| 1 | /**************************************************************************/ |
| 2 | /* glslang_resource_limits.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef GLSLANG_RESOURCE_LIMITS_H |
| 32 | #define GLSLANG_RESOURCE_LIMITS_H |
| 33 | |
| 34 | #include <glslang/Include/ResourceLimits.h> |
| 35 | |
| 36 | // Synchronized with upstream glslang/StandAlone/ResourceLimits.cpp which is not |
| 37 | // part of the public API. |
| 38 | |
| 39 | const TBuiltInResource DefaultTBuiltInResource = { |
| 40 | /* .MaxLights = */ 32, |
| 41 | /* .MaxClipPlanes = */ 6, |
| 42 | /* .MaxTextureUnits = */ 32, |
| 43 | /* .MaxTextureCoords = */ 32, |
| 44 | /* .MaxVertexAttribs = */ 64, |
| 45 | /* .MaxVertexUniformComponents = */ 4096, |
| 46 | /* .MaxVaryingFloats = */ 64, |
| 47 | /* .MaxVertexTextureImageUnits = */ 32, |
| 48 | /* .MaxCombinedTextureImageUnits = */ 80, |
| 49 | /* .MaxTextureImageUnits = */ 32, |
| 50 | /* .MaxFragmentUniformComponents = */ 4096, |
| 51 | /* .MaxDrawBuffers = */ 32, |
| 52 | /* .MaxVertexUniformVectors = */ 128, |
| 53 | /* .MaxVaryingVectors = */ 8, |
| 54 | /* .MaxFragmentUniformVectors = */ 16, |
| 55 | /* .MaxVertexOutputVectors = */ 16, |
| 56 | /* .MaxFragmentInputVectors = */ 15, |
| 57 | /* .MinProgramTexelOffset = */ -8, |
| 58 | /* .MaxProgramTexelOffset = */ 7, |
| 59 | /* .MaxClipDistances = */ 8, |
| 60 | /* .MaxComputeWorkGroupCountX = */ 65535, |
| 61 | /* .MaxComputeWorkGroupCountY = */ 65535, |
| 62 | /* .MaxComputeWorkGroupCountZ = */ 65535, |
| 63 | /* .MaxComputeWorkGroupSizeX = */ 1024, |
| 64 | /* .MaxComputeWorkGroupSizeY = */ 1024, |
| 65 | /* .MaxComputeWorkGroupSizeZ = */ 64, |
| 66 | /* .MaxComputeUniformComponents = */ 1024, |
| 67 | /* .MaxComputeTextureImageUnits = */ 16, |
| 68 | /* .MaxComputeImageUniforms = */ 8, |
| 69 | /* .MaxComputeAtomicCounters = */ 8, |
| 70 | /* .MaxComputeAtomicCounterBuffers = */ 1, |
| 71 | /* .MaxVaryingComponents = */ 60, |
| 72 | /* .MaxVertexOutputComponents = */ 64, |
| 73 | /* .MaxGeometryInputComponents = */ 64, |
| 74 | /* .MaxGeometryOutputComponents = */ 128, |
| 75 | /* .MaxFragmentInputComponents = */ 128, |
| 76 | /* .MaxImageUnits = */ 8, |
| 77 | /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8, |
| 78 | /* .MaxCombinedShaderOutputResources = */ 8, |
| 79 | /* .MaxImageSamples = */ 0, |
| 80 | /* .MaxVertexImageUniforms = */ 0, |
| 81 | /* .MaxTessControlImageUniforms = */ 0, |
| 82 | /* .MaxTessEvaluationImageUniforms = */ 0, |
| 83 | /* .MaxGeometryImageUniforms = */ 0, |
| 84 | /* .MaxFragmentImageUniforms = */ 8, |
| 85 | /* .MaxCombinedImageUniforms = */ 8, |
| 86 | /* .MaxGeometryTextureImageUnits = */ 16, |
| 87 | /* .MaxGeometryOutputVertices = */ 256, |
| 88 | /* .MaxGeometryTotalOutputComponents = */ 1024, |
| 89 | /* .MaxGeometryUniformComponents = */ 1024, |
| 90 | /* .MaxGeometryVaryingComponents = */ 64, |
| 91 | /* .MaxTessControlInputComponents = */ 128, |
| 92 | /* .MaxTessControlOutputComponents = */ 128, |
| 93 | /* .MaxTessControlTextureImageUnits = */ 16, |
| 94 | /* .MaxTessControlUniformComponents = */ 1024, |
| 95 | /* .MaxTessControlTotalOutputComponents = */ 4096, |
| 96 | /* .MaxTessEvaluationInputComponents = */ 128, |
| 97 | /* .MaxTessEvaluationOutputComponents = */ 128, |
| 98 | /* .MaxTessEvaluationTextureImageUnits = */ 16, |
| 99 | /* .MaxTessEvaluationUniformComponents = */ 1024, |
| 100 | /* .MaxTessPatchComponents = */ 120, |
| 101 | /* .MaxPatchVertices = */ 32, |
| 102 | /* .MaxTessGenLevel = */ 64, |
| 103 | /* .MaxViewports = */ 16, |
| 104 | /* .MaxVertexAtomicCounters = */ 0, |
| 105 | /* .MaxTessControlAtomicCounters = */ 0, |
| 106 | /* .MaxTessEvaluationAtomicCounters = */ 0, |
| 107 | /* .MaxGeometryAtomicCounters = */ 0, |
| 108 | /* .MaxFragmentAtomicCounters = */ 8, |
| 109 | /* .MaxCombinedAtomicCounters = */ 8, |
| 110 | /* .MaxAtomicCounterBindings = */ 1, |
| 111 | /* .MaxVertexAtomicCounterBuffers = */ 0, |
| 112 | /* .MaxTessControlAtomicCounterBuffers = */ 0, |
| 113 | /* .MaxTessEvaluationAtomicCounterBuffers = */ 0, |
| 114 | /* .MaxGeometryAtomicCounterBuffers = */ 0, |
| 115 | /* .MaxFragmentAtomicCounterBuffers = */ 1, |
| 116 | /* .MaxCombinedAtomicCounterBuffers = */ 1, |
| 117 | /* .MaxAtomicCounterBufferSize = */ 16384, |
| 118 | /* .MaxTransformFeedbackBuffers = */ 4, |
| 119 | /* .MaxTransformFeedbackInterleavedComponents = */ 64, |
| 120 | /* .MaxCullDistances = */ 8, |
| 121 | /* .MaxCombinedClipAndCullDistances = */ 8, |
| 122 | /* .MaxSamples = */ 4, |
| 123 | /* .maxMeshOutputVerticesNV = */ 256, |
| 124 | /* .maxMeshOutputPrimitivesNV = */ 512, |
| 125 | /* .maxMeshWorkGroupSizeX_NV = */ 32, |
| 126 | /* .maxMeshWorkGroupSizeY_NV = */ 1, |
| 127 | /* .maxMeshWorkGroupSizeZ_NV = */ 1, |
| 128 | /* .maxTaskWorkGroupSizeX_NV = */ 32, |
| 129 | /* .maxTaskWorkGroupSizeY_NV = */ 1, |
| 130 | /* .maxTaskWorkGroupSizeZ_NV = */ 1, |
| 131 | /* .maxMeshViewCountNV = */ 4, |
| 132 | /* .maxMeshOutputVerticesEXT = */ 256, |
| 133 | /* .maxMeshOutputPrimitivesEXT = */ 256, |
| 134 | /* .maxMeshWorkGroupSizeX_EXT = */ 128, |
| 135 | /* .maxMeshWorkGroupSizeY_EXT = */ 128, |
| 136 | /* .maxMeshWorkGroupSizeZ_EXT = */ 128, |
| 137 | /* .maxTaskWorkGroupSizeX_EXT = */ 128, |
| 138 | /* .maxTaskWorkGroupSizeY_EXT = */ 128, |
| 139 | /* .maxTaskWorkGroupSizeZ_EXT = */ 128, |
| 140 | /* .maxMeshViewCountEXT = */ 4, |
| 141 | /* .maxDualSourceDrawBuffersEXT = */ 1, |
| 142 | |
| 143 | /* .limits = */ { |
| 144 | /* .nonInductiveForLoops = */ 1, |
| 145 | /* .whileLoops = */ 1, |
| 146 | /* .doWhileLoops = */ 1, |
| 147 | /* .generalUniformIndexing = */ 1, |
| 148 | /* .generalAttributeMatrixVectorIndexing = */ 1, |
| 149 | /* .generalVaryingIndexing = */ 1, |
| 150 | /* .generalSamplerIndexing = */ 1, |
| 151 | /* .generalVariableIndexing = */ 1, |
| 152 | /* .generalConstantMatrixVectorIndexing = */ 1, |
| 153 | } |
| 154 | }; |
| 155 | |
| 156 | #endif // GLSLANG_RESOURCE_LIMITS_H |
| 157 | |