| 1 | // Copyright (c) Microsoft Corporation. All rights reserved. |
| 2 | // Licensed under the MIT license. |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include <atomic> |
| 7 | #include <cassert> |
| 8 | #ifdef _DEBUG |
| 9 | #include <cstring> |
| 10 | #endif |
| 11 | |
| 12 | #include "status.h" |
| 13 | #include "thread.h" |
| 14 | |
| 15 | /// A fast allocator intended for mostly-FIFO workloads (e.g., allocating contexts for file-I/O |
| 16 | /// callbacks). Each thread allocates by bumping the tail of its current segment; when it fills a |
| 17 | /// segment, it malloc()s a new one. Any thread frees by decrementing the allocation's segment's |
| 18 | /// ref count; when a (filled) segment's ref count reaches 0, we free() it. So long as the workload |
| 19 | /// is mostly FIFO, we don't leak memory. |
| 20 | |
| 21 | namespace FASTER { |
| 22 | namespace core { |
| 23 | |
| 24 | /// Internal classes and structures. |
| 25 | namespace lss_memory { |
| 26 | |
| 27 | /// Size of each segment (in bytes). (In experiments, a segment size of 16,000 worked well for |
| 28 | /// on Windows, while 8,000 worked well on Linux.) |
| 29 | #ifdef _WIN32 |
| 30 | static constexpr uint32_t kSegmentSize = 16000; |
| 31 | #else |
| 32 | static constexpr uint32_t kSegmentSize = 8000; |
| 33 | #endif |
| 34 | |
| 35 | /// Preserving Windows malloc() behavior, all LSS allocations are aligned to 16 bytes. |
| 36 | static constexpr uint32_t kBaseAlignment = 16; |
| 37 | |
| 38 | /// Header, prepended to all allocated blocks; used to find the ref count variable, to decrement it |
| 39 | /// when the block is freed. (The allocation size isn't needed, since LSS allocations are |
| 40 | /// essentially stack allocations; but _DEBUG mode includes it for the benefit of the caller.) |
| 41 | #ifdef _DEBUG |
| 42 | struct alignas(8) Header { |
| 43 | Header(uint32_t size_, uint32_t offset_) |
| 44 | : offset{ offset_ } |
| 45 | , size{ size_ } { |
| 46 | } |
| 47 | |
| 48 | /// Offset from the head of the segment allocator's buffer to the memory block. |
| 49 | uint32_t offset; |
| 50 | |
| 51 | /// Size of the memory block. |
| 52 | uint32_t size; |
| 53 | }; |
| 54 | static_assert(sizeof(Header) == 8, "Header is not 8 bytes!" ); |
| 55 | #else |
| 56 | struct { |
| 57 | (uint16_t offset_) |
| 58 | : offset{ offset_ } { |
| 59 | } |
| 60 | |
| 61 | /// Offset from the head of the segment allocator's buffer to the memory block. |
| 62 | uint16_t ; |
| 63 | }; |
| 64 | static_assert(sizeof(Header) == 2, "Header is not 2 bytes!" ); |
| 65 | #endif |
| 66 | |
| 67 | class ThreadAllocator; |
| 68 | |
| 69 | class SegmentState { |
| 70 | public: |
| 71 | SegmentState() |
| 72 | : control{ 0 } { |
| 73 | } |
| 74 | |
| 75 | SegmentState(uint64_t control_) |
| 76 | : control{ control_ } { |
| 77 | } |
| 78 | |
| 79 | SegmentState(uint32_t allocations_, uint32_t frees_) |
| 80 | : frees{ frees_ } |
| 81 | , allocations{ allocations_ } { |
| 82 | } |
| 83 | |
| 84 | union { |
| 85 | struct { |
| 86 | /// Count of memory blocks freed inside this segment. Incremented on each free. Frees can |
| 87 | /// take place on any thread. |
| 88 | uint32_t frees; |
| 89 | /// If this segment is sealed, then the count of memory blocks allocated inside this |
| 90 | /// segment. Otherwise, zero. |
| 91 | uint32_t allocations; |
| 92 | }; |
| 93 | /// 64-bit control field, used so that threads can read the allocation count atomically at |
| 94 | /// the same time they increment the free count atomically. |
| 95 | std::atomic<uint64_t> control; |
| 96 | }; |
| 97 | }; |
| 98 | static_assert(sizeof(SegmentState) == 8, "sizeof(SegmentState) != 8" ); |
| 99 | static_assert(kSegmentSize < UINT16_MAX / 2, "kSegmentSize too large for offset size!" ); |
| 100 | |
| 101 | /// Allocation takes place inside segments. When a segment is no longer needed, we add it to the |
| 102 | /// garbage list. |
| 103 | class SegmentAllocator { |
| 104 | public: |
| 105 | /// Offset from the head of the class to the head of its buffer_ field. |
| 106 | #ifdef _DEBUG |
| 107 | static constexpr uint32_t kBufferOffset = 8; |
| 108 | #else |
| 109 | static constexpr uint32_t kBufferOffset = 14; |
| 110 | #endif |
| 111 | |
| 112 | /// Initialize the segment allocator and allocate the segment. |
| 113 | SegmentAllocator() |
| 114 | : state{} { |
| 115 | #ifdef _DEBUG |
| 116 | // Debug LSS memory codes: |
| 117 | // - 0xBA - initialized, not allocated. |
| 118 | std::memset(buffer, 0xBA, kSegmentSize); |
| 119 | #endif |
| 120 | } |
| 121 | |
| 122 | /// Free the specified memory block. The block must be inside this segment! Returns true if the |
| 123 | /// segment was freed; otherwise, returns false. |
| 124 | void Free(void* bytes); |
| 125 | |
| 126 | /// Seal the segment--no more blocks will be allocated inside this segment. Returns true if the |
| 127 | /// segment was freed; otherwise, returns false. |
| 128 | void Seal(uint32_t blocks_allocated); |
| 129 | |
| 130 | private: |
| 131 | /// Decrement the active references count, effectively freeing one allocation. Also frees the |
| 132 | /// segment if (1) it is sealed and (2) its active references count is now zero. Returns true if |
| 133 | /// the segment was freed; otherwise, returns false. |
| 134 | void Free(); |
| 135 | |
| 136 | public: |
| 137 | /// Segment allocator state (8 bytes). |
| 138 | SegmentState state; |
| 139 | |
| 140 | /// Padding, as needed, so that the first user allocation, at buffer_[sizeof(Header)] is 16-byte |
| 141 | /// aligned. |
| 142 | /// (In _DEBUG builds, sizeof(Header) == 8, so we require 0 bytes padding; in release builds, |
| 143 | /// sizeof(Header) == 2, so we require 6 bytes padding.) |
| 144 | private: |
| 145 | #ifdef _DEBUG |
| 146 | #else |
| 147 | uint8_t padding_[6]; |
| 148 | #endif |
| 149 | |
| 150 | public: |
| 151 | /// This segment's memory. (First allocation's 8-byte Header starts at 8 (mod 16), so the |
| 152 | /// allocation's contents will start at 0 (mod 16), as desired.) |
| 153 | uint8_t buffer[kSegmentSize]; |
| 154 | }; |
| 155 | |
| 156 | /// Allocator for a single thread. Allocates only; frees are directed by the global allocator |
| 157 | /// object directly to the relevant segment allocator. |
| 158 | class alignas(64) ThreadAllocator { |
| 159 | public: |
| 160 | static constexpr uint32_t kCacheLineSize = 64; |
| 161 | |
| 162 | /// Initialize the thread allocator. The real work happens lazily, when Allocate() is called for |
| 163 | /// the first time. |
| 164 | ThreadAllocator() |
| 165 | : segment_allocator_{ nullptr } |
| 166 | , segment_offset_{ 0 } |
| 167 | , allocations_{ 0 } { |
| 168 | } |
| 169 | |
| 170 | /// Allocate a memory block of the specified size < kSegmentSize. If allocation fails, returns |
| 171 | /// nullptr. |
| 172 | void* Allocate(uint32_t size); |
| 173 | void* AllocateAligned(uint32_t size, uint32_t offset); |
| 174 | |
| 175 | private: |
| 176 | inline uint32_t Reserve(uint32_t block_size) { |
| 177 | assert(block_size <= kSegmentSize); |
| 178 | ++allocations_; |
| 179 | uint32_t result = segment_offset_; |
| 180 | assert(result <= kSegmentSize); |
| 181 | segment_offset_ += block_size; |
| 182 | return result; |
| 183 | } |
| 184 | |
| 185 | /// Segment inside which each thread's new allocations occur (pointer, 8 bytes). |
| 186 | SegmentAllocator* segment_allocator_; |
| 187 | |
| 188 | /// Offset, into the active segment, of the next allocation. |
| 189 | uint32_t segment_offset_; |
| 190 | |
| 191 | /// Number of blocks allocated inside the active segment. |
| 192 | uint32_t allocations_; |
| 193 | }; |
| 194 | static_assert(sizeof(ThreadAllocator) == 64, "sizeof(ThreadAllocator) != 64." ); |
| 195 | |
| 196 | } // namespace lss_memory |
| 197 | |
| 198 | /// The LSS allocator allocates memory from a log-structured store, but does not perform garbage |
| 199 | /// collection. Memory is allocated from segments; each segment is freed only after all of its |
| 200 | /// allocations have been freed. This means that if a single allocation inside a segment is still |
| 201 | /// alive, the entire segment is still alive. |
| 202 | /// The LSS allocator works well in the case where memory usage is almost FIFO. In that case, all |
| 203 | /// of the segment's allocations will eventually be freed, so the segment will be freed. The LSS |
| 204 | /// allocator is intended to replace the (synchronous) function call stack, for asynchronous |
| 205 | /// continuations. |
| 206 | class LssAllocator { |
| 207 | public: |
| 208 | /// Maximum number of threads supported. For each possible thread, we reserve an 8-byte |
| 209 | /// ThreadAllocator; so the memory required is 8 * (kMaxThreadCount) bytes. For each actual |
| 210 | /// thread, we reserve a full SegmentAllocator, of size approximately kSegmentSize. |
| 211 | static constexpr size_t kMaxThreadCount = Thread::kMaxNumThreads; |
| 212 | |
| 213 | /// Size of each segment (in bytes). |
| 214 | static constexpr uint32_t kSegmentSize = lss_memory::kSegmentSize; |
| 215 | |
| 216 | /// Preserving Windows malloc() behavior, all LSS allocations are aligned to 16 bytes. |
| 217 | static constexpr uint32_t kBaseAlignment = lss_memory::kBaseAlignment; |
| 218 | |
| 219 | /// Initialize the LSS allocator. The real work happens lazily, when a thread calls Allocate() |
| 220 | /// for the first time. |
| 221 | LssAllocator() { |
| 222 | for(size_t idx = 0; idx < kMaxThreadCount; ++idx) { |
| 223 | thread_allocators_[idx] = lss_memory::ThreadAllocator{}; |
| 224 | } |
| 225 | } |
| 226 | |
| 227 | /// Allocate a memory block of the specified size. Note that size must be < kSegmentSize, since |
| 228 | /// the allocation will take place inside a segment. The Allocate() code is ultimately single- |
| 229 | /// threaded, since we maintain a separate ThreadAllocator per thread, each with its own |
| 230 | /// SegmentAllocator. If allocation fails, returns nullptr. |
| 231 | void* Allocate(uint32_t size); |
| 232 | void* AllocateAligned(uint32_t size, uint32_t alignment); |
| 233 | |
| 234 | /// Free the specified memory block. The Free() code is thread-safe, since the Free() request is |
| 235 | /// always directed to the SegmentAllocator() that originally allocated the code--regardless of |
| 236 | /// what thread it is issued from. |
| 237 | void Free(void* bytes); |
| 238 | |
| 239 | private: |
| 240 | /// To reduce contention (and avoid needing atomic primitives in the allocation path), we |
| 241 | /// maintain a unique allocator per thread. |
| 242 | lss_memory::ThreadAllocator thread_allocators_[kMaxThreadCount]; |
| 243 | }; |
| 244 | |
| 245 | /// The global LSS allocator instance. |
| 246 | extern LssAllocator lss_allocator; |
| 247 | |
| 248 | } |
| 249 | } // namespace FASTER::core |
| 250 | |