| 1 | /**************************************************************************/ |
| 2 | /* audio_effect_record.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef AUDIO_EFFECT_RECORD_H |
| 32 | #define AUDIO_EFFECT_RECORD_H |
| 33 | |
| 34 | #include "core/io/file_access.h" |
| 35 | #include "core/io/marshalls.h" |
| 36 | #include "core/os/os.h" |
| 37 | #include "core/os/thread.h" |
| 38 | #include "scene/resources/audio_stream_wav.h" |
| 39 | #include "servers/audio/audio_effect.h" |
| 40 | #include "servers/audio_server.h" |
| 41 | |
| 42 | class AudioEffectRecord; |
| 43 | |
| 44 | class AudioEffectRecordInstance : public AudioEffectInstance { |
| 45 | GDCLASS(AudioEffectRecordInstance, AudioEffectInstance); |
| 46 | friend class AudioEffectRecord; |
| 47 | |
| 48 | bool is_recording; |
| 49 | Thread io_thread; |
| 50 | |
| 51 | Vector<AudioFrame> ring_buffer; |
| 52 | Vector<float> recording_data; |
| 53 | |
| 54 | unsigned int ring_buffer_pos; |
| 55 | unsigned int ring_buffer_mask; |
| 56 | unsigned int ring_buffer_read_pos; |
| 57 | |
| 58 | void _io_thread_process(); |
| 59 | void _io_store_buffer(); |
| 60 | static void _thread_callback(void *_instance); |
| 61 | void _init_recording(); |
| 62 | void _update_buffer(); |
| 63 | static void _update(void *userdata); |
| 64 | |
| 65 | public: |
| 66 | void init(); |
| 67 | void finish(); |
| 68 | virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override; |
| 69 | virtual bool process_silence() const override; |
| 70 | }; |
| 71 | |
| 72 | class AudioEffectRecord : public AudioEffect { |
| 73 | GDCLASS(AudioEffectRecord, AudioEffect); |
| 74 | |
| 75 | friend class AudioEffectRecordInstance; |
| 76 | |
| 77 | enum { |
| 78 | IO_BUFFER_SIZE_MS = 1500 |
| 79 | }; |
| 80 | |
| 81 | Ref<AudioEffectRecordInstance> current_instance; |
| 82 | |
| 83 | AudioStreamWAV::Format format; |
| 84 | |
| 85 | void ensure_thread_stopped(); |
| 86 | |
| 87 | protected: |
| 88 | static void _bind_methods(); |
| 89 | |
| 90 | public: |
| 91 | Ref<AudioEffectInstance> instantiate() override; |
| 92 | void set_recording_active(bool p_record); |
| 93 | bool is_recording_active() const; |
| 94 | void set_format(AudioStreamWAV::Format p_format); |
| 95 | AudioStreamWAV::Format get_format() const; |
| 96 | Ref<AudioStreamWAV> get_recording() const; |
| 97 | AudioEffectRecord(); |
| 98 | ~AudioEffectRecord(); |
| 99 | }; |
| 100 | |
| 101 | #endif // AUDIO_EFFECT_RECORD_H |
| 102 | |