| 1 | /*------------------------------------------------------------------------- |
| 2 | * |
| 3 | * buf_internals.h |
| 4 | * Internal definitions for buffer manager and the buffer replacement |
| 5 | * strategy. |
| 6 | * |
| 7 | * |
| 8 | * Portions Copyright (c) 1996-2019, PostgreSQL Global Development Group |
| 9 | * Portions Copyright (c) 1994, Regents of the University of California |
| 10 | * |
| 11 | * src/include/storage/buf_internals.h |
| 12 | * |
| 13 | *------------------------------------------------------------------------- |
| 14 | */ |
| 15 | #ifndef BUFMGR_INTERNALS_H |
| 16 | #define BUFMGR_INTERNALS_H |
| 17 | |
| 18 | #include "storage/buf.h" |
| 19 | #include "storage/bufmgr.h" |
| 20 | #include "storage/latch.h" |
| 21 | #include "storage/lwlock.h" |
| 22 | #include "storage/shmem.h" |
| 23 | #include "storage/smgr.h" |
| 24 | #include "port/atomics.h" |
| 25 | #include "storage/spin.h" |
| 26 | #include "utils/relcache.h" |
| 27 | |
| 28 | |
| 29 | /* |
| 30 | * Buffer state is a single 32-bit variable where following data is combined. |
| 31 | * |
| 32 | * - 18 bits refcount |
| 33 | * - 4 bits usage count |
| 34 | * - 10 bits of flags |
| 35 | * |
| 36 | * Combining these values allows to perform some operations without locking |
| 37 | * the buffer header, by modifying them together with a CAS loop. |
| 38 | * |
| 39 | * The definition of buffer state components is below. |
| 40 | */ |
| 41 | #define BUF_REFCOUNT_ONE 1 |
| 42 | #define BUF_REFCOUNT_MASK ((1U << 18) - 1) |
| 43 | #define BUF_USAGECOUNT_MASK 0x003C0000U |
| 44 | #define BUF_USAGECOUNT_ONE (1U << 18) |
| 45 | #define BUF_USAGECOUNT_SHIFT 18 |
| 46 | #define BUF_FLAG_MASK 0xFFC00000U |
| 47 | |
| 48 | /* Get refcount and usagecount from buffer state */ |
| 49 | #define BUF_STATE_GET_REFCOUNT(state) ((state) & BUF_REFCOUNT_MASK) |
| 50 | #define BUF_STATE_GET_USAGECOUNT(state) (((state) & BUF_USAGECOUNT_MASK) >> BUF_USAGECOUNT_SHIFT) |
| 51 | |
| 52 | /* |
| 53 | * Flags for buffer descriptors |
| 54 | * |
| 55 | * Note: TAG_VALID essentially means that there is a buffer hashtable |
| 56 | * entry associated with the buffer's tag. |
| 57 | */ |
| 58 | #define BM_LOCKED (1U << 22) /* buffer header is locked */ |
| 59 | #define BM_DIRTY (1U << 23) /* data needs writing */ |
| 60 | #define BM_VALID (1U << 24) /* data is valid */ |
| 61 | #define BM_TAG_VALID (1U << 25) /* tag is assigned */ |
| 62 | #define BM_IO_IN_PROGRESS (1U << 26) /* read or write in progress */ |
| 63 | #define BM_IO_ERROR (1U << 27) /* previous I/O failed */ |
| 64 | #define BM_JUST_DIRTIED (1U << 28) /* dirtied since write started */ |
| 65 | #define BM_PIN_COUNT_WAITER (1U << 29) /* have waiter for sole pin */ |
| 66 | #define BM_CHECKPOINT_NEEDED (1U << 30) /* must write for checkpoint */ |
| 67 | #define BM_PERMANENT (1U << 31) /* permanent buffer (not unlogged, |
| 68 | * or init fork) */ |
| 69 | /* |
| 70 | * The maximum allowed value of usage_count represents a tradeoff between |
| 71 | * accuracy and speed of the clock-sweep buffer management algorithm. A |
| 72 | * large value (comparable to NBuffers) would approximate LRU semantics. |
| 73 | * But it can take as many as BM_MAX_USAGE_COUNT+1 complete cycles of |
| 74 | * clock sweeps to find a free buffer, so in practice we don't want the |
| 75 | * value to be very large. |
| 76 | */ |
| 77 | #define BM_MAX_USAGE_COUNT 5 |
| 78 | |
| 79 | /* |
| 80 | * Buffer tag identifies which disk block the buffer contains. |
| 81 | * |
| 82 | * Note: the BufferTag data must be sufficient to determine where to write the |
| 83 | * block, without reference to pg_class or pg_tablespace entries. It's |
| 84 | * possible that the backend flushing the buffer doesn't even believe the |
| 85 | * relation is visible yet (its xact may have started before the xact that |
| 86 | * created the rel). The storage manager must be able to cope anyway. |
| 87 | * |
| 88 | * Note: if there's any pad bytes in the struct, INIT_BUFFERTAG will have |
| 89 | * to be fixed to zero them, since this struct is used as a hash key. |
| 90 | */ |
| 91 | typedef struct buftag |
| 92 | { |
| 93 | RelFileNode rnode; /* physical relation identifier */ |
| 94 | ForkNumber forkNum; |
| 95 | BlockNumber blockNum; /* blknum relative to begin of reln */ |
| 96 | } BufferTag; |
| 97 | |
| 98 | #define CLEAR_BUFFERTAG(a) \ |
| 99 | ( \ |
| 100 | (a).rnode.spcNode = InvalidOid, \ |
| 101 | (a).rnode.dbNode = InvalidOid, \ |
| 102 | (a).rnode.relNode = InvalidOid, \ |
| 103 | (a).forkNum = InvalidForkNumber, \ |
| 104 | (a).blockNum = InvalidBlockNumber \ |
| 105 | ) |
| 106 | |
| 107 | #define INIT_BUFFERTAG(a,xx_rnode,xx_forkNum,xx_blockNum) \ |
| 108 | ( \ |
| 109 | (a).rnode = (xx_rnode), \ |
| 110 | (a).forkNum = (xx_forkNum), \ |
| 111 | (a).blockNum = (xx_blockNum) \ |
| 112 | ) |
| 113 | |
| 114 | #define BUFFERTAGS_EQUAL(a,b) \ |
| 115 | ( \ |
| 116 | RelFileNodeEquals((a).rnode, (b).rnode) && \ |
| 117 | (a).blockNum == (b).blockNum && \ |
| 118 | (a).forkNum == (b).forkNum \ |
| 119 | ) |
| 120 | |
| 121 | /* |
| 122 | * The shared buffer mapping table is partitioned to reduce contention. |
| 123 | * To determine which partition lock a given tag requires, compute the tag's |
| 124 | * hash code with BufTableHashCode(), then apply BufMappingPartitionLock(). |
| 125 | * NB: NUM_BUFFER_PARTITIONS must be a power of 2! |
| 126 | */ |
| 127 | #define BufTableHashPartition(hashcode) \ |
| 128 | ((hashcode) % NUM_BUFFER_PARTITIONS) |
| 129 | #define BufMappingPartitionLock(hashcode) \ |
| 130 | (&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \ |
| 131 | BufTableHashPartition(hashcode)].lock) |
| 132 | #define BufMappingPartitionLockByIndex(i) \ |
| 133 | (&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + (i)].lock) |
| 134 | |
| 135 | /* |
| 136 | * BufferDesc -- shared descriptor/state data for a single shared buffer. |
| 137 | * |
| 138 | * Note: Buffer header lock (BM_LOCKED flag) must be held to examine or change |
| 139 | * the tag, state or wait_backend_pid fields. In general, buffer header lock |
| 140 | * is a spinlock which is combined with flags, refcount and usagecount into |
| 141 | * single atomic variable. This layout allow us to do some operations in a |
| 142 | * single atomic operation, without actually acquiring and releasing spinlock; |
| 143 | * for instance, increase or decrease refcount. buf_id field never changes |
| 144 | * after initialization, so does not need locking. freeNext is protected by |
| 145 | * the buffer_strategy_lock not buffer header lock. The LWLock can take care |
| 146 | * of itself. The buffer header lock is *not* used to control access to the |
| 147 | * data in the buffer! |
| 148 | * |
| 149 | * It's assumed that nobody changes the state field while buffer header lock |
| 150 | * is held. Thus buffer header lock holder can do complex updates of the |
| 151 | * state variable in single write, simultaneously with lock release (cleaning |
| 152 | * BM_LOCKED flag). On the other hand, updating of state without holding |
| 153 | * buffer header lock is restricted to CAS, which insure that BM_LOCKED flag |
| 154 | * is not set. Atomic increment/decrement, OR/AND etc. are not allowed. |
| 155 | * |
| 156 | * An exception is that if we have the buffer pinned, its tag can't change |
| 157 | * underneath us, so we can examine the tag without locking the buffer header. |
| 158 | * Also, in places we do one-time reads of the flags without bothering to |
| 159 | * lock the buffer header; this is generally for situations where we don't |
| 160 | * expect the flag bit being tested to be changing. |
| 161 | * |
| 162 | * We can't physically remove items from a disk page if another backend has |
| 163 | * the buffer pinned. Hence, a backend may need to wait for all other pins |
| 164 | * to go away. This is signaled by storing its own PID into |
| 165 | * wait_backend_pid and setting flag bit BM_PIN_COUNT_WAITER. At present, |
| 166 | * there can be only one such waiter per buffer. |
| 167 | * |
| 168 | * We use this same struct for local buffer headers, but the locks are not |
| 169 | * used and not all of the flag bits are useful either. To avoid unnecessary |
| 170 | * overhead, manipulations of the state field should be done without actual |
| 171 | * atomic operations (i.e. only pg_atomic_read_u32() and |
| 172 | * pg_atomic_unlocked_write_u32()). |
| 173 | * |
| 174 | * Be careful to avoid increasing the size of the struct when adding or |
| 175 | * reordering members. Keeping it below 64 bytes (the most common CPU |
| 176 | * cache line size) is fairly important for performance. |
| 177 | */ |
| 178 | typedef struct BufferDesc |
| 179 | { |
| 180 | BufferTag tag; /* ID of page contained in buffer */ |
| 181 | int buf_id; /* buffer's index number (from 0) */ |
| 182 | |
| 183 | /* state of the tag, containing flags, refcount and usagecount */ |
| 184 | pg_atomic_uint32 state; |
| 185 | |
| 186 | int wait_backend_pid; /* backend PID of pin-count waiter */ |
| 187 | int freeNext; /* link in freelist chain */ |
| 188 | |
| 189 | LWLock content_lock; /* to lock access to buffer contents */ |
| 190 | } BufferDesc; |
| 191 | |
| 192 | /* |
| 193 | * Concurrent access to buffer headers has proven to be more efficient if |
| 194 | * they're cache line aligned. So we force the start of the BufferDescriptors |
| 195 | * array to be on a cache line boundary and force the elements to be cache |
| 196 | * line sized. |
| 197 | * |
| 198 | * XXX: As this is primarily matters in highly concurrent workloads which |
| 199 | * probably all are 64bit these days, and the space wastage would be a bit |
| 200 | * more noticeable on 32bit systems, we don't force the stride to be cache |
| 201 | * line sized on those. If somebody does actual performance testing, we can |
| 202 | * reevaluate. |
| 203 | * |
| 204 | * Note that local buffer descriptors aren't forced to be aligned - as there's |
| 205 | * no concurrent access to those it's unlikely to be beneficial. |
| 206 | * |
| 207 | * We use 64bit as the cache line size here, because that's the most common |
| 208 | * size. Making it bigger would be a waste of memory. Even if running on a |
| 209 | * platform with either 32 or 128 byte line sizes, it's good to align to |
| 210 | * boundaries and avoid false sharing. |
| 211 | */ |
| 212 | #define BUFFERDESC_PAD_TO_SIZE (SIZEOF_VOID_P == 8 ? 64 : 1) |
| 213 | |
| 214 | typedef union BufferDescPadded |
| 215 | { |
| 216 | BufferDesc bufferdesc; |
| 217 | char pad[BUFFERDESC_PAD_TO_SIZE]; |
| 218 | } BufferDescPadded; |
| 219 | |
| 220 | #define GetBufferDescriptor(id) (&BufferDescriptors[(id)].bufferdesc) |
| 221 | #define GetLocalBufferDescriptor(id) (&LocalBufferDescriptors[(id)]) |
| 222 | |
| 223 | #define BufferDescriptorGetBuffer(bdesc) ((bdesc)->buf_id + 1) |
| 224 | |
| 225 | #define BufferDescriptorGetIOLock(bdesc) \ |
| 226 | (&(BufferIOLWLockArray[(bdesc)->buf_id]).lock) |
| 227 | #define BufferDescriptorGetContentLock(bdesc) \ |
| 228 | ((LWLock*) (&(bdesc)->content_lock)) |
| 229 | |
| 230 | extern PGDLLIMPORT LWLockMinimallyPadded *BufferIOLWLockArray; |
| 231 | |
| 232 | /* |
| 233 | * The freeNext field is either the index of the next freelist entry, |
| 234 | * or one of these special values: |
| 235 | */ |
| 236 | #define FREENEXT_END_OF_LIST (-1) |
| 237 | #define FREENEXT_NOT_IN_LIST (-2) |
| 238 | |
| 239 | /* |
| 240 | * Functions for acquiring/releasing a shared buffer header's spinlock. Do |
| 241 | * not apply these to local buffers! |
| 242 | */ |
| 243 | extern uint32 LockBufHdr(BufferDesc *desc); |
| 244 | #define UnlockBufHdr(desc, s) \ |
| 245 | do { \ |
| 246 | pg_write_barrier(); \ |
| 247 | pg_atomic_write_u32(&(desc)->state, (s) & (~BM_LOCKED)); \ |
| 248 | } while (0) |
| 249 | |
| 250 | |
| 251 | /* |
| 252 | * The PendingWriteback & WritebackContext structure are used to keep |
| 253 | * information about pending flush requests to be issued to the OS. |
| 254 | */ |
| 255 | typedef struct PendingWriteback |
| 256 | { |
| 257 | /* could store different types of pending flushes here */ |
| 258 | BufferTag tag; |
| 259 | } PendingWriteback; |
| 260 | |
| 261 | /* struct forward declared in bufmgr.h */ |
| 262 | typedef struct WritebackContext |
| 263 | { |
| 264 | /* pointer to the max number of writeback requests to coalesce */ |
| 265 | int *max_pending; |
| 266 | |
| 267 | /* current number of pending writeback requests */ |
| 268 | int nr_pending; |
| 269 | |
| 270 | /* pending requests */ |
| 271 | PendingWriteback pending_writebacks[WRITEBACK_MAX_PENDING_FLUSHES]; |
| 272 | } WritebackContext; |
| 273 | |
| 274 | /* in buf_init.c */ |
| 275 | extern PGDLLIMPORT BufferDescPadded *BufferDescriptors; |
| 276 | extern PGDLLIMPORT WritebackContext BackendWritebackContext; |
| 277 | |
| 278 | /* in localbuf.c */ |
| 279 | extern BufferDesc *LocalBufferDescriptors; |
| 280 | |
| 281 | /* in bufmgr.c */ |
| 282 | |
| 283 | /* |
| 284 | * Structure to sort buffers per file on checkpoints. |
| 285 | * |
| 286 | * This structure is allocated per buffer in shared memory, so it should be |
| 287 | * kept as small as possible. |
| 288 | */ |
| 289 | typedef struct CkptSortItem |
| 290 | { |
| 291 | Oid tsId; |
| 292 | Oid relNode; |
| 293 | ForkNumber forkNum; |
| 294 | BlockNumber blockNum; |
| 295 | int buf_id; |
| 296 | } CkptSortItem; |
| 297 | |
| 298 | extern CkptSortItem *CkptBufferIds; |
| 299 | |
| 300 | /* |
| 301 | * Internal buffer management routines |
| 302 | */ |
| 303 | /* bufmgr.c */ |
| 304 | extern void WritebackContextInit(WritebackContext *context, int *max_pending); |
| 305 | extern void IssuePendingWritebacks(WritebackContext *context); |
| 306 | extern void ScheduleBufferTagForWriteback(WritebackContext *context, BufferTag *tag); |
| 307 | |
| 308 | /* freelist.c */ |
| 309 | extern BufferDesc *StrategyGetBuffer(BufferAccessStrategy strategy, |
| 310 | uint32 *buf_state); |
| 311 | extern void StrategyFreeBuffer(BufferDesc *buf); |
| 312 | extern bool StrategyRejectBuffer(BufferAccessStrategy strategy, |
| 313 | BufferDesc *buf); |
| 314 | |
| 315 | extern int StrategySyncStart(uint32 *complete_passes, uint32 *num_buf_alloc); |
| 316 | extern void StrategyNotifyBgWriter(int bgwprocno); |
| 317 | |
| 318 | extern Size StrategyShmemSize(void); |
| 319 | extern void StrategyInitialize(bool init); |
| 320 | extern bool have_free_buffer(void); |
| 321 | |
| 322 | /* buf_table.c */ |
| 323 | extern Size BufTableShmemSize(int size); |
| 324 | extern void InitBufTable(int size); |
| 325 | extern uint32 BufTableHashCode(BufferTag *tagPtr); |
| 326 | extern int BufTableLookup(BufferTag *tagPtr, uint32 hashcode); |
| 327 | extern int BufTableInsert(BufferTag *tagPtr, uint32 hashcode, int buf_id); |
| 328 | extern void BufTableDelete(BufferTag *tagPtr, uint32 hashcode); |
| 329 | |
| 330 | /* localbuf.c */ |
| 331 | extern void LocalPrefetchBuffer(SMgrRelation smgr, ForkNumber forkNum, |
| 332 | BlockNumber blockNum); |
| 333 | extern BufferDesc *LocalBufferAlloc(SMgrRelation smgr, ForkNumber forkNum, |
| 334 | BlockNumber blockNum, bool *foundPtr); |
| 335 | extern void MarkLocalBufferDirty(Buffer buffer); |
| 336 | extern void DropRelFileNodeLocalBuffers(RelFileNode rnode, ForkNumber forkNum, |
| 337 | BlockNumber firstDelBlock); |
| 338 | extern void DropRelFileNodeAllLocalBuffers(RelFileNode rnode); |
| 339 | extern void AtEOXact_LocalBuffers(bool isCommit); |
| 340 | |
| 341 | #endif /* BUFMGR_INTERNALS_H */ |
| 342 | |