| 1 | /* |
| 2 | * Copyright (c) 1997, 2019, Oracle and/or its affiliates. All rights reserved. |
| 3 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| 4 | * |
| 5 | * This code is free software; you can redistribute it and/or modify it |
| 6 | * under the terms of the GNU General Public License version 2 only, as |
| 7 | * published by the Free Software Foundation. |
| 8 | * |
| 9 | * This code is distributed in the hope that it will be useful, but WITHOUT |
| 10 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| 11 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| 12 | * version 2 for more details (a copy is included in the LICENSE file that |
| 13 | * accompanied this code). |
| 14 | * |
| 15 | * You should have received a copy of the GNU General Public License version |
| 16 | * 2 along with this work; if not, write to the Free Software Foundation, |
| 17 | * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| 18 | * |
| 19 | * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| 20 | * or visit www.oracle.com if you need additional information or have any |
| 21 | * questions. |
| 22 | * |
| 23 | */ |
| 24 | |
| 25 | #ifndef SHARE_LIBADT_SET_HPP |
| 26 | #define SHARE_LIBADT_SET_HPP |
| 27 | |
| 28 | #include "memory/allocation.hpp" |
| 29 | |
| 30 | // Sets - An Abstract Data Type |
| 31 | |
| 32 | class SparseSet; |
| 33 | class VectorSet; |
| 34 | class ListSet; |
| 35 | class CoSet; |
| 36 | |
| 37 | class ostream; |
| 38 | class SetI_; |
| 39 | |
| 40 | // These sets can grow or shrink, based on the initial size and the largest |
| 41 | // element currently in them. Basically, they allow a bunch of bits to be |
| 42 | // grouped together, tested, set & cleared, intersected, etc. The basic |
| 43 | // Set class is an abstract class, and cannot be constructed. Instead, |
| 44 | // one of VectorSet, SparseSet, or ListSet is created. Each variation has |
| 45 | // different asymptotic running times for different operations, and different |
| 46 | // constants of proportionality as well. |
| 47 | // {n = number of elements, N = largest element} |
| 48 | |
| 49 | // VectorSet SparseSet ListSet |
| 50 | // Create O(N) O(1) O(1) |
| 51 | // Clear O(N) O(1) O(1) |
| 52 | // Insert O(1) O(1) O(log n) |
| 53 | // Delete O(1) O(1) O(log n) |
| 54 | // Member O(1) O(1) O(log n) |
| 55 | // Size O(N) O(1) O(1) |
| 56 | // Copy O(N) O(n) O(n) |
| 57 | // Union O(N) O(n) O(n log n) |
| 58 | // Intersect O(N) O(n) O(n log n) |
| 59 | // Difference O(N) O(n) O(n log n) |
| 60 | // Equal O(N) O(n) O(n log n) |
| 61 | // ChooseMember O(N) O(1) O(1) |
| 62 | // Sort O(1) O(n log n) O(1) |
| 63 | // Forall O(N) O(n) O(n) |
| 64 | // Complement O(1) O(1) O(1) |
| 65 | |
| 66 | // TIME: N/32 n 8*n Accesses |
| 67 | // SPACE: N/8 4*N+4*n 8*n Bytes |
| 68 | |
| 69 | // Create: Make an empty set |
| 70 | // Clear: Remove all the elements of a Set |
| 71 | // Insert: Insert an element into a Set; duplicates are ignored |
| 72 | // Delete: Removes an element from a Set |
| 73 | // Member: Tests for membership in a Set |
| 74 | // Size: Returns the number of members of a Set |
| 75 | // Copy: Copy or assign one Set to another |
| 76 | // Union: Union 2 sets together |
| 77 | // Intersect: Intersect 2 sets together |
| 78 | // Difference: Compute A & !B; remove from set A those elements in set B |
| 79 | // Equal: Test for equality between 2 sets |
| 80 | // ChooseMember Pick a random member |
| 81 | // Sort: If no other operation changes the set membership, a following |
| 82 | // Forall will iterate the members in ascending order. |
| 83 | // Forall: Iterate over the elements of a Set. Operations that modify |
| 84 | // the set membership during iteration work, but the iterator may |
| 85 | // skip any member or duplicate any member. |
| 86 | // Complement: Only supported in the Co-Set variations. It adds a small |
| 87 | // constant-time test to every Set operation. |
| 88 | // |
| 89 | // PERFORMANCE ISSUES: |
| 90 | // If you "cast away" the specific set variation you are using, and then do |
| 91 | // operations on the basic "Set" object you will pay a virtual function call |
| 92 | // to get back the specific set variation. On the other hand, using the |
| 93 | // generic Set means you can change underlying implementations by just |
| 94 | // changing the initial declaration. Examples: |
| 95 | // void foo(VectorSet vs1, VectorSet vs2) { vs1 |= vs2; } |
| 96 | // "foo" must be called with a VectorSet. The vector set union operation |
| 97 | // is called directly. |
| 98 | // void foo(Set vs1, Set vs2) { vs1 |= vs2; } |
| 99 | // "foo" may be called with *any* kind of sets; suppose it is called with |
| 100 | // VectorSets. Two virtual function calls are used to figure out the that vs1 |
| 101 | // and vs2 are VectorSets. In addition, if vs2 is not a VectorSet then a |
| 102 | // temporary VectorSet copy of vs2 will be made before the union proceeds. |
| 103 | // |
| 104 | // VectorSets have a small constant. Time and space are proportional to the |
| 105 | // largest element. Fine for dense sets and largest element < 10,000. |
| 106 | // SparseSets have a medium constant. Time is proportional to the number of |
| 107 | // elements, space is proportional to the largest element. |
| 108 | // Fine (but big) with the largest element < 100,000. |
| 109 | // ListSets have a big constant. Time *and space* are proportional to the |
| 110 | // number of elements. They work well for a few elements of *any* size |
| 111 | // (i.e. sets of pointers)! |
| 112 | |
| 113 | //------------------------------Set-------------------------------------------- |
| 114 | class Set : public ResourceObj { |
| 115 | protected: |
| 116 | |
| 117 | // Creates a new, empty set. |
| 118 | Set(Arena *arena) : _set_arena(arena) {}; |
| 119 | |
| 120 | // Creates a new set from an existing set |
| 121 | Set(const Set & s) : ResourceObj(s) {}; |
| 122 | |
| 123 | public: |
| 124 | // Set assignment; deep-copy guts |
| 125 | virtual Set &operator =(const Set &s)=0; |
| 126 | virtual Set &clone(void) const=0; |
| 127 | |
| 128 | // Virtual destructor |
| 129 | virtual ~Set() {}; |
| 130 | |
| 131 | // Add member to set |
| 132 | virtual Set &operator <<=(uint elem)=0; |
| 133 | // virtual Set operator << (uint elem); |
| 134 | |
| 135 | // Delete member from set |
| 136 | virtual Set &operator >>=(uint elem)=0; |
| 137 | // virtual Set operator >> (uint elem); |
| 138 | |
| 139 | // Membership test. Result is Zero (absent)/ Non-Zero (present) |
| 140 | virtual int operator [](uint elem) const=0; |
| 141 | |
| 142 | // Intersect sets |
| 143 | virtual Set &operator &=(const Set &s)=0; |
| 144 | // virtual Set operator & (const Set &s) const; |
| 145 | |
| 146 | // Union sets |
| 147 | virtual Set &operator |=(const Set &s)=0; |
| 148 | // virtual Set operator | (const Set &s) const; |
| 149 | |
| 150 | // Difference sets |
| 151 | virtual Set &operator -=(const Set &s)=0; |
| 152 | // virtual Set operator - (const Set &s) const; |
| 153 | |
| 154 | // Tests for equality. Result is Zero (false)/ Non-Zero (true) |
| 155 | virtual int operator ==(const Set &s) const=0; |
| 156 | int operator !=(const Set &s) const { return !(*this == s); } |
| 157 | virtual int disjoint(const Set &s) const=0; |
| 158 | |
| 159 | // Tests for strict subset. Result is Zero (false)/ Non-Zero (true) |
| 160 | virtual int operator < (const Set &s) const=0; |
| 161 | int operator > (const Set &s) const { return s < *this; } |
| 162 | |
| 163 | // Tests for subset. Result is Zero (false)/ Non-Zero (true) |
| 164 | virtual int operator <=(const Set &s) const=0; |
| 165 | int operator >=(const Set &s) const { return s <= *this; } |
| 166 | |
| 167 | // Clear all the elements in the Set |
| 168 | virtual void Clear(void)=0; |
| 169 | |
| 170 | // Return the number of members in the Set |
| 171 | virtual uint Size(void) const=0; |
| 172 | |
| 173 | // If an iterator follows a "Sort()" without any Set-modifying operations |
| 174 | // inbetween then the iterator will visit the elements in ascending order. |
| 175 | virtual void Sort(void)=0; |
| 176 | |
| 177 | // Convert a set to printable string in an allocated buffer. |
| 178 | // The caller must deallocate the string. |
| 179 | virtual char *setstr(void) const; |
| 180 | |
| 181 | // Print the Set on "stdout". Can be conveniently called in the debugger |
| 182 | void print() const; |
| 183 | |
| 184 | // Parse text from the string into the Set. Return length parsed. |
| 185 | virtual int parse(const char *s); |
| 186 | |
| 187 | // Convert a generic Set to a specific Set |
| 188 | virtual const VectorSet *asVectorSet(void) const; |
| 189 | |
| 190 | // Hash the set. Sets of different types but identical elements will NOT |
| 191 | // hash the same. Same set type, same elements WILL hash the same. |
| 192 | virtual int hash() const = 0; |
| 193 | |
| 194 | protected: |
| 195 | friend class SetI; |
| 196 | virtual class SetI_ *iterate(uint&) const=0; |
| 197 | |
| 198 | // Need storeage for the set |
| 199 | Arena *_set_arena; |
| 200 | }; |
| 201 | |
| 202 | //------------------------------Iteration-------------------------------------- |
| 203 | // Loop thru all elements of the set, setting "elem" to the element numbers |
| 204 | // in random order. Inserted or deleted elements during this operation may |
| 205 | // or may not be iterated over; untouched elements will be affected once. |
| 206 | |
| 207 | // Usage: for( SetI i(s); i.test(); i++ ) { body = i.elem; } ...OR... |
| 208 | // for( i.reset(s); i.test(); i++ ) { body = i.elem; } |
| 209 | |
| 210 | class SetI_ : public ResourceObj { |
| 211 | protected: |
| 212 | friend class SetI; |
| 213 | virtual ~SetI_(); |
| 214 | virtual uint next(void)=0; |
| 215 | virtual int test(void)=0; |
| 216 | }; |
| 217 | |
| 218 | class SetI { |
| 219 | protected: |
| 220 | SetI_ *impl; |
| 221 | public: |
| 222 | uint elem; // The publically accessible element |
| 223 | |
| 224 | SetI( const Set *s ) { impl = s->iterate(elem); } |
| 225 | ~SetI() { delete impl; } |
| 226 | void reset( const Set *s ) { delete impl; impl = s->iterate(elem); } |
| 227 | void operator ++(void) { elem = impl->next(); } |
| 228 | int test(void) { return impl->test(); } |
| 229 | }; |
| 230 | |
| 231 | #endif // SHARE_LIBADT_SET_HPP |
| 232 | |