text objects based on the current joystick state |
| 74 | updateIdentification(index); |
| 75 | updateAxes(index); |
| 76 | updateButtons(index); |
| 77 | } |
| 78 | } |
| 79 | } |
| 80 | |
| 81 | |
| 82 | //////////////////////////////////////////////////////////// |
| 83 | /// Entry point of application |
| 84 | /// |
| 85 | /// \return Application exit code |
| 86 | /// |
| 87 | //////////////////////////////////////////////////////////// |
| 88 | int main() |
| 89 | { |
| 90 | // Create the window of the application |
| 91 | sf::RenderWindow window(sf::VideoMode(400, 680), "Joystick" , sf::Style::Close); |
| 92 | window.setVerticalSyncEnabled(true); |
| 93 | |
| 94 | // Load the text font |
| 95 | sf::Font font; |
| 96 | if (!font.loadFromFile("resources/sansation.ttf" )) |
| 97 | return EXIT_FAILURE; |
| 98 | |
| 99 | // Set up our string conversion parameters |
| 100 | sstr.precision(2); |
| 101 | sstr.setf(std::ios::fixed | std::ios::boolalpha); |
| 102 | |
| 103 | // Set up our joystick identification sf::Text objects |
| 104 | texts["ID" ].label.setPosition(5.f, 5.f); |
| 105 | texts["ID" ].value.setPosition(80.f, 5.f); |
| 106 | |
| 107 | texts["ID" ].label.setString("<Not Connected>" ); |
| 108 | texts["ID" ].value.setString("" ); |
| 109 | |
| 110 | // Set up our threshold sf::Text objects |
| 111 | sstr.str("" ); |
| 112 | sstr << threshold << " (Change with up/down arrow keys)" ; |
| 113 | |
| 114 | texts["Threshold" ].label.setPosition(5.f, 5.f + 2 * font.getLineSpacing(14)); |
| 115 | texts["Threshold" ].value.setPosition(80.f, 5.f + 2 * font.getLineSpacing(14)); |
| 116 | |
| 117 | texts["Threshold" ].label.setString("Threshold:" ); |
| 118 | texts["Threshold" ].value.setString(sstr.str()); |
| 119 | |
| 120 | // Set up our label-value sf::Text objects |
| 121 | for (unsigned int i = 0; i < sf::Joystick::AxisCount; ++i) |
| 122 | { |
| 123 | JoystickObject& object = texts[axislabels[i]]; |
| 124 | |
| 125 | object.label.setPosition(5.f, 5.f + ((i + 4) * font.getLineSpacing(14))); |
| 126 | object.label.setString(std::string(axislabels[i]) + ":" ); |
| 127 | |
| 128 | object.value.setPosition(80.f, 5.f + ((i + 4) * font.getLineSpacing(14))); |
| 129 | object.value.setString("N/A" ); |
| 130 | } |
| 131 | |
| 132 | for (unsigned int i = 0; i < sf::Joystick::ButtonCount; ++i) |
| 133 | { |
| 134 | sstr.str("" ); |
| 135 | sstr << "Button " << i; |
| 136 | JoystickObject& object = texts[sstr.str()]; |
| 137 | |
| 138 | object.label.setPosition(5.f, 5.f + ((sf::Joystick::AxisCount + i + 4) * font.getLineSpacing(14))); |
| 139 | object.label.setString(sstr.str() + ":" ); |
| 140 | |
| 141 | object.value.setPosition(80.f, 5.f + ((sf::Joystick::AxisCount + i + 4) * font.getLineSpacing(14))); |
| 142 | object.value.setString("N/A" ); |
| 143 | } |
| 144 | |
| 145 | for (Texts::iterator it = texts.begin(); it != texts.end(); ++it) |
| 146 | { |
| 147 | it->second.label.setFont(font); |
| 148 | it->second.label.setCharacterSize(14); |
| 149 | it->second.label.setFillColor(sf::Color::White); |
| 150 | |
| 151 | it->second.value.setFont(font); |
| 152 | it->second.value.setCharacterSize(14); |
| 153 | it->second.value.setFillColor(sf::Color::White); |
| 154 | } |
| 155 | |
| 156 | // Update initially displayed joystick values if a joystick is already connected on startup |
| 157 | for (unsigned int i = 0; i < sf::Joystick::Count; ++i) |
| 158 | { |
| 159 | if (sf::Joystick::isConnected(i)) |
| 160 | { |
| 161 | updateValues(i); |
| 162 | break; |
| 163 | } |
| 164 | } |
| 165 | |
| 166 | while (window.isOpen()) |
| 167 | { |
| 168 | // Handle events |
| 169 | sf::Event event; |
| 170 | while (window.pollEvent(event)) |
| 171 | { |
| 172 | // Window closed or escape key pressed: exit |
| 173 | if ((event.type == sf::Event::Closed) || |
| 174 | ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))) |
| 175 | { |
| 176 | window.close(); |
| 177 | break; |
| 178 | } |
| 179 | else if ((event.type == sf::Event::JoystickButtonPressed) || |
| 180 | (event.type == sf::Event::JoystickButtonReleased) || |
| 181 | (event.type == sf::Event::JoystickMoved) || |
| 182 | (event.type == sf::Event::JoystickConnected)) |
| 183 | { |
| 184 | // Update displayed joystick values |
| 185 | updateValues(event.joystickConnect.joystickId); |
| 186 | } |
| 187 | else if (event.type == sf::Event::JoystickDisconnected) |
| 188 | { |
| 189 | // Reset displayed joystick values to empty |
| 190 | for (Texts::iterator it = texts.begin(); it != texts.end(); ++it) |
| 191 | it->second.value.setString("N/A" ); |
| 192 | |
| 193 | texts["ID" ].label.setString("<Not Connected>" ); |
| 194 | texts["ID" ].value.setString("" ); |
| 195 | |
| 196 | sstr.str("" ); |
| 197 | sstr << threshold << " (Change with up/down arrow keys)" ; |
| 198 | |
| 199 | texts["Threshold" ].value.setString(sstr.str()); |
| 200 | } |
| 201 | } |
| 202 | |
| 203 | // Update threshold if the user wants to change it |
| 204 | float newThreshold = threshold; |
| 205 | |
| 206 | if (sf::Keyboard::isKeyPressed(sf::Keyboard::Up)) |
| 207 | newThreshold += 0.1f; |
| 208 | |
| 209 | if (sf::Keyboard::isKeyPressed(sf::Keyboard::Down)) |
| 210 | newThreshold -= 0.1f; |
| 211 | |
| 212 | newThreshold = std::min(std::max(newThreshold, 0.1f), 100.0f); |
| 213 | |
| 214 | if (newThreshold != threshold) |
| 215 | { |
| 216 | threshold = newThreshold; |
| 217 | window.setJoystickThreshold(threshold); |
| 218 | |
| 219 | sstr.str("" ); |
| 220 | sstr << threshold << " (Change with up/down arrow keys)" ; |
| 221 | |
| 222 | texts["Threshold" ].value.setString(sstr.str()); |
| 223 | } |
| 224 | |
| 225 | // Clear the window |
| 226 | window.clear(); |
| 227 | |
| 228 | // Draw the label-value sf::Text objects |
| 229 | for (Texts::const_iterator it = texts.begin(); it != texts.end(); ++it) |
| 230 | { |
| 231 | window.draw(it->second.label); |
| 232 | window.draw(it->second.value); |
| 233 | } |
| 234 | |
| 235 | // Display things on screen |
| 236 | window.display(); |
| 237 | } |
| 238 | } |
| 239 | |