| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | #include "SDL_internal.h" |
| 23 | |
| 24 | #ifdef SDL_VIDEO_DRIVER_KMSDRM |
| 25 | |
| 26 | #include "SDL_kmsdrmvideo.h" |
| 27 | #include "SDL_kmsdrmopengles.h" |
| 28 | #include "SDL_kmsdrmdyn.h" |
| 29 | #include <errno.h> |
| 30 | |
| 31 | #ifndef EGL_PLATFORM_GBM_MESA |
| 32 | #define EGL_PLATFORM_GBM_MESA 0x31D7 |
| 33 | #endif |
| 34 | |
| 35 | // EGL implementation of SDL OpenGL support |
| 36 | |
| 37 | void KMSDRM_GLES_DefaultProfileConfig(SDL_VideoDevice *_this, int *mask, int *major, int *minor) |
| 38 | { |
| 39 | /* if SDL was _also_ built with the Raspberry Pi driver (so we're |
| 40 | definitely a Pi device) or with the ROCKCHIP video driver |
| 41 | (it's a ROCKCHIP device), default to GLES2. */ |
| 42 | #if defined(SDL_VIDEO_DRIVER_RPI) || defined(SDL_VIDEO_DRIVER_ROCKCHIP) |
| 43 | *mask = SDL_GL_CONTEXT_PROFILE_ES; |
| 44 | *major = 2; |
| 45 | *minor = 0; |
| 46 | #endif |
| 47 | } |
| 48 | |
| 49 | bool KMSDRM_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path) |
| 50 | { |
| 51 | /* Just pretend you do this here, but don't do it until KMSDRM_CreateWindow(), |
| 52 | where we do the same library load we would normally do here. |
| 53 | because this gets called by SDL_CreateWindow() before KMSDR_CreateWindow(), |
| 54 | so gbm dev isn't yet created when this is called, AND we can't alter the |
| 55 | call order in SDL_CreateWindow(). */ |
| 56 | #if 0 |
| 57 | NativeDisplayType display = (NativeDisplayType)_this->internal->gbm_dev; |
| 58 | return SDL_EGL_LoadLibrary(_this, path, display, EGL_PLATFORM_GBM_MESA); |
| 59 | #endif |
| 60 | return true; |
| 61 | } |
| 62 | |
| 63 | void KMSDRM_GLES_UnloadLibrary(SDL_VideoDevice *_this) |
| 64 | { |
| 65 | /* As with KMSDRM_GLES_LoadLibrary(), we define our own "dummy" unloading function |
| 66 | so we manually unload the library whenever we want. */ |
| 67 | } |
| 68 | |
| 69 | SDL_EGL_CreateContext_impl(KMSDRM) |
| 70 | |
| 71 | bool KMSDRM_GLES_SetSwapInterval(SDL_VideoDevice *_this, int interval) |
| 72 | { |
| 73 | if (!_this->egl_data) { |
| 74 | return SDL_SetError("EGL not initialized" ); |
| 75 | } |
| 76 | |
| 77 | if (interval == 0 || interval == 1) { |
| 78 | _this->egl_data->egl_swapinterval = interval; |
| 79 | } else { |
| 80 | return SDL_SetError("Only swap intervals of 0 or 1 are supported" ); |
| 81 | } |
| 82 | |
| 83 | return true; |
| 84 | } |
| 85 | |
| 86 | bool KMSDRM_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window) |
| 87 | { |
| 88 | SDL_WindowData *windata = window->internal; |
| 89 | SDL_DisplayData *dispdata = SDL_GetDisplayDriverDataForWindow(window); |
| 90 | SDL_VideoData *viddata = _this->internal; |
| 91 | KMSDRM_FBInfo *fb_info; |
| 92 | int ret = 0; |
| 93 | |
| 94 | /* Always wait for the previous issued flip before issuing a new one, |
| 95 | even if you do async flips. */ |
| 96 | uint32_t flip_flags = DRM_MODE_PAGE_FLIP_EVENT; |
| 97 | |
| 98 | // Skip the swap if we've switched away to another VT |
| 99 | if (windata->egl_surface == EGL_NO_SURFACE) { |
| 100 | // Wait a bit, throttling to ~100 FPS |
| 101 | SDL_Delay(10); |
| 102 | return true; |
| 103 | } |
| 104 | |
| 105 | // Recreate the GBM / EGL surfaces if the display mode has changed |
| 106 | if (windata->egl_surface_dirty) { |
| 107 | KMSDRM_CreateSurfaces(_this, window); |
| 108 | } |
| 109 | |
| 110 | /* Wait for confirmation that the next front buffer has been flipped, at which |
| 111 | point the previous front buffer can be released */ |
| 112 | if (!KMSDRM_WaitPageflip(_this, windata)) { |
| 113 | return SDL_SetError("Wait for previous pageflip failed" ); |
| 114 | } |
| 115 | |
| 116 | // Release the previous front buffer |
| 117 | if (windata->bo) { |
| 118 | KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo); |
| 119 | windata->bo = NULL; |
| 120 | } |
| 121 | |
| 122 | windata->bo = windata->next_bo; |
| 123 | |
| 124 | /* Mark a buffer to become the next front buffer. |
| 125 | This won't happen until pagelip completes. */ |
| 126 | if (!(_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, |
| 127 | windata->egl_surface))) { |
| 128 | return SDL_SetError("eglSwapBuffers failed" ); |
| 129 | } |
| 130 | |
| 131 | /* From the GBM surface, get the next BO to become the next front buffer, |
| 132 | and lock it so it can't be allocated as a back buffer (to prevent EGL |
| 133 | from drawing into it!) */ |
| 134 | windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs); |
| 135 | if (!windata->next_bo) { |
| 136 | return SDL_SetError("Could not lock front buffer on GBM surface" ); |
| 137 | } |
| 138 | |
| 139 | // Get an actual usable fb for the next front buffer. |
| 140 | fb_info = KMSDRM_FBFromBO(_this, windata->next_bo); |
| 141 | if (!fb_info) { |
| 142 | return SDL_SetError("Could not get a framebuffer" ); |
| 143 | } |
| 144 | |
| 145 | if (!windata->bo) { |
| 146 | /* On the first swap, immediately present the new front buffer. Before |
| 147 | drmModePageFlip can be used the CRTC has to be configured to use |
| 148 | the current connector and mode with drmModeSetCrtc */ |
| 149 | ret = KMSDRM_drmModeSetCrtc(viddata->drm_fd, |
| 150 | dispdata->crtc->crtc_id, fb_info->fb_id, 0, 0, |
| 151 | &dispdata->connector->connector_id, 1, &dispdata->mode); |
| 152 | |
| 153 | if (ret) { |
| 154 | return SDL_SetError("Could not set videomode on CRTC." ); |
| 155 | } |
| 156 | } else { |
| 157 | /* On subsequent swaps, queue the new front buffer to be flipped during |
| 158 | the next vertical blank |
| 159 | |
| 160 | Remember: drmModePageFlip() never blocks, it just issues the flip, |
| 161 | which will be done during the next vblank, or immediately if |
| 162 | we pass the DRM_MODE_PAGE_FLIP_ASYNC flag. |
| 163 | Since calling drmModePageFlip() will return EBUSY if we call it |
| 164 | without having completed the last issued flip, we must pass the |
| 165 | DRM_MODE_PAGE_FLIP_ASYNC if we don't block on EGL (egl_swapinterval = 0). |
| 166 | That makes it flip immediately, without waiting for the next vblank |
| 167 | to do so, so even if we don't block on EGL, the flip will have completed |
| 168 | when we get here again. */ |
| 169 | if (_this->egl_data->egl_swapinterval == 0 && viddata->async_pageflip_support) { |
| 170 | flip_flags |= DRM_MODE_PAGE_FLIP_ASYNC; |
| 171 | } |
| 172 | |
| 173 | ret = KMSDRM_drmModePageFlip(viddata->drm_fd, dispdata->crtc->crtc_id, |
| 174 | fb_info->fb_id, flip_flags, &windata->waiting_for_flip); |
| 175 | |
| 176 | if (ret == 0) { |
| 177 | windata->waiting_for_flip = true; |
| 178 | } else { |
| 179 | SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Could not queue pageflip: %d" , ret); |
| 180 | } |
| 181 | |
| 182 | /* Wait immediately for vsync (as if we only had two buffers). |
| 183 | Even if we are already doing a WaitPageflip at the beginning of this |
| 184 | function, this is NOT redundant because here we wait immediately |
| 185 | after submitting the image to the screen, reducing lag, and if |
| 186 | we have waited here, there won't be a pending pageflip so the |
| 187 | WaitPageflip at the beginning of this function will be a no-op. |
| 188 | Just leave it here and don't worry. |
| 189 | Run your SDL program with "SDL_VIDEO_DOUBLE_BUFFER=1 <program_name>" |
| 190 | to enable this. */ |
| 191 | if (windata->double_buffer) { |
| 192 | if (!KMSDRM_WaitPageflip(_this, windata)) { |
| 193 | return SDL_SetError("Immediate wait for previous pageflip failed" ); |
| 194 | } |
| 195 | } |
| 196 | } |
| 197 | |
| 198 | return true; |
| 199 | } |
| 200 | |
| 201 | SDL_EGL_MakeCurrent_impl(KMSDRM) |
| 202 | |
| 203 | #endif // SDL_VIDEO_DRIVER_KMSDRM |
| 204 | |