| 1 | /* |
| 2 | * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. |
| 3 | |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 5 | * of this software and associated documentation files (the "Software"), to deal |
| 6 | * in the Software without restriction, including without limitation the rights |
| 7 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 8 | * copies of the Software, and to permit persons to whom the Software is |
| 9 | * furnished to do so, subject to the following conditions: |
| 10 | |
| 11 | * The above copyright notice and this permission notice shall be included in all |
| 12 | * copies or substantial portions of the Software. |
| 13 | |
| 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 19 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 20 | * SOFTWARE. |
| 21 | */ |
| 22 | |
| 23 | #include "tvgMath.h" |
| 24 | #include "tvgRender.h" |
| 25 | |
| 26 | /************************************************************************/ |
| 27 | /* Internal Class Implementation */ |
| 28 | /************************************************************************/ |
| 29 | |
| 30 | |
| 31 | /************************************************************************/ |
| 32 | /* External Class Implementation */ |
| 33 | /************************************************************************/ |
| 34 | |
| 35 | void RenderTransform::override(const Matrix& m) |
| 36 | { |
| 37 | this->m = m; |
| 38 | |
| 39 | if (m.e11 == 0.0f && m.e12 == 0.0f && m.e13 == 0.0f && |
| 40 | m.e21 == 0.0f && m.e22 == 0.0f && m.e23 == 0.0f && |
| 41 | m.e31 == 0.0f && m.e32 == 0.0f && m.e33 == 0.0f) { |
| 42 | overriding = false; |
| 43 | } else overriding = true; |
| 44 | } |
| 45 | |
| 46 | |
| 47 | bool RenderTransform::update() |
| 48 | { |
| 49 | if (overriding) return true; |
| 50 | |
| 51 | //Init Status |
| 52 | if (mathZero(x) && mathZero(y) && mathZero(degree) && mathEqual(scale, 1)) return false; |
| 53 | |
| 54 | mathIdentity(&m); |
| 55 | |
| 56 | mathScale(&m, scale, scale); |
| 57 | |
| 58 | if (!mathZero(degree)) mathRotate(&m, degree); |
| 59 | |
| 60 | mathTranslate(&m, x, y); |
| 61 | |
| 62 | return true; |
| 63 | } |
| 64 | |
| 65 | |
| 66 | RenderTransform::RenderTransform() |
| 67 | { |
| 68 | } |
| 69 | |
| 70 | |
| 71 | RenderTransform::RenderTransform(const RenderTransform* lhs, const RenderTransform* rhs) |
| 72 | { |
| 73 | m = mathMultiply(&lhs->m, &rhs->m); |
| 74 | } |
| 75 | |