| 1 | /* |
| 2 | * Copyright (c) 2020 - 2023 the ThorVG project. All rights reserved. |
| 3 | |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 5 | * of this software and associated documentation files (the "Software"), to deal |
| 6 | * in the Software without restriction, including without limitation the rights |
| 7 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 8 | * copies of the Software, and to permit persons to whom the Software is |
| 9 | * furnished to do so, subject to the following conditions: |
| 10 | |
| 11 | * The above copyright notice and this permission notice shall be included in all |
| 12 | * copies or substantial portions of the Software. |
| 13 | |
| 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 19 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 20 | * SOFTWARE. |
| 21 | */ |
| 22 | |
| 23 | #include "tvgMath.h" |
| 24 | #include "tvgSwCommon.h" |
| 25 | |
| 26 | |
| 27 | /************************************************************************/ |
| 28 | /* Internal Class Implementation */ |
| 29 | /************************************************************************/ |
| 30 | |
| 31 | #define GRADIENT_STOP_SIZE 1024 |
| 32 | #define FIXPT_BITS 8 |
| 33 | #define FIXPT_SIZE (1<<FIXPT_BITS) |
| 34 | |
| 35 | |
| 36 | static bool _updateColorTable(SwFill* fill, const Fill* fdata, const SwSurface* surface, uint8_t opacity) |
| 37 | { |
| 38 | if (!fill->ctable) { |
| 39 | fill->ctable = static_cast<uint32_t*>(malloc(GRADIENT_STOP_SIZE * sizeof(uint32_t))); |
| 40 | if (!fill->ctable) return false; |
| 41 | } |
| 42 | |
| 43 | const Fill::ColorStop* colors; |
| 44 | auto cnt = fdata->colorStops(&colors); |
| 45 | if (cnt == 0 || !colors) return false; |
| 46 | |
| 47 | auto pColors = colors; |
| 48 | |
| 49 | auto a = MULTIPLY(pColors->a, opacity); |
| 50 | if (a < 255) fill->translucent = true; |
| 51 | |
| 52 | auto r = pColors->r; |
| 53 | auto g = pColors->g; |
| 54 | auto b = pColors->b; |
| 55 | auto rgba = surface->join(r, g, b, a); |
| 56 | |
| 57 | auto inc = 1.0f / static_cast<float>(GRADIENT_STOP_SIZE); |
| 58 | auto pos = 1.5f * inc; |
| 59 | uint32_t i = 0; |
| 60 | |
| 61 | fill->ctable[i++] = ALPHA_BLEND(rgba | 0xff000000, a); |
| 62 | |
| 63 | while (pos <= pColors->offset) { |
| 64 | fill->ctable[i] = fill->ctable[i - 1]; |
| 65 | ++i; |
| 66 | pos += inc; |
| 67 | } |
| 68 | |
| 69 | for (uint32_t j = 0; j < cnt - 1; ++j) { |
| 70 | auto curr = colors + j; |
| 71 | auto next = curr + 1; |
| 72 | auto delta = 1.0f / (next->offset - curr->offset); |
| 73 | auto a2 = MULTIPLY(next->a, opacity); |
| 74 | if (!fill->translucent && a2 < 255) fill->translucent = true; |
| 75 | |
| 76 | auto rgba2 = surface->join(next->r, next->g, next->b, a2); |
| 77 | |
| 78 | while (pos < next->offset && i < GRADIENT_STOP_SIZE) { |
| 79 | auto t = (pos - curr->offset) * delta; |
| 80 | auto dist = static_cast<int32_t>(255 * t); |
| 81 | auto dist2 = 255 - dist; |
| 82 | |
| 83 | auto color = INTERPOLATE(rgba, rgba2, dist2); |
| 84 | fill->ctable[i] = ALPHA_BLEND((color | 0xff000000), (color >> 24)); |
| 85 | |
| 86 | ++i; |
| 87 | pos += inc; |
| 88 | } |
| 89 | rgba = rgba2; |
| 90 | a = a2; |
| 91 | } |
| 92 | rgba = ALPHA_BLEND((rgba | 0xff000000), a); |
| 93 | |
| 94 | for (; i < GRADIENT_STOP_SIZE; ++i) |
| 95 | fill->ctable[i] = rgba; |
| 96 | |
| 97 | //Make sure the last color stop is represented at the end of the table |
| 98 | fill->ctable[GRADIENT_STOP_SIZE - 1] = rgba; |
| 99 | |
| 100 | return true; |
| 101 | } |
| 102 | |
| 103 | |
| 104 | bool _prepareLinear(SwFill* fill, const LinearGradient* linear, const Matrix* transform) |
| 105 | { |
| 106 | float x1, x2, y1, y2; |
| 107 | if (linear->linear(&x1, &y1, &x2, &y2) != Result::Success) return false; |
| 108 | |
| 109 | fill->linear.dx = x2 - x1; |
| 110 | fill->linear.dy = y2 - y1; |
| 111 | fill->linear.len = fill->linear.dx * fill->linear.dx + fill->linear.dy * fill->linear.dy; |
| 112 | |
| 113 | if (fill->linear.len < FLT_EPSILON) return true; |
| 114 | |
| 115 | fill->linear.dx /= fill->linear.len; |
| 116 | fill->linear.dy /= fill->linear.len; |
| 117 | fill->linear.offset = -fill->linear.dx * x1 - fill->linear.dy * y1; |
| 118 | |
| 119 | auto gradTransform = linear->transform(); |
| 120 | bool isTransformation = !mathIdentity((const Matrix*)(&gradTransform)); |
| 121 | |
| 122 | if (isTransformation) { |
| 123 | if (transform) gradTransform = mathMultiply(transform, &gradTransform); |
| 124 | } else if (transform) { |
| 125 | gradTransform = *transform; |
| 126 | isTransformation = true; |
| 127 | } |
| 128 | |
| 129 | if (isTransformation) { |
| 130 | Matrix invTransform; |
| 131 | if (!mathInverse(&gradTransform, &invTransform)) return false; |
| 132 | |
| 133 | fill->linear.offset += fill->linear.dx * invTransform.e13 + fill->linear.dy * invTransform.e23; |
| 134 | |
| 135 | auto dx = fill->linear.dx; |
| 136 | fill->linear.dx = dx * invTransform.e11 + fill->linear.dy * invTransform.e21; |
| 137 | fill->linear.dy = dx * invTransform.e12 + fill->linear.dy * invTransform.e22; |
| 138 | |
| 139 | fill->linear.len = fill->linear.dx * fill->linear.dx + fill->linear.dy * fill->linear.dy; |
| 140 | if (fill->linear.len < FLT_EPSILON) return true; |
| 141 | } |
| 142 | |
| 143 | return true; |
| 144 | } |
| 145 | |
| 146 | |
| 147 | bool _prepareRadial(SwFill* fill, const RadialGradient* radial, const Matrix* transform) |
| 148 | { |
| 149 | float radius, cx, cy; |
| 150 | if (radial->radial(&cx, &cy, &radius) != Result::Success) return false; |
| 151 | if (radius < FLT_EPSILON) return true; |
| 152 | |
| 153 | float invR = 1.0f / radius; |
| 154 | fill->radial.shiftX = -cx; |
| 155 | fill->radial.shiftY = -cy; |
| 156 | fill->radial.a = radius; |
| 157 | |
| 158 | auto gradTransform = radial->transform(); |
| 159 | bool isTransformation = !mathIdentity((const Matrix*)(&gradTransform)); |
| 160 | |
| 161 | if (isTransformation) { |
| 162 | if (transform) gradTransform = mathMultiply(transform, &gradTransform); |
| 163 | } else if (transform) { |
| 164 | gradTransform = *transform; |
| 165 | isTransformation = true; |
| 166 | } |
| 167 | |
| 168 | if (isTransformation) { |
| 169 | Matrix invTransform; |
| 170 | if (!mathInverse(&gradTransform, &invTransform)) return false; |
| 171 | |
| 172 | fill->radial.a11 = invTransform.e11 * invR; |
| 173 | fill->radial.a12 = invTransform.e12 * invR; |
| 174 | fill->radial.shiftX += invTransform.e13; |
| 175 | fill->radial.a21 = invTransform.e21 * invR; |
| 176 | fill->radial.a22 = invTransform.e22 * invR; |
| 177 | fill->radial.shiftY += invTransform.e23; |
| 178 | fill->radial.detSecDeriv = 2.0f * fill->radial.a11 * fill->radial.a11 + 2 * fill->radial.a21 * fill->radial.a21; |
| 179 | |
| 180 | fill->radial.a *= sqrt(pow(invTransform.e11, 2) + pow(invTransform.e21, 2)); |
| 181 | } else { |
| 182 | fill->radial.a11 = fill->radial.a22 = invR; |
| 183 | fill->radial.a12 = fill->radial.a21 = 0.0f; |
| 184 | fill->radial.detSecDeriv = 2.0f * invR * invR; |
| 185 | } |
| 186 | fill->radial.shiftX *= invR; |
| 187 | fill->radial.shiftY *= invR; |
| 188 | |
| 189 | return true; |
| 190 | } |
| 191 | |
| 192 | |
| 193 | static inline uint32_t _clamp(const SwFill* fill, int32_t pos) |
| 194 | { |
| 195 | switch (fill->spread) { |
| 196 | case FillSpread::Pad: { |
| 197 | if (pos >= GRADIENT_STOP_SIZE) pos = GRADIENT_STOP_SIZE - 1; |
| 198 | else if (pos < 0) pos = 0; |
| 199 | break; |
| 200 | } |
| 201 | case FillSpread::Repeat: { |
| 202 | pos = pos % GRADIENT_STOP_SIZE; |
| 203 | if (pos < 0) pos = GRADIENT_STOP_SIZE + pos; |
| 204 | break; |
| 205 | } |
| 206 | case FillSpread::Reflect: { |
| 207 | auto limit = GRADIENT_STOP_SIZE * 2; |
| 208 | pos = pos % limit; |
| 209 | if (pos < 0) pos = limit + pos; |
| 210 | if (pos >= GRADIENT_STOP_SIZE) pos = (limit - pos - 1); |
| 211 | break; |
| 212 | } |
| 213 | } |
| 214 | return pos; |
| 215 | } |
| 216 | |
| 217 | |
| 218 | static inline uint32_t _fixedPixel(const SwFill* fill, int32_t pos) |
| 219 | { |
| 220 | int32_t i = (pos + (FIXPT_SIZE / 2)) >> FIXPT_BITS; |
| 221 | return fill->ctable[_clamp(fill, i)]; |
| 222 | } |
| 223 | |
| 224 | |
| 225 | static inline uint32_t _pixel(const SwFill* fill, float pos) |
| 226 | { |
| 227 | auto i = static_cast<int32_t>(pos * (GRADIENT_STOP_SIZE - 1) + 0.5f); |
| 228 | return fill->ctable[_clamp(fill, i)]; |
| 229 | } |
| 230 | |
| 231 | |
| 232 | /************************************************************************/ |
| 233 | /* External Class Implementation */ |
| 234 | /************************************************************************/ |
| 235 | |
| 236 | void fillRadial(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, uint8_t* cmp, SwAlpha alpha, uint8_t csize, uint8_t opacity) |
| 237 | { |
| 238 | auto rx = (x + 0.5f) * fill->radial.a11 + (y + 0.5f) * fill->radial.a12 + fill->radial.shiftX; |
| 239 | auto ry = (x + 0.5f) * fill->radial.a21 + (y + 0.5f) * fill->radial.a22 + fill->radial.shiftY; |
| 240 | |
| 241 | // detSecondDerivative = d(detFirstDerivative)/dx = d( d(det)/dx )/dx |
| 242 | auto detSecondDerivative = fill->radial.detSecDeriv; |
| 243 | // detFirstDerivative = d(det)/dx |
| 244 | auto detFirstDerivative = 2.0f * (fill->radial.a11 * rx + fill->radial.a21 * ry) + 0.5f * detSecondDerivative; |
| 245 | auto det = rx * rx + ry * ry; |
| 246 | |
| 247 | if (opacity == 255) { |
| 248 | for (uint32_t i = 0 ; i < len ; ++i, ++dst, cmp += csize) { |
| 249 | *dst = opBlendNormal(_pixel(fill, sqrtf(det)), *dst, alpha(cmp)); |
| 250 | det += detFirstDerivative; |
| 251 | detFirstDerivative += detSecondDerivative; |
| 252 | } |
| 253 | } else { |
| 254 | for (uint32_t i = 0 ; i < len ; ++i, ++dst, cmp += csize) { |
| 255 | *dst = opBlendNormal(_pixel(fill, sqrtf(det)), *dst, MULTIPLY(opacity, alpha(cmp))); |
| 256 | det += detFirstDerivative; |
| 257 | detFirstDerivative += detSecondDerivative; |
| 258 | } |
| 259 | } |
| 260 | } |
| 261 | |
| 262 | |
| 263 | void fillRadial(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, SwBlender op, uint8_t a) |
| 264 | { |
| 265 | auto rx = (x + 0.5f) * fill->radial.a11 + (y + 0.5f) * fill->radial.a12 + fill->radial.shiftX; |
| 266 | auto ry = (x + 0.5f) * fill->radial.a21 + (y + 0.5f) * fill->radial.a22 + fill->radial.shiftY; |
| 267 | |
| 268 | // detSecondDerivative = d(detFirstDerivative)/dx = d( d(det)/dx )/dx |
| 269 | auto detSecondDerivative = fill->radial.detSecDeriv; |
| 270 | // detFirstDerivative = d(det)/dx |
| 271 | auto detFirstDerivative = 2.0f * (fill->radial.a11 * rx + fill->radial.a21 * ry) + 0.5f * detSecondDerivative; |
| 272 | auto det = rx * rx + ry * ry; |
| 273 | |
| 274 | for (uint32_t i = 0 ; i < len ; ++i, ++dst) { |
| 275 | *dst = op(_pixel(fill, sqrtf(det)), *dst, a); |
| 276 | det += detFirstDerivative; |
| 277 | detFirstDerivative += detSecondDerivative; |
| 278 | } |
| 279 | } |
| 280 | |
| 281 | |
| 282 | void fillRadial(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, SwBlender op, SwBlender op2, uint8_t a) |
| 283 | { |
| 284 | auto rx = (x + 0.5f) * fill->radial.a11 + (y + 0.5f) * fill->radial.a12 + fill->radial.shiftX; |
| 285 | auto ry = (x + 0.5f) * fill->radial.a21 + (y + 0.5f) * fill->radial.a22 + fill->radial.shiftY; |
| 286 | |
| 287 | // detSecondDerivative = d(detFirstDerivative)/dx = d( d(det)/dx )/dx |
| 288 | auto detSecondDerivative = fill->radial.detSecDeriv; |
| 289 | // detFirstDerivative = d(det)/dx |
| 290 | auto detFirstDerivative = 2.0f * (fill->radial.a11 * rx + fill->radial.a21 * ry) + 0.5f * detSecondDerivative; |
| 291 | auto det = rx * rx + ry * ry; |
| 292 | |
| 293 | if (a == 255) { |
| 294 | for (uint32_t i = 0 ; i < len ; ++i, ++dst) { |
| 295 | auto tmp = op(_pixel(fill, sqrtf(det)), *dst, 255); |
| 296 | *dst = op2(tmp, *dst, 255); |
| 297 | det += detFirstDerivative; |
| 298 | detFirstDerivative += detSecondDerivative; |
| 299 | } |
| 300 | } else { |
| 301 | for (uint32_t i = 0 ; i < len ; ++i, ++dst) { |
| 302 | auto tmp = op(_pixel(fill, sqrtf(det)), *dst, 255); |
| 303 | auto tmp2 = op2(tmp, *dst, 255); |
| 304 | *dst = INTERPOLATE(tmp2, *dst, a); |
| 305 | det += detFirstDerivative; |
| 306 | detFirstDerivative += detSecondDerivative; |
| 307 | } |
| 308 | } |
| 309 | } |
| 310 | |
| 311 | |
| 312 | void fillLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, uint8_t* cmp, SwAlpha alpha, uint8_t csize, uint8_t opacity) |
| 313 | { |
| 314 | //Rotation |
| 315 | float rx = x + 0.5f; |
| 316 | float ry = y + 0.5f; |
| 317 | float t = (fill->linear.dx * rx + fill->linear.dy * ry + fill->linear.offset) * (GRADIENT_STOP_SIZE - 1); |
| 318 | float inc = (fill->linear.dx) * (GRADIENT_STOP_SIZE - 1); |
| 319 | |
| 320 | if (opacity == 255) { |
| 321 | if (mathZero(inc)) { |
| 322 | auto color = _fixedPixel(fill, static_cast<int32_t>(t * FIXPT_SIZE)); |
| 323 | for (uint32_t i = 0; i < len; ++i, ++dst, cmp += csize) { |
| 324 | *dst = opBlendNormal(color, *dst, alpha(cmp)); |
| 325 | } |
| 326 | return; |
| 327 | } |
| 328 | |
| 329 | auto vMax = static_cast<float>(INT32_MAX >> (FIXPT_BITS + 1)); |
| 330 | auto vMin = -vMax; |
| 331 | auto v = t + (inc * len); |
| 332 | |
| 333 | //we can use fixed point math |
| 334 | if (v < vMax && v > vMin) { |
| 335 | auto t2 = static_cast<int32_t>(t * FIXPT_SIZE); |
| 336 | auto inc2 = static_cast<int32_t>(inc * FIXPT_SIZE); |
| 337 | for (uint32_t j = 0; j < len; ++j, ++dst, cmp += csize) { |
| 338 | *dst = opBlendNormal(_fixedPixel(fill, t2), *dst, alpha(cmp)); |
| 339 | t2 += inc2; |
| 340 | } |
| 341 | //we have to fallback to float math |
| 342 | } else { |
| 343 | uint32_t counter = 0; |
| 344 | while (counter++ < len) { |
| 345 | *dst = opBlendNormal(_pixel(fill, t / GRADIENT_STOP_SIZE), *dst, alpha(cmp)); |
| 346 | ++dst; |
| 347 | t += inc; |
| 348 | cmp += csize; |
| 349 | } |
| 350 | } |
| 351 | } else { |
| 352 | if (mathZero(inc)) { |
| 353 | auto color = _fixedPixel(fill, static_cast<int32_t>(t * FIXPT_SIZE)); |
| 354 | for (uint32_t i = 0; i < len; ++i, ++dst, cmp += csize) { |
| 355 | *dst = opBlendNormal(color, *dst, MULTIPLY(alpha(cmp), opacity)); |
| 356 | } |
| 357 | return; |
| 358 | } |
| 359 | |
| 360 | auto vMax = static_cast<float>(INT32_MAX >> (FIXPT_BITS + 1)); |
| 361 | auto vMin = -vMax; |
| 362 | auto v = t + (inc * len); |
| 363 | |
| 364 | //we can use fixed point math |
| 365 | if (v < vMax && v > vMin) { |
| 366 | auto t2 = static_cast<int32_t>(t * FIXPT_SIZE); |
| 367 | auto inc2 = static_cast<int32_t>(inc * FIXPT_SIZE); |
| 368 | for (uint32_t j = 0; j < len; ++j, ++dst, cmp += csize) { |
| 369 | *dst = opBlendNormal(_fixedPixel(fill, t2), *dst, MULTIPLY(alpha(cmp), opacity)); |
| 370 | t2 += inc2; |
| 371 | } |
| 372 | //we have to fallback to float math |
| 373 | } else { |
| 374 | uint32_t counter = 0; |
| 375 | while (counter++ < len) { |
| 376 | *dst = opBlendNormal(_pixel(fill, t / GRADIENT_STOP_SIZE), *dst, MULTIPLY(opacity, alpha(cmp))); |
| 377 | ++dst; |
| 378 | t += inc; |
| 379 | cmp += csize; |
| 380 | } |
| 381 | } |
| 382 | } |
| 383 | } |
| 384 | |
| 385 | |
| 386 | void fillLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, SwBlender op, uint8_t a) |
| 387 | { |
| 388 | //Rotation |
| 389 | float rx = x + 0.5f; |
| 390 | float ry = y + 0.5f; |
| 391 | float t = (fill->linear.dx * rx + fill->linear.dy * ry + fill->linear.offset) * (GRADIENT_STOP_SIZE - 1); |
| 392 | float inc = (fill->linear.dx) * (GRADIENT_STOP_SIZE - 1); |
| 393 | |
| 394 | if (mathZero(inc)) { |
| 395 | auto color = _fixedPixel(fill, static_cast<int32_t>(t * FIXPT_SIZE)); |
| 396 | for (uint32_t i = 0; i < len; ++i, ++dst) { |
| 397 | *dst = op(color, *dst, a); |
| 398 | } |
| 399 | return; |
| 400 | } |
| 401 | |
| 402 | auto vMax = static_cast<float>(INT32_MAX >> (FIXPT_BITS + 1)); |
| 403 | auto vMin = -vMax; |
| 404 | auto v = t + (inc * len); |
| 405 | |
| 406 | //we can use fixed point math |
| 407 | if (v < vMax && v > vMin) { |
| 408 | auto t2 = static_cast<int32_t>(t * FIXPT_SIZE); |
| 409 | auto inc2 = static_cast<int32_t>(inc * FIXPT_SIZE); |
| 410 | for (uint32_t j = 0; j < len; ++j, ++dst) { |
| 411 | *dst = op(_fixedPixel(fill, t2), *dst, a); |
| 412 | t2 += inc2; |
| 413 | } |
| 414 | //we have to fallback to float math |
| 415 | } else { |
| 416 | uint32_t counter = 0; |
| 417 | while (counter++ < len) { |
| 418 | *dst = op(_pixel(fill, t / GRADIENT_STOP_SIZE), *dst, a); |
| 419 | ++dst; |
| 420 | t += inc; |
| 421 | } |
| 422 | } |
| 423 | } |
| 424 | |
| 425 | |
| 426 | void fillLinear(const SwFill* fill, uint32_t* dst, uint32_t y, uint32_t x, uint32_t len, SwBlender op, SwBlender op2, uint8_t a) |
| 427 | { |
| 428 | //Rotation |
| 429 | float rx = x + 0.5f; |
| 430 | float ry = y + 0.5f; |
| 431 | float t = (fill->linear.dx * rx + fill->linear.dy * ry + fill->linear.offset) * (GRADIENT_STOP_SIZE - 1); |
| 432 | float inc = (fill->linear.dx) * (GRADIENT_STOP_SIZE - 1); |
| 433 | |
| 434 | if (mathZero(inc)) { |
| 435 | auto color = _fixedPixel(fill, static_cast<int32_t>(t * FIXPT_SIZE)); |
| 436 | if (a == 255) { |
| 437 | for (uint32_t i = 0; i < len; ++i, ++dst) { |
| 438 | auto tmp = op(color, *dst, a); |
| 439 | *dst = op2(tmp, *dst, 255); |
| 440 | } |
| 441 | } else { |
| 442 | for (uint32_t i = 0; i < len; ++i, ++dst) { |
| 443 | auto tmp = op(color, *dst, a); |
| 444 | auto tmp2 = op2(tmp, *dst, 255); |
| 445 | *dst = INTERPOLATE(tmp2, *dst, a); |
| 446 | } |
| 447 | } |
| 448 | return; |
| 449 | } |
| 450 | |
| 451 | auto vMax = static_cast<float>(INT32_MAX >> (FIXPT_BITS + 1)); |
| 452 | auto vMin = -vMax; |
| 453 | auto v = t + (inc * len); |
| 454 | |
| 455 | if (a == 255) { |
| 456 | //we can use fixed point math |
| 457 | if (v < vMax && v > vMin) { |
| 458 | auto t2 = static_cast<int32_t>(t * FIXPT_SIZE); |
| 459 | auto inc2 = static_cast<int32_t>(inc * FIXPT_SIZE); |
| 460 | for (uint32_t j = 0; j < len; ++j, ++dst) { |
| 461 | auto tmp = op(_fixedPixel(fill, t2), *dst, 255); |
| 462 | *dst = op2(tmp, *dst, 255); |
| 463 | t2 += inc2; |
| 464 | } |
| 465 | //we have to fallback to float math |
| 466 | } else { |
| 467 | uint32_t counter = 0; |
| 468 | while (counter++ < len) { |
| 469 | auto tmp = op(_pixel(fill, t / GRADIENT_STOP_SIZE), *dst, 255); |
| 470 | *dst = op2(tmp, *dst, 255); |
| 471 | ++dst; |
| 472 | t += inc; |
| 473 | } |
| 474 | } |
| 475 | } else { |
| 476 | //we can use fixed point math |
| 477 | if (v < vMax && v > vMin) { |
| 478 | auto t2 = static_cast<int32_t>(t * FIXPT_SIZE); |
| 479 | auto inc2 = static_cast<int32_t>(inc * FIXPT_SIZE); |
| 480 | for (uint32_t j = 0; j < len; ++j, ++dst) { |
| 481 | auto tmp = op(_fixedPixel(fill, t2), *dst, 255); |
| 482 | auto tmp2 = op2(tmp, *dst, 255); |
| 483 | *dst = INTERPOLATE(tmp2, *dst, a); |
| 484 | t2 += inc2; |
| 485 | } |
| 486 | //we have to fallback to float math |
| 487 | } else { |
| 488 | uint32_t counter = 0; |
| 489 | while (counter++ < len) { |
| 490 | auto tmp = op(_pixel(fill, t / GRADIENT_STOP_SIZE), *dst, 255); |
| 491 | auto tmp2 = op2(tmp, *dst, 255); |
| 492 | *dst = INTERPOLATE(tmp2, *dst, a); |
| 493 | ++dst; |
| 494 | t += inc; |
| 495 | } |
| 496 | } |
| 497 | } |
| 498 | } |
| 499 | |
| 500 | |
| 501 | bool fillGenColorTable(SwFill* fill, const Fill* fdata, const Matrix* transform, SwSurface* surface, uint8_t opacity, bool ctable) |
| 502 | { |
| 503 | if (!fill) return false; |
| 504 | |
| 505 | fill->spread = fdata->spread(); |
| 506 | |
| 507 | if (ctable) { |
| 508 | if (!_updateColorTable(fill, fdata, surface, opacity)) return false; |
| 509 | } |
| 510 | |
| 511 | if (fdata->identifier() == TVG_CLASS_ID_LINEAR) { |
| 512 | return _prepareLinear(fill, static_cast<const LinearGradient*>(fdata), transform); |
| 513 | } else if (fdata->identifier() == TVG_CLASS_ID_RADIAL) { |
| 514 | return _prepareRadial(fill, static_cast<const RadialGradient*>(fdata), transform); |
| 515 | } |
| 516 | |
| 517 | //LOG: What type of gradient?! |
| 518 | |
| 519 | return false; |
| 520 | } |
| 521 | |
| 522 | |
| 523 | void fillReset(SwFill* fill) |
| 524 | { |
| 525 | if (fill->ctable) { |
| 526 | free(fill->ctable); |
| 527 | fill->ctable = nullptr; |
| 528 | } |
| 529 | fill->translucent = false; |
| 530 | } |
| 531 | |
| 532 | |
| 533 | void fillFree(SwFill* fill) |
| 534 | { |
| 535 | if (!fill) return; |
| 536 | |
| 537 | if (fill->ctable) free(fill->ctable); |
| 538 | |
| 539 | free(fill); |
| 540 | } |
| 541 | |