| 1 | /**************************************************************************/ |
| 2 | /* texture_region_editor_plugin.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef TEXTURE_REGION_EDITOR_PLUGIN_H |
| 32 | #define TEXTURE_REGION_EDITOR_PLUGIN_H |
| 33 | |
| 34 | #include "canvas_item_editor_plugin.h" |
| 35 | #include "editor/editor_inspector.h" |
| 36 | #include "editor/editor_plugin.h" |
| 37 | #include "scene/2d/sprite_2d.h" |
| 38 | #include "scene/3d/sprite_3d.h" |
| 39 | #include "scene/gui/dialogs.h" |
| 40 | #include "scene/gui/nine_patch_rect.h" |
| 41 | #include "scene/resources/style_box_texture.h" |
| 42 | |
| 43 | class AtlasTexture; |
| 44 | class OptionButton; |
| 45 | class PanelContainer; |
| 46 | class ViewPanner; |
| 47 | |
| 48 | class TextureRegionEditor : public AcceptDialog { |
| 49 | GDCLASS(TextureRegionEditor, AcceptDialog); |
| 50 | |
| 51 | enum SnapMode { |
| 52 | SNAP_NONE, |
| 53 | SNAP_PIXEL, |
| 54 | SNAP_GRID, |
| 55 | SNAP_AUTOSLICE |
| 56 | }; |
| 57 | |
| 58 | friend class TextureRegionEditorPlugin; |
| 59 | OptionButton *snap_mode_button = nullptr; |
| 60 | Button *zoom_in = nullptr; |
| 61 | Button *zoom_reset = nullptr; |
| 62 | Button *zoom_out = nullptr; |
| 63 | HBoxContainer *hb_grid = nullptr; //For showing/hiding the grid controls when changing the SnapMode |
| 64 | SpinBox *sb_step_y = nullptr; |
| 65 | SpinBox *sb_step_x = nullptr; |
| 66 | SpinBox *sb_off_y = nullptr; |
| 67 | SpinBox *sb_off_x = nullptr; |
| 68 | SpinBox *sb_sep_y = nullptr; |
| 69 | SpinBox *sb_sep_x = nullptr; |
| 70 | |
| 71 | PanelContainer *texture_preview = nullptr; |
| 72 | Panel *texture_overlay = nullptr; |
| 73 | |
| 74 | VScrollBar *vscroll = nullptr; |
| 75 | HScrollBar *hscroll = nullptr; |
| 76 | |
| 77 | Vector2 draw_ofs; |
| 78 | float draw_zoom = 1.0; |
| 79 | bool updating_scroll = false; |
| 80 | |
| 81 | SnapMode snap_mode = SNAP_NONE; |
| 82 | Vector2 snap_offset; |
| 83 | Vector2 snap_step; |
| 84 | Vector2 snap_separation; |
| 85 | |
| 86 | Sprite2D *node_sprite_2d = nullptr; |
| 87 | Sprite3D *node_sprite_3d = nullptr; |
| 88 | NinePatchRect *node_ninepatch = nullptr; |
| 89 | Ref<StyleBoxTexture> res_stylebox; |
| 90 | Ref<AtlasTexture> res_atlas_texture; |
| 91 | |
| 92 | Rect2 rect; |
| 93 | Rect2 rect_prev; |
| 94 | float prev_margin = 0.0f; |
| 95 | int edited_margin = -1; |
| 96 | HashMap<RID, List<Rect2>> cache_map; |
| 97 | List<Rect2> autoslice_cache; |
| 98 | bool autoslice_is_dirty = true; |
| 99 | |
| 100 | bool drag = false; |
| 101 | bool creating = false; |
| 102 | Vector2 drag_from; |
| 103 | int drag_index = -1; |
| 104 | bool request_center = false; |
| 105 | |
| 106 | Ref<ViewPanner> panner; |
| 107 | void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event); |
| 108 | void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event); |
| 109 | void _scroll_changed(float); |
| 110 | Transform2D _get_offset_transform() const; |
| 111 | |
| 112 | void _set_snap_mode(int p_mode); |
| 113 | void _set_snap_off_x(float p_val); |
| 114 | void _set_snap_off_y(float p_val); |
| 115 | void _set_snap_step_x(float p_val); |
| 116 | void _set_snap_step_y(float p_val); |
| 117 | void _set_snap_sep_x(float p_val); |
| 118 | void _set_snap_sep_y(float p_val); |
| 119 | |
| 120 | void _zoom_on_position(float p_zoom, Point2 p_position = Point2()); |
| 121 | void _zoom_in(); |
| 122 | void _zoom_reset(); |
| 123 | void _zoom_out(); |
| 124 | |
| 125 | void _apply_rect(const Rect2 &p_rect); |
| 126 | void _update_rect(); |
| 127 | void _update_autoslice(); |
| 128 | |
| 129 | Ref<Texture2D> _get_edited_object_texture() const; |
| 130 | Rect2 _get_edited_object_region() const; |
| 131 | void _texture_changed(); |
| 132 | void _node_removed(Node *p_node); |
| 133 | |
| 134 | void _edit_region(); |
| 135 | void _clear_edited_object(); |
| 136 | |
| 137 | void _draw_margin_line(Vector2 p_from, Vector2 p_to); |
| 138 | |
| 139 | protected: |
| 140 | void _notification(int p_what); |
| 141 | static void _bind_methods(); |
| 142 | |
| 143 | void _texture_preview_draw(); |
| 144 | void _texture_overlay_draw(); |
| 145 | void _texture_overlay_input(const Ref<InputEvent> &p_input); |
| 146 | |
| 147 | Vector2 snap_point(Vector2 p_target) const; |
| 148 | |
| 149 | public: |
| 150 | void edit(Object *p_obj); |
| 151 | |
| 152 | TextureRegionEditor(); |
| 153 | }; |
| 154 | |
| 155 | // |
| 156 | |
| 157 | class EditorInspectorPluginTextureRegion : public EditorInspectorPlugin { |
| 158 | GDCLASS(EditorInspectorPluginTextureRegion, EditorInspectorPlugin); |
| 159 | |
| 160 | TextureRegionEditor *texture_region_editor = nullptr; |
| 161 | |
| 162 | void _region_edit(Object *p_object); |
| 163 | |
| 164 | public: |
| 165 | virtual bool can_handle(Object *p_object) override; |
| 166 | virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) override; |
| 167 | |
| 168 | EditorInspectorPluginTextureRegion(); |
| 169 | }; |
| 170 | |
| 171 | class TextureRegionEditorPlugin : public EditorPlugin { |
| 172 | GDCLASS(TextureRegionEditorPlugin, EditorPlugin); |
| 173 | |
| 174 | public: |
| 175 | virtual String get_name() const override { return "TextureRegion" ; } |
| 176 | |
| 177 | TextureRegionEditorPlugin(); |
| 178 | }; |
| 179 | |
| 180 | #endif // TEXTURE_REGION_EDITOR_PLUGIN_H |
| 181 | |