| 1 | /**************************************************************************/ |
| 2 | /* path_3d.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef PATH_3D_H |
| 32 | #define PATH_3D_H |
| 33 | |
| 34 | #include "scene/3d/node_3d.h" |
| 35 | #include "scene/resources/curve.h" |
| 36 | |
| 37 | class Path3D : public Node3D { |
| 38 | GDCLASS(Path3D, Node3D); |
| 39 | |
| 40 | Ref<Curve3D> curve; |
| 41 | |
| 42 | void _curve_changed(); |
| 43 | |
| 44 | RID debug_instance; |
| 45 | Ref<ArrayMesh> debug_mesh; |
| 46 | |
| 47 | private: |
| 48 | void _update_debug_mesh(); |
| 49 | |
| 50 | protected: |
| 51 | void _notification(int p_what); |
| 52 | |
| 53 | static void _bind_methods(); |
| 54 | |
| 55 | public: |
| 56 | void set_curve(const Ref<Curve3D> &p_curve); |
| 57 | Ref<Curve3D> get_curve() const; |
| 58 | |
| 59 | Path3D(); |
| 60 | ~Path3D(); |
| 61 | }; |
| 62 | |
| 63 | class PathFollow3D : public Node3D { |
| 64 | GDCLASS(PathFollow3D, Node3D); |
| 65 | |
| 66 | public: |
| 67 | enum RotationMode { |
| 68 | ROTATION_NONE, |
| 69 | ROTATION_Y, |
| 70 | ROTATION_XY, |
| 71 | ROTATION_XYZ, |
| 72 | ROTATION_ORIENTED |
| 73 | }; |
| 74 | |
| 75 | bool use_model_front = false; |
| 76 | |
| 77 | static Transform3D correct_posture(Transform3D p_transform, PathFollow3D::RotationMode p_rotation_mode); |
| 78 | |
| 79 | private: |
| 80 | Path3D *path = nullptr; |
| 81 | real_t progress = 0.0; |
| 82 | real_t h_offset = 0.0; |
| 83 | real_t v_offset = 0.0; |
| 84 | bool cubic = true; |
| 85 | bool loop = true; |
| 86 | bool tilt_enabled = true; |
| 87 | RotationMode rotation_mode = ROTATION_XYZ; |
| 88 | |
| 89 | void _update_transform(bool p_update_xyz_rot = true); |
| 90 | |
| 91 | protected: |
| 92 | void _validate_property(PropertyInfo &p_property) const; |
| 93 | |
| 94 | void _notification(int p_what); |
| 95 | static void _bind_methods(); |
| 96 | |
| 97 | public: |
| 98 | void set_progress(real_t p_progress); |
| 99 | real_t get_progress() const; |
| 100 | |
| 101 | void set_h_offset(real_t p_h_offset); |
| 102 | real_t get_h_offset() const; |
| 103 | |
| 104 | void set_v_offset(real_t p_v_offset); |
| 105 | real_t get_v_offset() const; |
| 106 | |
| 107 | void set_progress_ratio(real_t p_ratio); |
| 108 | real_t get_progress_ratio() const; |
| 109 | |
| 110 | void set_loop(bool p_loop); |
| 111 | bool has_loop() const; |
| 112 | |
| 113 | void set_tilt_enabled(bool p_enabled); |
| 114 | bool is_tilt_enabled() const; |
| 115 | |
| 116 | void set_rotation_mode(RotationMode p_rotation_mode); |
| 117 | RotationMode get_rotation_mode() const; |
| 118 | |
| 119 | void set_use_model_front(bool p_use_model_front); |
| 120 | bool is_using_model_front() const; |
| 121 | |
| 122 | void set_cubic_interpolation_enabled(bool p_enabled); |
| 123 | bool is_cubic_interpolation_enabled() const; |
| 124 | |
| 125 | PackedStringArray get_configuration_warnings() const override; |
| 126 | |
| 127 | PathFollow3D() {} |
| 128 | }; |
| 129 | |
| 130 | VARIANT_ENUM_CAST(PathFollow3D::RotationMode); |
| 131 | |
| 132 | #endif // PATH_3D_H |
| 133 | |