| 1 | /**************************************************************************/ |
| 2 | /* gradient_texture.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef GRADIENT_TEXTURE_H |
| 32 | #define GRADIENT_TEXTURE_H |
| 33 | |
| 34 | #include "scene/resources/texture.h" |
| 35 | |
| 36 | class GradientTexture1D : public Texture2D { |
| 37 | GDCLASS(GradientTexture1D, Texture2D); |
| 38 | |
| 39 | private: |
| 40 | Ref<Gradient> gradient; |
| 41 | bool update_pending = false; |
| 42 | mutable RID texture; |
| 43 | int width = 256; |
| 44 | bool use_hdr = false; |
| 45 | |
| 46 | void _queue_update(); |
| 47 | void _update(); |
| 48 | |
| 49 | protected: |
| 50 | static void _bind_methods(); |
| 51 | |
| 52 | public: |
| 53 | void set_gradient(Ref<Gradient> p_gradient); |
| 54 | Ref<Gradient> get_gradient() const; |
| 55 | |
| 56 | void set_width(int p_width); |
| 57 | int get_width() const override; |
| 58 | |
| 59 | void set_use_hdr(bool p_enabled); |
| 60 | bool is_using_hdr() const; |
| 61 | |
| 62 | virtual RID get_rid() const override; |
| 63 | virtual int get_height() const override { return 1; } |
| 64 | virtual bool has_alpha() const override { return true; } |
| 65 | |
| 66 | virtual Ref<Image> get_image() const override; |
| 67 | void update_now(); |
| 68 | |
| 69 | GradientTexture1D(); |
| 70 | virtual ~GradientTexture1D(); |
| 71 | }; |
| 72 | |
| 73 | class GradientTexture2D : public Texture2D { |
| 74 | GDCLASS(GradientTexture2D, Texture2D); |
| 75 | |
| 76 | public: |
| 77 | enum Fill { |
| 78 | FILL_LINEAR, |
| 79 | FILL_RADIAL, |
| 80 | FILL_SQUARE, |
| 81 | }; |
| 82 | enum Repeat { |
| 83 | REPEAT_NONE, |
| 84 | REPEAT, |
| 85 | REPEAT_MIRROR, |
| 86 | }; |
| 87 | |
| 88 | private: |
| 89 | Ref<Gradient> gradient; |
| 90 | mutable RID texture; |
| 91 | |
| 92 | int width = 64; |
| 93 | int height = 64; |
| 94 | |
| 95 | bool use_hdr = false; |
| 96 | |
| 97 | Vector2 fill_from; |
| 98 | Vector2 fill_to = Vector2(1, 0); |
| 99 | |
| 100 | Fill fill = FILL_LINEAR; |
| 101 | Repeat repeat = REPEAT_NONE; |
| 102 | |
| 103 | float _get_gradient_offset_at(int x, int y) const; |
| 104 | |
| 105 | bool update_pending = false; |
| 106 | void _queue_update(); |
| 107 | void _update(); |
| 108 | |
| 109 | protected: |
| 110 | static void _bind_methods(); |
| 111 | |
| 112 | public: |
| 113 | void set_gradient(Ref<Gradient> p_gradient); |
| 114 | Ref<Gradient> get_gradient() const; |
| 115 | |
| 116 | void set_width(int p_width); |
| 117 | virtual int get_width() const override; |
| 118 | void set_height(int p_height); |
| 119 | virtual int get_height() const override; |
| 120 | |
| 121 | void set_use_hdr(bool p_enabled); |
| 122 | bool is_using_hdr() const; |
| 123 | |
| 124 | void set_fill(Fill p_fill); |
| 125 | Fill get_fill() const; |
| 126 | void set_fill_from(Vector2 p_fill_from); |
| 127 | Vector2 get_fill_from() const; |
| 128 | void set_fill_to(Vector2 p_fill_to); |
| 129 | Vector2 get_fill_to() const; |
| 130 | |
| 131 | void set_repeat(Repeat p_repeat); |
| 132 | Repeat get_repeat() const; |
| 133 | |
| 134 | virtual RID get_rid() const override; |
| 135 | virtual bool has_alpha() const override { return true; } |
| 136 | virtual Ref<Image> get_image() const override; |
| 137 | void update_now(); |
| 138 | |
| 139 | GradientTexture2D(); |
| 140 | virtual ~GradientTexture2D(); |
| 141 | }; |
| 142 | |
| 143 | VARIANT_ENUM_CAST(GradientTexture2D::Fill); |
| 144 | VARIANT_ENUM_CAST(GradientTexture2D::Repeat); |
| 145 | |
| 146 | #endif // GRADIENT_TEXTURE_H |
| 147 | |