| 1 | /**************************************************************************/ |
| 2 | /* csg_gizmos.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "csg_gizmos.h" |
| 32 | |
| 33 | #ifdef TOOLS_ENABLED |
| 34 | |
| 35 | #include "editor/editor_node.h" |
| 36 | #include "editor/editor_settings.h" |
| 37 | #include "editor/editor_undo_redo_manager.h" |
| 38 | #include "editor/plugins/gizmos/gizmo_3d_helper.h" |
| 39 | #include "editor/plugins/node_3d_editor_plugin.h" |
| 40 | #include "scene/3d/camera_3d.h" |
| 41 | |
| 42 | /////////// |
| 43 | |
| 44 | CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() { |
| 45 | helper.instantiate(); |
| 46 | |
| 47 | Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg" , Color(0.0, 0.4, 1, 0.15)); |
| 48 | create_material("shape_union_material" , gizmo_color); |
| 49 | create_material("shape_union_solid_material" , gizmo_color); |
| 50 | gizmo_color.invert(); |
| 51 | create_material("shape_subtraction_material" , gizmo_color); |
| 52 | create_material("shape_subtraction_solid_material" , gizmo_color); |
| 53 | gizmo_color.r = 0.95; |
| 54 | gizmo_color.g = 0.95; |
| 55 | gizmo_color.b = 0.95; |
| 56 | create_material("shape_intersection_material" , gizmo_color); |
| 57 | create_material("shape_intersection_solid_material" , gizmo_color); |
| 58 | |
| 59 | create_handle_material("handles" ); |
| 60 | } |
| 61 | |
| 62 | CSGShape3DGizmoPlugin::~CSGShape3DGizmoPlugin() { |
| 63 | } |
| 64 | |
| 65 | String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { |
| 66 | CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); |
| 67 | |
| 68 | if (Object::cast_to<CSGSphere3D>(cs)) { |
| 69 | return "Radius" ; |
| 70 | } |
| 71 | |
| 72 | if (Object::cast_to<CSGBox3D>(cs)) { |
| 73 | return helper->box_get_handle_name(p_id); |
| 74 | } |
| 75 | |
| 76 | if (Object::cast_to<CSGCylinder3D>(cs)) { |
| 77 | return p_id == 0 ? "Radius" : "Height" ; |
| 78 | } |
| 79 | |
| 80 | if (Object::cast_to<CSGTorus3D>(cs)) { |
| 81 | return p_id == 0 ? "InnerRadius" : "OuterRadius" ; |
| 82 | } |
| 83 | |
| 84 | return "" ; |
| 85 | } |
| 86 | |
| 87 | Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { |
| 88 | CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); |
| 89 | |
| 90 | if (Object::cast_to<CSGSphere3D>(cs)) { |
| 91 | CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs); |
| 92 | return s->get_radius(); |
| 93 | } |
| 94 | |
| 95 | if (Object::cast_to<CSGBox3D>(cs)) { |
| 96 | CSGBox3D *s = Object::cast_to<CSGBox3D>(cs); |
| 97 | return s->get_size(); |
| 98 | } |
| 99 | |
| 100 | if (Object::cast_to<CSGCylinder3D>(cs)) { |
| 101 | CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs); |
| 102 | return p_id == 0 ? s->get_radius() : s->get_height(); |
| 103 | } |
| 104 | |
| 105 | if (Object::cast_to<CSGTorus3D>(cs)) { |
| 106 | CSGTorus3D *s = Object::cast_to<CSGTorus3D>(cs); |
| 107 | return p_id == 0 ? s->get_inner_radius() : s->get_outer_radius(); |
| 108 | } |
| 109 | |
| 110 | return Variant(); |
| 111 | } |
| 112 | |
| 113 | void CSGShape3DGizmoPlugin::begin_handle_action(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) { |
| 114 | helper->initialize_handle_action(get_handle_value(p_gizmo, p_id, p_secondary), p_gizmo->get_node_3d()->get_global_transform()); |
| 115 | } |
| 116 | |
| 117 | void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { |
| 118 | CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); |
| 119 | |
| 120 | Vector3 sg[2]; |
| 121 | helper->get_segment(p_camera, p_point, sg); |
| 122 | |
| 123 | if (Object::cast_to<CSGSphere3D>(cs)) { |
| 124 | CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs); |
| 125 | |
| 126 | Vector3 ra, rb; |
| 127 | Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb); |
| 128 | float d = ra.x; |
| 129 | if (Node3DEditor::get_singleton()->is_snap_enabled()) { |
| 130 | d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); |
| 131 | } |
| 132 | |
| 133 | if (d < 0.001) { |
| 134 | d = 0.001; |
| 135 | } |
| 136 | |
| 137 | s->set_radius(d); |
| 138 | } |
| 139 | |
| 140 | if (Object::cast_to<CSGBox3D>(cs)) { |
| 141 | CSGBox3D *s = Object::cast_to<CSGBox3D>(cs); |
| 142 | Vector3 size = s->get_size(); |
| 143 | Vector3 position; |
| 144 | helper->box_set_handle(sg, p_id, size, position); |
| 145 | s->set_size(size); |
| 146 | s->set_global_position(position); |
| 147 | } |
| 148 | |
| 149 | if (Object::cast_to<CSGCylinder3D>(cs)) { |
| 150 | CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs); |
| 151 | |
| 152 | Vector3 axis; |
| 153 | axis[p_id == 0 ? 0 : 1] = 1.0; |
| 154 | Vector3 ra, rb; |
| 155 | Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); |
| 156 | float d = axis.dot(ra); |
| 157 | if (Node3DEditor::get_singleton()->is_snap_enabled()) { |
| 158 | d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); |
| 159 | } |
| 160 | |
| 161 | if (d < 0.001) { |
| 162 | d = 0.001; |
| 163 | } |
| 164 | |
| 165 | if (p_id == 0) { |
| 166 | s->set_radius(d); |
| 167 | } else if (p_id == 1) { |
| 168 | s->set_height(d * 2.0); |
| 169 | } |
| 170 | } |
| 171 | |
| 172 | if (Object::cast_to<CSGTorus3D>(cs)) { |
| 173 | CSGTorus3D *s = Object::cast_to<CSGTorus3D>(cs); |
| 174 | |
| 175 | Vector3 axis; |
| 176 | axis[0] = 1.0; |
| 177 | Vector3 ra, rb; |
| 178 | Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb); |
| 179 | float d = axis.dot(ra); |
| 180 | if (Node3DEditor::get_singleton()->is_snap_enabled()) { |
| 181 | d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap()); |
| 182 | } |
| 183 | |
| 184 | if (d < 0.001) { |
| 185 | d = 0.001; |
| 186 | } |
| 187 | |
| 188 | if (p_id == 0) { |
| 189 | s->set_inner_radius(d); |
| 190 | } else if (p_id == 1) { |
| 191 | s->set_outer_radius(d); |
| 192 | } |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { |
| 197 | CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); |
| 198 | |
| 199 | if (Object::cast_to<CSGSphere3D>(cs)) { |
| 200 | CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs); |
| 201 | if (p_cancel) { |
| 202 | s->set_radius(p_restore); |
| 203 | return; |
| 204 | } |
| 205 | |
| 206 | EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); |
| 207 | ur->create_action(TTR("Change Sphere Shape Radius" )); |
| 208 | ur->add_do_method(s, "set_radius" , s->get_radius()); |
| 209 | ur->add_undo_method(s, "set_radius" , p_restore); |
| 210 | ur->commit_action(); |
| 211 | } |
| 212 | |
| 213 | if (Object::cast_to<CSGBox3D>(cs)) { |
| 214 | helper->box_commit_handle(TTR("Change Box Shape Size" ), p_cancel, cs); |
| 215 | } |
| 216 | |
| 217 | if (Object::cast_to<CSGCylinder3D>(cs)) { |
| 218 | CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs); |
| 219 | if (p_cancel) { |
| 220 | if (p_id == 0) { |
| 221 | s->set_radius(p_restore); |
| 222 | } else { |
| 223 | s->set_height(p_restore); |
| 224 | } |
| 225 | return; |
| 226 | } |
| 227 | |
| 228 | EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); |
| 229 | if (p_id == 0) { |
| 230 | ur->create_action(TTR("Change Cylinder Radius" )); |
| 231 | ur->add_do_method(s, "set_radius" , s->get_radius()); |
| 232 | ur->add_undo_method(s, "set_radius" , p_restore); |
| 233 | } else { |
| 234 | ur->create_action(TTR("Change Cylinder Height" )); |
| 235 | ur->add_do_method(s, "set_height" , s->get_height()); |
| 236 | ur->add_undo_method(s, "set_height" , p_restore); |
| 237 | } |
| 238 | |
| 239 | ur->commit_action(); |
| 240 | } |
| 241 | |
| 242 | if (Object::cast_to<CSGTorus3D>(cs)) { |
| 243 | CSGTorus3D *s = Object::cast_to<CSGTorus3D>(cs); |
| 244 | if (p_cancel) { |
| 245 | if (p_id == 0) { |
| 246 | s->set_inner_radius(p_restore); |
| 247 | } else { |
| 248 | s->set_outer_radius(p_restore); |
| 249 | } |
| 250 | return; |
| 251 | } |
| 252 | |
| 253 | EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); |
| 254 | if (p_id == 0) { |
| 255 | ur->create_action(TTR("Change Torus Inner Radius" )); |
| 256 | ur->add_do_method(s, "set_inner_radius" , s->get_inner_radius()); |
| 257 | ur->add_undo_method(s, "set_inner_radius" , p_restore); |
| 258 | } else { |
| 259 | ur->create_action(TTR("Change Torus Outer Radius" )); |
| 260 | ur->add_do_method(s, "set_outer_radius" , s->get_outer_radius()); |
| 261 | ur->add_undo_method(s, "set_outer_radius" , p_restore); |
| 262 | } |
| 263 | |
| 264 | ur->commit_action(); |
| 265 | } |
| 266 | } |
| 267 | |
| 268 | bool CSGShape3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { |
| 269 | return Object::cast_to<CSGSphere3D>(p_spatial) || Object::cast_to<CSGBox3D>(p_spatial) || Object::cast_to<CSGCylinder3D>(p_spatial) || Object::cast_to<CSGTorus3D>(p_spatial) || Object::cast_to<CSGMesh3D>(p_spatial) || Object::cast_to<CSGPolygon3D>(p_spatial); |
| 270 | } |
| 271 | |
| 272 | String CSGShape3DGizmoPlugin::get_gizmo_name() const { |
| 273 | return "CSGShape3D" ; |
| 274 | } |
| 275 | |
| 276 | int CSGShape3DGizmoPlugin::get_priority() const { |
| 277 | return -1; |
| 278 | } |
| 279 | |
| 280 | bool CSGShape3DGizmoPlugin::is_selectable_when_hidden() const { |
| 281 | return true; |
| 282 | } |
| 283 | |
| 284 | void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { |
| 285 | p_gizmo->clear(); |
| 286 | |
| 287 | CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); |
| 288 | |
| 289 | Vector<Vector3> faces = cs->get_brush_faces(); |
| 290 | |
| 291 | if (faces.size() == 0) { |
| 292 | return; |
| 293 | } |
| 294 | |
| 295 | Vector<Vector3> lines; |
| 296 | lines.resize(faces.size() * 2); |
| 297 | { |
| 298 | const Vector3 *r = faces.ptr(); |
| 299 | |
| 300 | for (int i = 0; i < lines.size(); i += 6) { |
| 301 | int f = i / 6; |
| 302 | for (int j = 0; j < 3; j++) { |
| 303 | int j_n = (j + 1) % 3; |
| 304 | lines.write[i + j * 2 + 0] = r[f * 3 + j]; |
| 305 | lines.write[i + j * 2 + 1] = r[f * 3 + j_n]; |
| 306 | } |
| 307 | } |
| 308 | } |
| 309 | |
| 310 | Ref<Material> material; |
| 311 | switch (cs->get_operation()) { |
| 312 | case CSGShape3D::OPERATION_UNION: |
| 313 | material = get_material("shape_union_material" , p_gizmo); |
| 314 | break; |
| 315 | case CSGShape3D::OPERATION_INTERSECTION: |
| 316 | material = get_material("shape_intersection_material" , p_gizmo); |
| 317 | break; |
| 318 | case CSGShape3D::OPERATION_SUBTRACTION: |
| 319 | material = get_material("shape_subtraction_material" , p_gizmo); |
| 320 | break; |
| 321 | } |
| 322 | |
| 323 | Ref<Material> handles_material = get_material("handles" ); |
| 324 | |
| 325 | p_gizmo->add_lines(lines, material); |
| 326 | p_gizmo->add_collision_segments(lines); |
| 327 | |
| 328 | if (cs->is_root_shape()) { |
| 329 | Array csg_meshes = cs->get_meshes(); |
| 330 | if (csg_meshes.size() == 2) { |
| 331 | Ref<Mesh> csg_mesh = csg_meshes[1]; |
| 332 | if (csg_mesh.is_valid()) { |
| 333 | p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh()); |
| 334 | } |
| 335 | } |
| 336 | } |
| 337 | |
| 338 | if (p_gizmo->is_selected()) { |
| 339 | // Draw a translucent representation of the CSG node |
| 340 | Ref<ArrayMesh> mesh = memnew(ArrayMesh); |
| 341 | Array array; |
| 342 | array.resize(Mesh::ARRAY_MAX); |
| 343 | array[Mesh::ARRAY_VERTEX] = faces; |
| 344 | mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, array); |
| 345 | |
| 346 | Ref<Material> solid_material; |
| 347 | switch (cs->get_operation()) { |
| 348 | case CSGShape3D::OPERATION_UNION: |
| 349 | solid_material = get_material("shape_union_solid_material" , p_gizmo); |
| 350 | break; |
| 351 | case CSGShape3D::OPERATION_INTERSECTION: |
| 352 | solid_material = get_material("shape_intersection_solid_material" , p_gizmo); |
| 353 | break; |
| 354 | case CSGShape3D::OPERATION_SUBTRACTION: |
| 355 | solid_material = get_material("shape_subtraction_solid_material" , p_gizmo); |
| 356 | break; |
| 357 | } |
| 358 | |
| 359 | p_gizmo->add_mesh(mesh, solid_material); |
| 360 | } |
| 361 | |
| 362 | if (Object::cast_to<CSGSphere3D>(cs)) { |
| 363 | CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs); |
| 364 | |
| 365 | float r = s->get_radius(); |
| 366 | Vector<Vector3> handles; |
| 367 | handles.push_back(Vector3(r, 0, 0)); |
| 368 | p_gizmo->add_handles(handles, handles_material); |
| 369 | } |
| 370 | |
| 371 | if (Object::cast_to<CSGBox3D>(cs)) { |
| 372 | CSGBox3D *s = Object::cast_to<CSGBox3D>(cs); |
| 373 | Vector<Vector3> handles = helper->box_get_handles(s->get_size()); |
| 374 | p_gizmo->add_handles(handles, handles_material); |
| 375 | } |
| 376 | |
| 377 | if (Object::cast_to<CSGCylinder3D>(cs)) { |
| 378 | CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs); |
| 379 | |
| 380 | Vector<Vector3> handles; |
| 381 | handles.push_back(Vector3(s->get_radius(), 0, 0)); |
| 382 | handles.push_back(Vector3(0, s->get_height() * 0.5, 0)); |
| 383 | p_gizmo->add_handles(handles, handles_material); |
| 384 | } |
| 385 | |
| 386 | if (Object::cast_to<CSGTorus3D>(cs)) { |
| 387 | CSGTorus3D *s = Object::cast_to<CSGTorus3D>(cs); |
| 388 | |
| 389 | Vector<Vector3> handles; |
| 390 | handles.push_back(Vector3(s->get_inner_radius(), 0, 0)); |
| 391 | handles.push_back(Vector3(s->get_outer_radius(), 0, 0)); |
| 392 | p_gizmo->add_handles(handles, handles_material); |
| 393 | } |
| 394 | } |
| 395 | |
| 396 | EditorPluginCSG::EditorPluginCSG() { |
| 397 | Ref<CSGShape3DGizmoPlugin> gizmo_plugin = Ref<CSGShape3DGizmoPlugin>(memnew(CSGShape3DGizmoPlugin)); |
| 398 | Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin); |
| 399 | } |
| 400 | |
| 401 | #endif // TOOLS_ENABLED |
| 402 | |