| 1 | /**************************************************************************/ |
| 2 | /* navigation_mesh_source_geometry_data_3d.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "navigation_mesh_source_geometry_data_3d.h" |
| 32 | |
| 33 | void NavigationMeshSourceGeometryData3D::set_vertices(const Vector<float> &p_vertices) { |
| 34 | vertices = p_vertices; |
| 35 | } |
| 36 | |
| 37 | void NavigationMeshSourceGeometryData3D::set_indices(const Vector<int> &p_indices) { |
| 38 | indices = p_indices; |
| 39 | } |
| 40 | |
| 41 | void NavigationMeshSourceGeometryData3D::clear() { |
| 42 | vertices.clear(); |
| 43 | indices.clear(); |
| 44 | } |
| 45 | |
| 46 | void NavigationMeshSourceGeometryData3D::_add_vertex(const Vector3 &p_vec3) { |
| 47 | vertices.push_back(p_vec3.x); |
| 48 | vertices.push_back(p_vec3.y); |
| 49 | vertices.push_back(p_vec3.z); |
| 50 | } |
| 51 | |
| 52 | void NavigationMeshSourceGeometryData3D::_add_mesh(const Ref<Mesh> &p_mesh, const Transform3D &p_xform) { |
| 53 | int current_vertex_count; |
| 54 | for (int i = 0; i < p_mesh->get_surface_count(); i++) { |
| 55 | current_vertex_count = vertices.size() / 3; |
| 56 | |
| 57 | if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) { |
| 58 | continue; |
| 59 | } |
| 60 | |
| 61 | int index_count = 0; |
| 62 | if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) { |
| 63 | index_count = p_mesh->surface_get_array_index_len(i); |
| 64 | } else { |
| 65 | index_count = p_mesh->surface_get_array_len(i); |
| 66 | } |
| 67 | |
| 68 | ERR_CONTINUE((index_count == 0 || (index_count % 3) != 0)); |
| 69 | |
| 70 | int face_count = index_count / 3; |
| 71 | |
| 72 | Array a = p_mesh->surface_get_arrays(i); |
| 73 | ERR_CONTINUE(a.is_empty() || (a.size() != Mesh::ARRAY_MAX)); |
| 74 | |
| 75 | Vector<Vector3> mesh_vertices = a[Mesh::ARRAY_VERTEX]; |
| 76 | ERR_CONTINUE(mesh_vertices.is_empty()); |
| 77 | const Vector3 *vr = mesh_vertices.ptr(); |
| 78 | |
| 79 | if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) { |
| 80 | Vector<int> mesh_indices = a[Mesh::ARRAY_INDEX]; |
| 81 | ERR_CONTINUE(mesh_indices.is_empty() || (mesh_indices.size() != index_count)); |
| 82 | const int *ir = mesh_indices.ptr(); |
| 83 | |
| 84 | for (int j = 0; j < mesh_vertices.size(); j++) { |
| 85 | _add_vertex(p_xform.xform(vr[j])); |
| 86 | } |
| 87 | |
| 88 | for (int j = 0; j < face_count; j++) { |
| 89 | // CCW |
| 90 | indices.push_back(current_vertex_count + (ir[j * 3 + 0])); |
| 91 | indices.push_back(current_vertex_count + (ir[j * 3 + 2])); |
| 92 | indices.push_back(current_vertex_count + (ir[j * 3 + 1])); |
| 93 | } |
| 94 | } else { |
| 95 | ERR_CONTINUE(mesh_vertices.size() != index_count); |
| 96 | face_count = mesh_vertices.size() / 3; |
| 97 | for (int j = 0; j < face_count; j++) { |
| 98 | _add_vertex(p_xform.xform(vr[j * 3 + 0])); |
| 99 | _add_vertex(p_xform.xform(vr[j * 3 + 2])); |
| 100 | _add_vertex(p_xform.xform(vr[j * 3 + 1])); |
| 101 | |
| 102 | indices.push_back(current_vertex_count + (j * 3 + 0)); |
| 103 | indices.push_back(current_vertex_count + (j * 3 + 1)); |
| 104 | indices.push_back(current_vertex_count + (j * 3 + 2)); |
| 105 | } |
| 106 | } |
| 107 | } |
| 108 | } |
| 109 | |
| 110 | void NavigationMeshSourceGeometryData3D::_add_mesh_array(const Array &p_mesh_array, const Transform3D &p_xform) { |
| 111 | ERR_FAIL_COND(p_mesh_array.size() != Mesh::ARRAY_MAX); |
| 112 | |
| 113 | Vector<Vector3> mesh_vertices = p_mesh_array[Mesh::ARRAY_VERTEX]; |
| 114 | ERR_FAIL_COND(mesh_vertices.is_empty()); |
| 115 | const Vector3 *vr = mesh_vertices.ptr(); |
| 116 | |
| 117 | Vector<int> mesh_indices = p_mesh_array[Mesh::ARRAY_INDEX]; |
| 118 | ERR_FAIL_COND(mesh_indices.is_empty()); |
| 119 | const int *ir = mesh_indices.ptr(); |
| 120 | |
| 121 | const int face_count = mesh_indices.size() / 3; |
| 122 | const int current_vertex_count = vertices.size() / 3; |
| 123 | |
| 124 | for (int j = 0; j < mesh_vertices.size(); j++) { |
| 125 | _add_vertex(p_xform.xform(vr[j])); |
| 126 | } |
| 127 | |
| 128 | for (int j = 0; j < face_count; j++) { |
| 129 | // CCW |
| 130 | indices.push_back(current_vertex_count + (ir[j * 3 + 0])); |
| 131 | indices.push_back(current_vertex_count + (ir[j * 3 + 2])); |
| 132 | indices.push_back(current_vertex_count + (ir[j * 3 + 1])); |
| 133 | } |
| 134 | } |
| 135 | |
| 136 | void NavigationMeshSourceGeometryData3D::_add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform) { |
| 137 | ERR_FAIL_COND(p_faces.is_empty()); |
| 138 | ERR_FAIL_COND(p_faces.size() % 3 != 0); |
| 139 | int face_count = p_faces.size() / 3; |
| 140 | int current_vertex_count = vertices.size() / 3; |
| 141 | |
| 142 | for (int j = 0; j < face_count; j++) { |
| 143 | _add_vertex(p_xform.xform(p_faces[j * 3 + 0])); |
| 144 | _add_vertex(p_xform.xform(p_faces[j * 3 + 1])); |
| 145 | _add_vertex(p_xform.xform(p_faces[j * 3 + 2])); |
| 146 | |
| 147 | indices.push_back(current_vertex_count + (j * 3 + 0)); |
| 148 | indices.push_back(current_vertex_count + (j * 3 + 2)); |
| 149 | indices.push_back(current_vertex_count + (j * 3 + 1)); |
| 150 | } |
| 151 | } |
| 152 | |
| 153 | void NavigationMeshSourceGeometryData3D::add_mesh(const Ref<Mesh> &p_mesh, const Transform3D &p_xform) { |
| 154 | ERR_FAIL_COND(!p_mesh.is_valid()); |
| 155 | _add_mesh(p_mesh, root_node_transform * p_xform); |
| 156 | } |
| 157 | |
| 158 | void NavigationMeshSourceGeometryData3D::add_mesh_array(const Array &p_mesh_array, const Transform3D &p_xform) { |
| 159 | ERR_FAIL_COND(p_mesh_array.size() != Mesh::ARRAY_MAX); |
| 160 | _add_mesh_array(p_mesh_array, root_node_transform * p_xform); |
| 161 | } |
| 162 | |
| 163 | void NavigationMeshSourceGeometryData3D::add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform) { |
| 164 | ERR_FAIL_COND(p_faces.size() % 3 != 0); |
| 165 | _add_faces(p_faces, root_node_transform * p_xform); |
| 166 | } |
| 167 | |
| 168 | void NavigationMeshSourceGeometryData3D::_bind_methods() { |
| 169 | ClassDB::bind_method(D_METHOD("set_vertices" , "vertices" ), &NavigationMeshSourceGeometryData3D::set_vertices); |
| 170 | ClassDB::bind_method(D_METHOD("get_vertices" ), &NavigationMeshSourceGeometryData3D::get_vertices); |
| 171 | |
| 172 | ClassDB::bind_method(D_METHOD("set_indices" , "indices" ), &NavigationMeshSourceGeometryData3D::set_indices); |
| 173 | ClassDB::bind_method(D_METHOD("get_indices" ), &NavigationMeshSourceGeometryData3D::get_indices); |
| 174 | |
| 175 | ClassDB::bind_method(D_METHOD("clear" ), &NavigationMeshSourceGeometryData3D::clear); |
| 176 | ClassDB::bind_method(D_METHOD("has_data" ), &NavigationMeshSourceGeometryData3D::has_data); |
| 177 | |
| 178 | ClassDB::bind_method(D_METHOD("add_mesh" , "mesh" , "xform" ), &NavigationMeshSourceGeometryData3D::add_mesh); |
| 179 | ClassDB::bind_method(D_METHOD("add_mesh_array" , "mesh_array" , "xform" ), &NavigationMeshSourceGeometryData3D::add_mesh_array); |
| 180 | ClassDB::bind_method(D_METHOD("add_faces" , "faces" , "xform" ), &NavigationMeshSourceGeometryData3D::add_faces); |
| 181 | |
| 182 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "vertices" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices" , "get_vertices" ); |
| 183 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "indices" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_indices" , "get_indices" ); |
| 184 | } |
| 185 | |
| 186 | NavigationMeshSourceGeometryData3D::NavigationMeshSourceGeometryData3D() { |
| 187 | } |
| 188 | |
| 189 | NavigationMeshSourceGeometryData3D::~NavigationMeshSourceGeometryData3D() { |
| 190 | clear(); |
| 191 | } |
| 192 | |