| 1 | /* |
|---|---|
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/GrPipeline.h" |
| 9 | #include "src/gpu/GrProcessor.h" |
| 10 | #include "src/gpu/GrShaderCaps.h" |
| 11 | #include "src/gpu/effects/GrDisableColorXP.h" |
| 12 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 13 | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" |
| 14 | #include "src/gpu/glsl/GrGLSLXferProcessor.h" |
| 15 | |
| 16 | /** |
| 17 | * This xfer processor disables color writing. Thus color and coverage and ignored and no blending |
| 18 | * occurs. This XP is usful for things like stenciling. |
| 19 | */ |
| 20 | class DisableColorXP : public GrXferProcessor { |
| 21 | public: |
| 22 | DisableColorXP() : INHERITED(kDisableColorXP_ClassID) {} |
| 23 | |
| 24 | private: |
| 25 | const char* name() const override { return "Disable Color"; } |
| 26 | bool onIsEqual(const GrXferProcessor& xpBase) const override { return true; } |
| 27 | void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { |
| 28 | return; // No key. |
| 29 | } |
| 30 | void onGetBlendInfo(GrXferProcessor::BlendInfo* blendInfo) const override { |
| 31 | blendInfo->fWriteColor = false; |
| 32 | } |
| 33 | GrGLSLXferProcessor* createGLSLInstance() const override; |
| 34 | |
| 35 | typedef GrXferProcessor INHERITED; |
| 36 | }; |
| 37 | |
| 38 | class GLDisableColorXP : public GrGLSLXferProcessor { |
| 39 | private: |
| 40 | void emitOutputsForBlendState(const EmitArgs& args) override { |
| 41 | if (args.fShaderCaps->mustWriteToFragColor()) { |
| 42 | // This emit code should be empty. However, on the nexus 6 there is a driver bug where |
| 43 | // if you do not give gl_FragColor a value, the gl context is lost and we end up drawing |
| 44 | // nothing. So this fix just sets the gl_FragColor arbitrarily to 0. |
| 45 | // https://bugs.chromium.org/p/chromium/issues/detail?id=445377 |
| 46 | GrGLSLXPFragmentBuilder* fragBuilder = args.fXPFragBuilder; |
| 47 | fragBuilder->codeAppendf("%s = half4(0);", args.fOutputPrimary); |
| 48 | } |
| 49 | } |
| 50 | |
| 51 | void emitWriteSwizzle(GrGLSLXPFragmentBuilder*, |
| 52 | const GrSwizzle&, |
| 53 | const char*, |
| 54 | const char*) const override { |
| 55 | // Don't write any swizzling. This makes sure the final shader does not output a color. |
| 56 | return; |
| 57 | } |
| 58 | |
| 59 | void onSetData(const GrGLSLProgramDataManager&, const GrXferProcessor&) override {} |
| 60 | |
| 61 | typedef GrGLSLXferProcessor INHERITED; |
| 62 | }; |
| 63 | |
| 64 | GrGLSLXferProcessor* DisableColorXP::createGLSLInstance() const { |
| 65 | return new GLDisableColorXP(); |
| 66 | } |
| 67 | |
| 68 | sk_sp<const GrXferProcessor> GrDisableColorXPFactory::MakeXferProcessor() { |
| 69 | return sk_make_sp<DisableColorXP>(); |
| 70 | } |
| 71 | |
| 72 | GR_DEFINE_XP_FACTORY_TEST(GrDisableColorXPFactory); |
| 73 | |
| 74 | #if GR_TEST_UTILS |
| 75 | const GrXPFactory* GrDisableColorXPFactory::TestGet(GrProcessorTestData*) { |
| 76 | return GrDisableColorXPFactory::Get(); |
| 77 | } |
| 78 | #endif |
| 79 |