| 1 | // Copyright (c) 2011-present, Facebook, Inc. All rights reserved. |
| 2 | // This source code is licensed under both the GPLv2 (found in the |
| 3 | // COPYING file in the root directory) and Apache 2.0 License |
| 4 | // (found in the LICENSE.Apache file in the root directory). |
| 5 | // |
| 6 | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
| 7 | // Use of this source code is governed by a BSD-style license that can be |
| 8 | // found in the LICENSE file. See the AUTHORS file for names of contributors. |
| 9 | |
| 10 | #include "table/merging_iterator.h" |
| 11 | #include <string> |
| 12 | #include <vector> |
| 13 | #include "db/dbformat.h" |
| 14 | #include "db/pinned_iterators_manager.h" |
| 15 | #include "monitoring/perf_context_imp.h" |
| 16 | #include "rocksdb/comparator.h" |
| 17 | #include "rocksdb/iterator.h" |
| 18 | #include "rocksdb/options.h" |
| 19 | #include "table/internal_iterator.h" |
| 20 | #include "table/iter_heap.h" |
| 21 | #include "table/iterator_wrapper.h" |
| 22 | #include "util/arena.h" |
| 23 | #include "util/autovector.h" |
| 24 | #include "util/heap.h" |
| 25 | #include "util/stop_watch.h" |
| 26 | #include "util/sync_point.h" |
| 27 | |
| 28 | namespace rocksdb { |
| 29 | // Without anonymous namespace here, we fail the warning -Wmissing-prototypes |
| 30 | namespace { |
| 31 | typedef BinaryHeap<IteratorWrapper*, MaxIteratorComparator> MergerMaxIterHeap; |
| 32 | typedef BinaryHeap<IteratorWrapper*, MinIteratorComparator> MergerMinIterHeap; |
| 33 | } // namespace |
| 34 | |
| 35 | const size_t kNumIterReserve = 4; |
| 36 | |
| 37 | class MergingIterator : public InternalIterator { |
| 38 | public: |
| 39 | MergingIterator(const InternalKeyComparator* comparator, |
| 40 | InternalIterator** children, int n, bool is_arena_mode, |
| 41 | bool prefix_seek_mode) |
| 42 | : is_arena_mode_(is_arena_mode), |
| 43 | comparator_(comparator), |
| 44 | current_(nullptr), |
| 45 | direction_(kForward), |
| 46 | minHeap_(comparator_), |
| 47 | prefix_seek_mode_(prefix_seek_mode), |
| 48 | pinned_iters_mgr_(nullptr) { |
| 49 | children_.resize(n); |
| 50 | for (int i = 0; i < n; i++) { |
| 51 | children_[i].Set(children[i]); |
| 52 | } |
| 53 | for (auto& child : children_) { |
| 54 | if (child.Valid()) { |
| 55 | minHeap_.push(&child); |
| 56 | } |
| 57 | } |
| 58 | current_ = CurrentForward(); |
| 59 | } |
| 60 | |
| 61 | virtual void AddIterator(InternalIterator* iter) { |
| 62 | assert(direction_ == kForward); |
| 63 | children_.emplace_back(iter); |
| 64 | if (pinned_iters_mgr_) { |
| 65 | iter->SetPinnedItersMgr(pinned_iters_mgr_); |
| 66 | } |
| 67 | auto new_wrapper = children_.back(); |
| 68 | if (new_wrapper.Valid()) { |
| 69 | minHeap_.push(&new_wrapper); |
| 70 | current_ = CurrentForward(); |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | virtual ~MergingIterator() { |
| 75 | for (auto& child : children_) { |
| 76 | child.DeleteIter(is_arena_mode_); |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | virtual bool Valid() const override { return (current_ != nullptr); } |
| 81 | |
| 82 | virtual void SeekToFirst() override { |
| 83 | ClearHeaps(); |
| 84 | for (auto& child : children_) { |
| 85 | child.SeekToFirst(); |
| 86 | if (child.Valid()) { |
| 87 | minHeap_.push(&child); |
| 88 | } |
| 89 | } |
| 90 | direction_ = kForward; |
| 91 | current_ = CurrentForward(); |
| 92 | } |
| 93 | |
| 94 | virtual void SeekToLast() override { |
| 95 | ClearHeaps(); |
| 96 | InitMaxHeap(); |
| 97 | for (auto& child : children_) { |
| 98 | child.SeekToLast(); |
| 99 | if (child.Valid()) { |
| 100 | maxHeap_->push(&child); |
| 101 | } |
| 102 | } |
| 103 | direction_ = kReverse; |
| 104 | current_ = CurrentReverse(); |
| 105 | } |
| 106 | |
| 107 | virtual void Seek(const Slice& target) override { |
| 108 | ClearHeaps(); |
| 109 | for (auto& child : children_) { |
| 110 | { |
| 111 | PERF_TIMER_GUARD(seek_child_seek_time); |
| 112 | child.Seek(target); |
| 113 | } |
| 114 | PERF_COUNTER_ADD(seek_child_seek_count, 1); |
| 115 | |
| 116 | if (child.Valid()) { |
| 117 | PERF_TIMER_GUARD(seek_min_heap_time); |
| 118 | minHeap_.push(&child); |
| 119 | } |
| 120 | } |
| 121 | direction_ = kForward; |
| 122 | { |
| 123 | PERF_TIMER_GUARD(seek_min_heap_time); |
| 124 | current_ = CurrentForward(); |
| 125 | } |
| 126 | } |
| 127 | |
| 128 | virtual void SeekForPrev(const Slice& target) override { |
| 129 | ClearHeaps(); |
| 130 | InitMaxHeap(); |
| 131 | |
| 132 | for (auto& child : children_) { |
| 133 | { |
| 134 | PERF_TIMER_GUARD(seek_child_seek_time); |
| 135 | child.SeekForPrev(target); |
| 136 | } |
| 137 | PERF_COUNTER_ADD(seek_child_seek_count, 1); |
| 138 | |
| 139 | if (child.Valid()) { |
| 140 | PERF_TIMER_GUARD(seek_max_heap_time); |
| 141 | maxHeap_->push(&child); |
| 142 | } |
| 143 | } |
| 144 | direction_ = kReverse; |
| 145 | { |
| 146 | PERF_TIMER_GUARD(seek_max_heap_time); |
| 147 | current_ = CurrentReverse(); |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | virtual void Next() override { |
| 152 | assert(Valid()); |
| 153 | |
| 154 | // Ensure that all children are positioned after key(). |
| 155 | // If we are moving in the forward direction, it is already |
| 156 | // true for all of the non-current children since current_ is |
| 157 | // the smallest child and key() == current_->key(). |
| 158 | if (direction_ != kForward) { |
| 159 | SwitchToForward(); |
| 160 | // The loop advanced all non-current children to be > key() so current_ |
| 161 | // should still be strictly the smallest key. |
| 162 | assert(current_ == CurrentForward()); |
| 163 | } |
| 164 | |
| 165 | // For the heap modifications below to be correct, current_ must be the |
| 166 | // current top of the heap. |
| 167 | assert(current_ == CurrentForward()); |
| 168 | |
| 169 | // as the current points to the current record. move the iterator forward. |
| 170 | current_->Next(); |
| 171 | if (current_->Valid()) { |
| 172 | // current is still valid after the Next() call above. Call |
| 173 | // replace_top() to restore the heap property. When the same child |
| 174 | // iterator yields a sequence of keys, this is cheap. |
| 175 | minHeap_.replace_top(current_); |
| 176 | } else { |
| 177 | // current stopped being valid, remove it from the heap. |
| 178 | minHeap_.pop(); |
| 179 | } |
| 180 | current_ = CurrentForward(); |
| 181 | } |
| 182 | |
| 183 | virtual void Prev() override { |
| 184 | assert(Valid()); |
| 185 | // Ensure that all children are positioned before key(). |
| 186 | // If we are moving in the reverse direction, it is already |
| 187 | // true for all of the non-current children since current_ is |
| 188 | // the largest child and key() == current_->key(). |
| 189 | if (direction_ != kReverse) { |
| 190 | // Otherwise, retreat the non-current children. We retreat current_ |
| 191 | // just after the if-block. |
| 192 | ClearHeaps(); |
| 193 | InitMaxHeap(); |
| 194 | for (auto& child : children_) { |
| 195 | if (&child != current_) { |
| 196 | if (!prefix_seek_mode_) { |
| 197 | child.Seek(key()); |
| 198 | if (child.Valid()) { |
| 199 | // Child is at first entry >= key(). Step back one to be < key() |
| 200 | TEST_SYNC_POINT_CALLBACK("MergeIterator::Prev:BeforePrev" , |
| 201 | &child); |
| 202 | child.Prev(); |
| 203 | } else { |
| 204 | // Child has no entries >= key(). Position at last entry. |
| 205 | TEST_SYNC_POINT("MergeIterator::Prev:BeforeSeekToLast" ); |
| 206 | child.SeekToLast(); |
| 207 | } |
| 208 | } else { |
| 209 | child.SeekForPrev(key()); |
| 210 | if (child.Valid() && comparator_->Equal(key(), child.key())) { |
| 211 | child.Prev(); |
| 212 | } |
| 213 | } |
| 214 | } |
| 215 | if (child.Valid()) { |
| 216 | maxHeap_->push(&child); |
| 217 | } |
| 218 | } |
| 219 | direction_ = kReverse; |
| 220 | if (!prefix_seek_mode_) { |
| 221 | // Note that we don't do assert(current_ == CurrentReverse()) here |
| 222 | // because it is possible to have some keys larger than the seek-key |
| 223 | // inserted between Seek() and SeekToLast(), which makes current_ not |
| 224 | // equal to CurrentReverse(). |
| 225 | current_ = CurrentReverse(); |
| 226 | } |
| 227 | // The loop advanced all non-current children to be < key() so current_ |
| 228 | // should still be strictly the smallest key. |
| 229 | assert(current_ == CurrentReverse()); |
| 230 | } |
| 231 | |
| 232 | // For the heap modifications below to be correct, current_ must be the |
| 233 | // current top of the heap. |
| 234 | assert(current_ == CurrentReverse()); |
| 235 | |
| 236 | current_->Prev(); |
| 237 | if (current_->Valid()) { |
| 238 | // current is still valid after the Prev() call above. Call |
| 239 | // replace_top() to restore the heap property. When the same child |
| 240 | // iterator yields a sequence of keys, this is cheap. |
| 241 | maxHeap_->replace_top(current_); |
| 242 | } else { |
| 243 | // current stopped being valid, remove it from the heap. |
| 244 | maxHeap_->pop(); |
| 245 | } |
| 246 | current_ = CurrentReverse(); |
| 247 | } |
| 248 | |
| 249 | virtual Slice key() const override { |
| 250 | assert(Valid()); |
| 251 | return current_->key(); |
| 252 | } |
| 253 | |
| 254 | virtual Slice value() const override { |
| 255 | assert(Valid()); |
| 256 | return current_->value(); |
| 257 | } |
| 258 | |
| 259 | virtual Status status() const override { |
| 260 | Status s; |
| 261 | for (auto& child : children_) { |
| 262 | s = child.status(); |
| 263 | if (!s.ok()) { |
| 264 | break; |
| 265 | } |
| 266 | } |
| 267 | return s; |
| 268 | } |
| 269 | |
| 270 | virtual void SetPinnedItersMgr( |
| 271 | PinnedIteratorsManager* pinned_iters_mgr) override { |
| 272 | pinned_iters_mgr_ = pinned_iters_mgr; |
| 273 | for (auto& child : children_) { |
| 274 | child.SetPinnedItersMgr(pinned_iters_mgr); |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | virtual bool IsKeyPinned() const override { |
| 279 | assert(Valid()); |
| 280 | return pinned_iters_mgr_ && pinned_iters_mgr_->PinningEnabled() && |
| 281 | current_->IsKeyPinned(); |
| 282 | } |
| 283 | |
| 284 | virtual bool IsValuePinned() const override { |
| 285 | assert(Valid()); |
| 286 | return pinned_iters_mgr_ && pinned_iters_mgr_->PinningEnabled() && |
| 287 | current_->IsValuePinned(); |
| 288 | } |
| 289 | |
| 290 | private: |
| 291 | // Clears heaps for both directions, used when changing direction or seeking |
| 292 | void ClearHeaps(); |
| 293 | // Ensures that maxHeap_ is initialized when starting to go in the reverse |
| 294 | // direction |
| 295 | void InitMaxHeap(); |
| 296 | |
| 297 | bool is_arena_mode_; |
| 298 | const InternalKeyComparator* comparator_; |
| 299 | autovector<IteratorWrapper, kNumIterReserve> children_; |
| 300 | |
| 301 | // Cached pointer to child iterator with the current key, or nullptr if no |
| 302 | // child iterators are valid. This is the top of minHeap_ or maxHeap_ |
| 303 | // depending on the direction. |
| 304 | IteratorWrapper* current_; |
| 305 | // Which direction is the iterator moving? |
| 306 | enum Direction { |
| 307 | kForward, |
| 308 | kReverse |
| 309 | }; |
| 310 | Direction direction_; |
| 311 | MergerMinIterHeap minHeap_; |
| 312 | bool prefix_seek_mode_; |
| 313 | |
| 314 | // Max heap is used for reverse iteration, which is way less common than |
| 315 | // forward. Lazily initialize it to save memory. |
| 316 | std::unique_ptr<MergerMaxIterHeap> maxHeap_; |
| 317 | PinnedIteratorsManager* pinned_iters_mgr_; |
| 318 | |
| 319 | void SwitchToForward(); |
| 320 | |
| 321 | IteratorWrapper* CurrentForward() const { |
| 322 | assert(direction_ == kForward); |
| 323 | return !minHeap_.empty() ? minHeap_.top() : nullptr; |
| 324 | } |
| 325 | |
| 326 | IteratorWrapper* CurrentReverse() const { |
| 327 | assert(direction_ == kReverse); |
| 328 | assert(maxHeap_); |
| 329 | return !maxHeap_->empty() ? maxHeap_->top() : nullptr; |
| 330 | } |
| 331 | }; |
| 332 | |
| 333 | void MergingIterator::SwitchToForward() { |
| 334 | // Otherwise, advance the non-current children. We advance current_ |
| 335 | // just after the if-block. |
| 336 | ClearHeaps(); |
| 337 | for (auto& child : children_) { |
| 338 | if (&child != current_) { |
| 339 | child.Seek(key()); |
| 340 | if (child.Valid() && comparator_->Equal(key(), child.key())) { |
| 341 | child.Next(); |
| 342 | } |
| 343 | } |
| 344 | if (child.Valid()) { |
| 345 | minHeap_.push(&child); |
| 346 | } |
| 347 | } |
| 348 | direction_ = kForward; |
| 349 | } |
| 350 | |
| 351 | void MergingIterator::ClearHeaps() { |
| 352 | minHeap_.clear(); |
| 353 | if (maxHeap_) { |
| 354 | maxHeap_->clear(); |
| 355 | } |
| 356 | } |
| 357 | |
| 358 | void MergingIterator::InitMaxHeap() { |
| 359 | if (!maxHeap_) { |
| 360 | maxHeap_.reset(new MergerMaxIterHeap(comparator_)); |
| 361 | } |
| 362 | } |
| 363 | |
| 364 | InternalIterator* NewMergingIterator(const InternalKeyComparator* cmp, |
| 365 | InternalIterator** list, int n, |
| 366 | Arena* arena, bool prefix_seek_mode) { |
| 367 | assert(n >= 0); |
| 368 | if (n == 0) { |
| 369 | return NewEmptyInternalIterator(arena); |
| 370 | } else if (n == 1) { |
| 371 | return list[0]; |
| 372 | } else { |
| 373 | if (arena == nullptr) { |
| 374 | return new MergingIterator(cmp, list, n, false, prefix_seek_mode); |
| 375 | } else { |
| 376 | auto mem = arena->AllocateAligned(sizeof(MergingIterator)); |
| 377 | return new (mem) MergingIterator(cmp, list, n, true, prefix_seek_mode); |
| 378 | } |
| 379 | } |
| 380 | } |
| 381 | |
| 382 | MergeIteratorBuilder::MergeIteratorBuilder( |
| 383 | const InternalKeyComparator* comparator, Arena* a, bool prefix_seek_mode) |
| 384 | : first_iter(nullptr), use_merging_iter(false), arena(a) { |
| 385 | auto mem = arena->AllocateAligned(sizeof(MergingIterator)); |
| 386 | merge_iter = |
| 387 | new (mem) MergingIterator(comparator, nullptr, 0, true, prefix_seek_mode); |
| 388 | } |
| 389 | |
| 390 | MergeIteratorBuilder::~MergeIteratorBuilder() { |
| 391 | if (first_iter != nullptr) { |
| 392 | first_iter->~InternalIterator(); |
| 393 | } |
| 394 | if (merge_iter != nullptr) { |
| 395 | merge_iter->~MergingIterator(); |
| 396 | } |
| 397 | } |
| 398 | |
| 399 | void MergeIteratorBuilder::AddIterator(InternalIterator* iter) { |
| 400 | if (!use_merging_iter && first_iter != nullptr) { |
| 401 | merge_iter->AddIterator(first_iter); |
| 402 | use_merging_iter = true; |
| 403 | first_iter = nullptr; |
| 404 | } |
| 405 | if (use_merging_iter) { |
| 406 | merge_iter->AddIterator(iter); |
| 407 | } else { |
| 408 | first_iter = iter; |
| 409 | } |
| 410 | } |
| 411 | |
| 412 | InternalIterator* MergeIteratorBuilder::Finish() { |
| 413 | InternalIterator* ret = nullptr; |
| 414 | if (!use_merging_iter) { |
| 415 | ret = first_iter; |
| 416 | first_iter = nullptr; |
| 417 | } else { |
| 418 | ret = merge_iter; |
| 419 | merge_iter = nullptr; |
| 420 | } |
| 421 | return ret; |
| 422 | } |
| 423 | |
| 424 | } // namespace rocksdb |
| 425 | |