| 1 | /**************************************************************************/ |
| 2 | /* concave_polygon_shape_2d.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "concave_polygon_shape_2d.h" |
| 32 | |
| 33 | #include "core/math/geometry_2d.h" |
| 34 | #include "servers/physics_server_2d.h" |
| 35 | #include "servers/rendering_server.h" |
| 36 | |
| 37 | bool ConcavePolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { |
| 38 | Vector<Vector2> s = get_segments(); |
| 39 | int len = s.size(); |
| 40 | if (len == 0 || (len % 2) == 1) { |
| 41 | return false; |
| 42 | } |
| 43 | |
| 44 | const Vector2 *r = s.ptr(); |
| 45 | for (int i = 0; i < len; i += 2) { |
| 46 | Vector2 closest = Geometry2D::get_closest_point_to_segment(p_point, &r[i]); |
| 47 | if (p_point.distance_to(closest) < p_tolerance) { |
| 48 | return true; |
| 49 | } |
| 50 | } |
| 51 | |
| 52 | return false; |
| 53 | } |
| 54 | |
| 55 | void ConcavePolygonShape2D::set_segments(const Vector<Vector2> &p_segments) { |
| 56 | PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), p_segments); |
| 57 | emit_changed(); |
| 58 | } |
| 59 | |
| 60 | Vector<Vector2> ConcavePolygonShape2D::get_segments() const { |
| 61 | return PhysicsServer2D::get_singleton()->shape_get_data(get_rid()); |
| 62 | } |
| 63 | |
| 64 | void ConcavePolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) { |
| 65 | Vector<Vector2> s = get_segments(); |
| 66 | int len = s.size(); |
| 67 | if (len == 0 || (len % 2) == 1) { |
| 68 | return; |
| 69 | } |
| 70 | |
| 71 | const Vector2 *r = s.ptr(); |
| 72 | for (int i = 0; i < len; i += 2) { |
| 73 | RenderingServer::get_singleton()->canvas_item_add_line(p_to_rid, r[i], r[i + 1], p_color, 2); |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | Rect2 ConcavePolygonShape2D::get_rect() const { |
| 78 | Vector<Vector2> s = get_segments(); |
| 79 | int len = s.size(); |
| 80 | if (len == 0) { |
| 81 | return Rect2(); |
| 82 | } |
| 83 | |
| 84 | Rect2 rect; |
| 85 | |
| 86 | const Vector2 *r = s.ptr(); |
| 87 | for (int i = 0; i < len; i++) { |
| 88 | if (i == 0) { |
| 89 | rect.position = r[i]; |
| 90 | } else { |
| 91 | rect.expand_to(r[i]); |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | return rect; |
| 96 | } |
| 97 | |
| 98 | real_t ConcavePolygonShape2D::get_enclosing_radius() const { |
| 99 | Vector<Vector2> data = get_segments(); |
| 100 | const Vector2 *read = data.ptr(); |
| 101 | real_t r = 0.0; |
| 102 | for (int i(0); i < data.size(); i++) { |
| 103 | r = MAX(read[i].length_squared(), r); |
| 104 | } |
| 105 | return Math::sqrt(r); |
| 106 | } |
| 107 | |
| 108 | void ConcavePolygonShape2D::_bind_methods() { |
| 109 | ClassDB::bind_method(D_METHOD("set_segments" , "segments" ), &ConcavePolygonShape2D::set_segments); |
| 110 | ClassDB::bind_method(D_METHOD("get_segments" ), &ConcavePolygonShape2D::get_segments); |
| 111 | |
| 112 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "segments" ), "set_segments" , "get_segments" ); |
| 113 | } |
| 114 | |
| 115 | ConcavePolygonShape2D::ConcavePolygonShape2D() : |
| 116 | Shape2D(PhysicsServer2D::get_singleton()->concave_polygon_shape_create()) { |
| 117 | Vector<Vector2> empty; |
| 118 | set_segments(empty); |
| 119 | } |
| 120 | |