| 1 | /* |
| 2 | src/layout.cpp -- A collection of useful layout managers |
| 3 | |
| 4 | The grid layout was contributed by Christian Schueller. |
| 5 | |
| 6 | NanoGUI was developed by Wenzel Jakob <wenzel.jakob@epfl.ch>. |
| 7 | The widget drawing code is based on the NanoVG demo application |
| 8 | by Mikko Mononen. |
| 9 | |
| 10 | All rights reserved. Use of this source code is governed by a |
| 11 | BSD-style license that can be found in the LICENSE.txt file. |
| 12 | */ |
| 13 | |
| 14 | #include <nanogui/layout.h> |
| 15 | #include <nanogui/widget.h> |
| 16 | #include <nanogui/window.h> |
| 17 | #include <nanogui/theme.h> |
| 18 | #include <nanogui/label.h> |
| 19 | #include <numeric> |
| 20 | |
| 21 | NAMESPACE_BEGIN(nanogui) |
| 22 | |
| 23 | BoxLayout::BoxLayout(Orientation orientation, Alignment alignment, |
| 24 | int margin, int spacing) |
| 25 | : mOrientation(orientation), mAlignment(alignment), mMargin(margin), |
| 26 | mSpacing(spacing) { |
| 27 | } |
| 28 | |
| 29 | Vector2i BoxLayout::preferredSize(NVGcontext *ctx, const Widget *widget) const { |
| 30 | Vector2i size = Vector2i::Constant(2*mMargin); |
| 31 | |
| 32 | int yOffset = 0; |
| 33 | const Window *window = dynamic_cast<const Window *>(widget); |
| 34 | if (window && !window->title().empty()) { |
| 35 | if (mOrientation == Orientation::Vertical) |
| 36 | size[1] += widget->theme()->mWindowHeaderHeight - mMargin/2; |
| 37 | else |
| 38 | yOffset = widget->theme()->mWindowHeaderHeight; |
| 39 | } |
| 40 | |
| 41 | bool first = true; |
| 42 | int axis1 = (int) mOrientation, axis2 = ((int) mOrientation + 1)%2; |
| 43 | for (auto w : widget->children()) { |
| 44 | if (!w->visible()) |
| 45 | continue; |
| 46 | if (first) |
| 47 | first = false; |
| 48 | else |
| 49 | size[axis1] += mSpacing; |
| 50 | |
| 51 | Vector2i ps = w->preferredSize(ctx), fs = w->fixedSize(); |
| 52 | Vector2i targetSize( |
| 53 | fs[0] ? fs[0] : ps[0], |
| 54 | fs[1] ? fs[1] : ps[1] |
| 55 | ); |
| 56 | |
| 57 | size[axis1] += targetSize[axis1]; |
| 58 | size[axis2] = std::max(size[axis2], targetSize[axis2] + 2*mMargin); |
| 59 | first = false; |
| 60 | } |
| 61 | return size + Vector2i(0, yOffset); |
| 62 | } |
| 63 | |
| 64 | void BoxLayout::performLayout(NVGcontext *ctx, Widget *widget) const { |
| 65 | Vector2i fs_w = widget->fixedSize(); |
| 66 | Vector2i containerSize( |
| 67 | fs_w[0] ? fs_w[0] : widget->width(), |
| 68 | fs_w[1] ? fs_w[1] : widget->height() |
| 69 | ); |
| 70 | |
| 71 | int axis1 = (int) mOrientation, axis2 = ((int) mOrientation + 1)%2; |
| 72 | int position = mMargin; |
| 73 | int yOffset = 0; |
| 74 | |
| 75 | const Window *window = dynamic_cast<const Window *>(widget); |
| 76 | if (window && !window->title().empty()) { |
| 77 | if (mOrientation == Orientation::Vertical) { |
| 78 | position += widget->theme()->mWindowHeaderHeight - mMargin/2; |
| 79 | } else { |
| 80 | yOffset = widget->theme()->mWindowHeaderHeight; |
| 81 | containerSize[1] -= yOffset; |
| 82 | } |
| 83 | } |
| 84 | |
| 85 | bool first = true; |
| 86 | for (auto w : widget->children()) { |
| 87 | if (!w->visible()) |
| 88 | continue; |
| 89 | if (first) |
| 90 | first = false; |
| 91 | else |
| 92 | position += mSpacing; |
| 93 | |
| 94 | Vector2i ps = w->preferredSize(ctx), fs = w->fixedSize(); |
| 95 | Vector2i targetSize( |
| 96 | fs[0] ? fs[0] : ps[0], |
| 97 | fs[1] ? fs[1] : ps[1] |
| 98 | ); |
| 99 | Vector2i pos(0, yOffset); |
| 100 | |
| 101 | pos[axis1] = position; |
| 102 | |
| 103 | switch (mAlignment) { |
| 104 | case Alignment::Minimum: |
| 105 | pos[axis2] += mMargin; |
| 106 | break; |
| 107 | case Alignment::Middle: |
| 108 | pos[axis2] += (containerSize[axis2] - targetSize[axis2]) / 2; |
| 109 | break; |
| 110 | case Alignment::Maximum: |
| 111 | pos[axis2] += containerSize[axis2] - targetSize[axis2] - mMargin * 2; |
| 112 | break; |
| 113 | case Alignment::Fill: |
| 114 | pos[axis2] += mMargin; |
| 115 | targetSize[axis2] = fs[axis2] ? fs[axis2] : (containerSize[axis2] - mMargin * 2); |
| 116 | break; |
| 117 | } |
| 118 | |
| 119 | w->setPosition(pos); |
| 120 | w->setSize(targetSize); |
| 121 | w->performLayout(ctx); |
| 122 | position += targetSize[axis1]; |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | Vector2i GroupLayout::preferredSize(NVGcontext *ctx, const Widget *widget) const { |
| 127 | int height = mMargin, width = 2*mMargin; |
| 128 | |
| 129 | const Window *window = dynamic_cast<const Window *>(widget); |
| 130 | if (window && !window->title().empty()) |
| 131 | height += widget->theme()->mWindowHeaderHeight - mMargin/2; |
| 132 | |
| 133 | bool first = true, indent = false; |
| 134 | for (auto c : widget->children()) { |
| 135 | if (!c->visible()) |
| 136 | continue; |
| 137 | const Label *label = dynamic_cast<const Label *>(c); |
| 138 | if (!first) |
| 139 | height += (label == nullptr) ? mSpacing : mGroupSpacing; |
| 140 | first = false; |
| 141 | |
| 142 | Vector2i ps = c->preferredSize(ctx), fs = c->fixedSize(); |
| 143 | Vector2i targetSize( |
| 144 | fs[0] ? fs[0] : ps[0], |
| 145 | fs[1] ? fs[1] : ps[1] |
| 146 | ); |
| 147 | |
| 148 | bool indentCur = indent && label == nullptr; |
| 149 | height += targetSize.y(); |
| 150 | width = std::max(width, targetSize.x() + 2*mMargin + (indentCur ? mGroupIndent : 0)); |
| 151 | |
| 152 | if (label) |
| 153 | indent = !label->caption().empty(); |
| 154 | } |
| 155 | height += mMargin; |
| 156 | return Vector2i(width, height); |
| 157 | } |
| 158 | |
| 159 | void GroupLayout::performLayout(NVGcontext *ctx, Widget *widget) const { |
| 160 | int height = mMargin, availableWidth = |
| 161 | (widget->fixedWidth() ? widget->fixedWidth() : widget->width()) - 2*mMargin; |
| 162 | |
| 163 | const Window *window = dynamic_cast<const Window *>(widget); |
| 164 | if (window && !window->title().empty()) |
| 165 | height += widget->theme()->mWindowHeaderHeight - mMargin/2; |
| 166 | |
| 167 | bool first = true, indent = false; |
| 168 | for (auto c : widget->children()) { |
| 169 | if (!c->visible()) |
| 170 | continue; |
| 171 | const Label *label = dynamic_cast<const Label *>(c); |
| 172 | if (!first) |
| 173 | height += (label == nullptr) ? mSpacing : mGroupSpacing; |
| 174 | first = false; |
| 175 | |
| 176 | bool indentCur = indent && label == nullptr; |
| 177 | Vector2i ps = Vector2i(availableWidth - (indentCur ? mGroupIndent : 0), |
| 178 | c->preferredSize(ctx).y()); |
| 179 | Vector2i fs = c->fixedSize(); |
| 180 | |
| 181 | Vector2i targetSize( |
| 182 | fs[0] ? fs[0] : ps[0], |
| 183 | fs[1] ? fs[1] : ps[1] |
| 184 | ); |
| 185 | |
| 186 | c->setPosition(Vector2i(mMargin + (indentCur ? mGroupIndent : 0), height)); |
| 187 | c->setSize(targetSize); |
| 188 | c->performLayout(ctx); |
| 189 | |
| 190 | height += targetSize.y(); |
| 191 | |
| 192 | if (label) |
| 193 | indent = !label->caption().empty(); |
| 194 | } |
| 195 | } |
| 196 | |
| 197 | Vector2i GridLayout::preferredSize(NVGcontext *ctx, |
| 198 | const Widget *widget) const { |
| 199 | /* Compute minimum row / column sizes */ |
| 200 | std::vector<int> grid[2]; |
| 201 | computeLayout(ctx, widget, grid); |
| 202 | |
| 203 | Vector2i size( |
| 204 | 2*mMargin + std::accumulate(grid[0].begin(), grid[0].end(), 0) |
| 205 | + std::max((int) grid[0].size() - 1, 0) * mSpacing[0], |
| 206 | 2*mMargin + std::accumulate(grid[1].begin(), grid[1].end(), 0) |
| 207 | + std::max((int) grid[1].size() - 1, 0) * mSpacing[1] |
| 208 | ); |
| 209 | |
| 210 | const Window *window = dynamic_cast<const Window *>(widget); |
| 211 | if (window && !window->title().empty()) |
| 212 | size[1] += widget->theme()->mWindowHeaderHeight - mMargin/2; |
| 213 | |
| 214 | return size; |
| 215 | } |
| 216 | |
| 217 | void GridLayout::computeLayout(NVGcontext *ctx, const Widget *widget, std::vector<int> *grid) const { |
| 218 | int axis1 = (int) mOrientation, axis2 = (axis1 + 1) % 2; |
| 219 | size_t numChildren = widget->children().size(), visibleChildren = 0; |
| 220 | for (auto w : widget->children()) |
| 221 | visibleChildren += w->visible() ? 1 : 0; |
| 222 | |
| 223 | Vector2i dim; |
| 224 | dim[axis1] = mResolution; |
| 225 | dim[axis2] = (int) ((visibleChildren + mResolution - 1) / mResolution); |
| 226 | |
| 227 | grid[axis1].clear(); grid[axis1].resize(dim[axis1], 0); |
| 228 | grid[axis2].clear(); grid[axis2].resize(dim[axis2], 0); |
| 229 | |
| 230 | size_t child = 0; |
| 231 | for (int i2 = 0; i2 < dim[axis2]; i2++) { |
| 232 | for (int i1 = 0; i1 < dim[axis1]; i1++) { |
| 233 | Widget *w = nullptr; |
| 234 | do { |
| 235 | if (child >= numChildren) |
| 236 | return; |
| 237 | w = widget->children()[child++]; |
| 238 | } while (!w->visible()); |
| 239 | |
| 240 | Vector2i ps = w->preferredSize(ctx); |
| 241 | Vector2i fs = w->fixedSize(); |
| 242 | Vector2i targetSize( |
| 243 | fs[0] ? fs[0] : ps[0], |
| 244 | fs[1] ? fs[1] : ps[1] |
| 245 | ); |
| 246 | |
| 247 | grid[axis1][i1] = std::max(grid[axis1][i1], targetSize[axis1]); |
| 248 | grid[axis2][i2] = std::max(grid[axis2][i2], targetSize[axis2]); |
| 249 | } |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | void GridLayout::performLayout(NVGcontext *ctx, Widget *widget) const { |
| 254 | Vector2i fs_w = widget->fixedSize(); |
| 255 | Vector2i containerSize( |
| 256 | fs_w[0] ? fs_w[0] : widget->width(), |
| 257 | fs_w[1] ? fs_w[1] : widget->height() |
| 258 | ); |
| 259 | |
| 260 | /* Compute minimum row / column sizes */ |
| 261 | std::vector<int> grid[2]; |
| 262 | computeLayout(ctx, widget, grid); |
| 263 | int dim[2] = { (int) grid[0].size(), (int) grid[1].size() }; |
| 264 | |
| 265 | Vector2i = Vector2i::Zero(); |
| 266 | const Window *window = dynamic_cast<const Window *>(widget); |
| 267 | if (window && !window->title().empty()) |
| 268 | extra[1] += widget->theme()->mWindowHeaderHeight - mMargin / 2; |
| 269 | |
| 270 | /* Strech to size provided by \c widget */ |
| 271 | for (int i = 0; i < 2; i++) { |
| 272 | int gridSize = 2 * mMargin + extra[i]; |
| 273 | for (int s : grid[i]) { |
| 274 | gridSize += s; |
| 275 | if (i+1 < dim[i]) |
| 276 | gridSize += mSpacing[i]; |
| 277 | } |
| 278 | |
| 279 | if (gridSize < containerSize[i]) { |
| 280 | /* Re-distribute remaining space evenly */ |
| 281 | int gap = containerSize[i] - gridSize; |
| 282 | int g = gap / dim[i]; |
| 283 | int rest = gap - g * dim[i]; |
| 284 | for (int j = 0; j < dim[i]; ++j) |
| 285 | grid[i][j] += g; |
| 286 | for (int j = 0; rest > 0 && j < dim[i]; --rest, ++j) |
| 287 | grid[i][j] += 1; |
| 288 | } |
| 289 | } |
| 290 | |
| 291 | int axis1 = (int) mOrientation, axis2 = (axis1 + 1) % 2; |
| 292 | Vector2i start = Vector2i::Constant(mMargin) + extra; |
| 293 | |
| 294 | size_t numChildren = widget->children().size(); |
| 295 | size_t child = 0; |
| 296 | |
| 297 | Vector2i pos = start; |
| 298 | for (int i2 = 0; i2 < dim[axis2]; i2++) { |
| 299 | pos[axis1] = start[axis1]; |
| 300 | for (int i1 = 0; i1 < dim[axis1]; i1++) { |
| 301 | Widget *w = nullptr; |
| 302 | do { |
| 303 | if (child >= numChildren) |
| 304 | return; |
| 305 | w = widget->children()[child++]; |
| 306 | } while (!w->visible()); |
| 307 | |
| 308 | Vector2i ps = w->preferredSize(ctx); |
| 309 | Vector2i fs = w->fixedSize(); |
| 310 | Vector2i targetSize( |
| 311 | fs[0] ? fs[0] : ps[0], |
| 312 | fs[1] ? fs[1] : ps[1] |
| 313 | ); |
| 314 | |
| 315 | Vector2i itemPos(pos); |
| 316 | for (int j = 0; j < 2; j++) { |
| 317 | int axis = (axis1 + j) % 2; |
| 318 | int item = j == 0 ? i1 : i2; |
| 319 | Alignment align = alignment(axis, item); |
| 320 | |
| 321 | switch (align) { |
| 322 | case Alignment::Minimum: |
| 323 | break; |
| 324 | case Alignment::Middle: |
| 325 | itemPos[axis] += (grid[axis][item] - targetSize[axis]) / 2; |
| 326 | break; |
| 327 | case Alignment::Maximum: |
| 328 | itemPos[axis] += grid[axis][item] - targetSize[axis]; |
| 329 | break; |
| 330 | case Alignment::Fill: |
| 331 | targetSize[axis] = fs[axis] ? fs[axis] : grid[axis][item]; |
| 332 | break; |
| 333 | } |
| 334 | } |
| 335 | w->setPosition(itemPos); |
| 336 | w->setSize(targetSize); |
| 337 | w->performLayout(ctx); |
| 338 | pos[axis1] += grid[axis1][i1] + mSpacing[axis1]; |
| 339 | } |
| 340 | pos[axis2] += grid[axis2][i2] + mSpacing[axis2]; |
| 341 | } |
| 342 | } |
| 343 | |
| 344 | AdvancedGridLayout::AdvancedGridLayout(const std::vector<int> &cols, const std::vector<int> &rows, int margin) |
| 345 | : mCols(cols), mRows(rows), mMargin(margin) { |
| 346 | mColStretch.resize(mCols.size(), 0); |
| 347 | mRowStretch.resize(mRows.size(), 0); |
| 348 | } |
| 349 | |
| 350 | Vector2i AdvancedGridLayout::preferredSize(NVGcontext *ctx, const Widget *widget) const { |
| 351 | /* Compute minimum row / column sizes */ |
| 352 | std::vector<int> grid[2]; |
| 353 | computeLayout(ctx, widget, grid); |
| 354 | |
| 355 | Vector2i size( |
| 356 | std::accumulate(grid[0].begin(), grid[0].end(), 0), |
| 357 | std::accumulate(grid[1].begin(), grid[1].end(), 0)); |
| 358 | |
| 359 | Vector2i = Vector2i::Constant(2 * mMargin); |
| 360 | const Window *window = dynamic_cast<const Window *>(widget); |
| 361 | if (window && !window->title().empty()) |
| 362 | extra[1] += widget->theme()->mWindowHeaderHeight - mMargin/2; |
| 363 | |
| 364 | return size+extra; |
| 365 | } |
| 366 | |
| 367 | void AdvancedGridLayout::performLayout(NVGcontext *ctx, Widget *widget) const { |
| 368 | std::vector<int> grid[2]; |
| 369 | computeLayout(ctx, widget, grid); |
| 370 | |
| 371 | grid[0].insert(grid[0].begin(), mMargin); |
| 372 | const Window *window = dynamic_cast<const Window *>(widget); |
| 373 | if (window && !window->title().empty()) |
| 374 | grid[1].insert(grid[1].begin(), widget->theme()->mWindowHeaderHeight + mMargin/2); |
| 375 | else |
| 376 | grid[1].insert(grid[1].begin(), mMargin); |
| 377 | |
| 378 | for (int axis=0; axis<2; ++axis) { |
| 379 | for (size_t i=1; i<grid[axis].size(); ++i) |
| 380 | grid[axis][i] += grid[axis][i-1]; |
| 381 | |
| 382 | for (Widget *w : widget->children()) { |
| 383 | if (!w->visible()) |
| 384 | continue; |
| 385 | Anchor anchor = this->anchor(w); |
| 386 | |
| 387 | int itemPos = grid[axis][anchor.pos[axis]]; |
| 388 | int cellSize = grid[axis][anchor.pos[axis] + anchor.size[axis]] - itemPos; |
| 389 | int ps = w->preferredSize(ctx)[axis], fs = w->fixedSize()[axis]; |
| 390 | int targetSize = fs ? fs : ps; |
| 391 | |
| 392 | switch (anchor.align[axis]) { |
| 393 | case Alignment::Minimum: |
| 394 | break; |
| 395 | case Alignment::Middle: |
| 396 | itemPos += (cellSize - targetSize) / 2; |
| 397 | break; |
| 398 | case Alignment::Maximum: |
| 399 | itemPos += cellSize - targetSize; |
| 400 | break; |
| 401 | case Alignment::Fill: |
| 402 | targetSize = fs ? fs : cellSize; |
| 403 | break; |
| 404 | } |
| 405 | |
| 406 | Vector2i pos = w->position(), size = w->size(); |
| 407 | pos[axis] = itemPos; |
| 408 | size[axis] = targetSize; |
| 409 | w->setPosition(pos); |
| 410 | w->setSize(size); |
| 411 | w->performLayout(ctx); |
| 412 | } |
| 413 | } |
| 414 | } |
| 415 | |
| 416 | void AdvancedGridLayout::computeLayout(NVGcontext *ctx, const Widget *widget, |
| 417 | std::vector<int> *_grid) const { |
| 418 | Vector2i fs_w = widget->fixedSize(); |
| 419 | Vector2i containerSize( |
| 420 | fs_w[0] ? fs_w[0] : widget->width(), |
| 421 | fs_w[1] ? fs_w[1] : widget->height() |
| 422 | ); |
| 423 | |
| 424 | Vector2i = Vector2i::Constant(2 * mMargin); |
| 425 | const Window *window = dynamic_cast<const Window *>(widget); |
| 426 | if (window && !window->title().empty()) |
| 427 | extra[1] += widget->theme()->mWindowHeaderHeight - mMargin/2; |
| 428 | |
| 429 | containerSize -= extra; |
| 430 | |
| 431 | for (int axis=0; axis<2; ++axis) { |
| 432 | std::vector<int> &grid = _grid[axis]; |
| 433 | const std::vector<int> &sizes = axis == 0 ? mCols : mRows; |
| 434 | const std::vector<float> &stretch = axis == 0 ? mColStretch : mRowStretch; |
| 435 | grid = sizes; |
| 436 | |
| 437 | for (int phase = 0; phase < 2; ++phase) { |
| 438 | for (auto pair : mAnchor) { |
| 439 | const Widget *w = pair.first; |
| 440 | if (!w->visible()) |
| 441 | continue; |
| 442 | const Anchor &anchor = pair.second; |
| 443 | if ((anchor.size[axis] == 1) != (phase == 0)) |
| 444 | continue; |
| 445 | int ps = w->preferredSize(ctx)[axis], fs = w->fixedSize()[axis]; |
| 446 | int targetSize = fs ? fs : ps; |
| 447 | |
| 448 | if (anchor.pos[axis] + anchor.size[axis] > (int) grid.size()) |
| 449 | throw std::runtime_error( |
| 450 | "Advanced grid layout: widget is out of bounds: " + |
| 451 | (std::string) anchor); |
| 452 | |
| 453 | int currentSize = 0; |
| 454 | float totalStretch = 0; |
| 455 | for (int i = anchor.pos[axis]; |
| 456 | i < anchor.pos[axis] + anchor.size[axis]; ++i) { |
| 457 | if (sizes[i] == 0 && anchor.size[axis] == 1) |
| 458 | grid[i] = std::max(grid[i], targetSize); |
| 459 | currentSize += grid[i]; |
| 460 | totalStretch += stretch[i]; |
| 461 | } |
| 462 | if (targetSize <= currentSize) |
| 463 | continue; |
| 464 | if (totalStretch == 0) |
| 465 | throw std::runtime_error( |
| 466 | "Advanced grid layout: no space to place widget: " + |
| 467 | (std::string) anchor); |
| 468 | float amt = (targetSize - currentSize) / totalStretch; |
| 469 | for (int i = anchor.pos[axis]; |
| 470 | i < anchor.pos[axis] + anchor.size[axis]; ++i) { |
| 471 | grid[i] += (int) std::round(amt * stretch[i]); |
| 472 | } |
| 473 | } |
| 474 | } |
| 475 | |
| 476 | int currentSize = std::accumulate(grid.begin(), grid.end(), 0); |
| 477 | float totalStretch = std::accumulate(stretch.begin(), stretch.end(), 0.0f); |
| 478 | if (currentSize >= containerSize[axis] || totalStretch == 0) |
| 479 | continue; |
| 480 | float amt = (containerSize[axis] - currentSize) / totalStretch; |
| 481 | for (size_t i = 0; i<grid.size(); ++i) |
| 482 | grid[i] += (int) std::round(amt * stretch[i]); |
| 483 | } |
| 484 | } |
| 485 | |
| 486 | NAMESPACE_END(nanogui) |
| 487 | |