| 1 | // Licensed to the .NET Foundation under one or more agreements. |
| 2 | // The .NET Foundation licenses this file to you under the MIT license. |
| 3 | // See the LICENSE file in the project root for more information. |
| 4 | |
| 5 | #include "common.h" |
| 6 | #include "eventpipe.h" |
| 7 | #include "eventpipeconfiguration.h" |
| 8 | #include "eventpipebuffer.h" |
| 9 | #include "eventpipebuffermanager.h" |
| 10 | |
| 11 | #ifdef FEATURE_PERFTRACING |
| 12 | |
| 13 | EventPipeBufferManager::EventPipeBufferManager() |
| 14 | { |
| 15 | CONTRACTL |
| 16 | { |
| 17 | THROWS; |
| 18 | GC_NOTRIGGER; |
| 19 | MODE_ANY; |
| 20 | } |
| 21 | CONTRACTL_END; |
| 22 | |
| 23 | m_pPerThreadBufferList = new SList<SListElem<EventPipeBufferList*>>(); |
| 24 | m_sizeOfAllBuffers = 0; |
| 25 | m_lock.Init(LOCK_TYPE_DEFAULT); |
| 26 | |
| 27 | #ifdef _DEBUG |
| 28 | m_numBuffersAllocated = 0; |
| 29 | m_numBuffersStolen = 0; |
| 30 | m_numBuffersLeaked = 0; |
| 31 | m_numEventsStored = 0; |
| 32 | m_numEventsDropped = 0; |
| 33 | m_numEventsWritten = 0; |
| 34 | #endif // _DEBUG |
| 35 | } |
| 36 | |
| 37 | EventPipeBufferManager::~EventPipeBufferManager() |
| 38 | { |
| 39 | CONTRACTL |
| 40 | { |
| 41 | NOTHROW; |
| 42 | GC_TRIGGERS; |
| 43 | MODE_ANY; |
| 44 | } |
| 45 | CONTRACTL_END; |
| 46 | |
| 47 | if(m_pPerThreadBufferList != NULL) |
| 48 | { |
| 49 | SListElem<EventPipeBufferList*> *pElem = m_pPerThreadBufferList->GetHead(); |
| 50 | while(pElem != NULL) |
| 51 | { |
| 52 | SListElem<EventPipeBufferList*> *pCurElem = pElem; |
| 53 | |
| 54 | EventPipeBufferList *pThreadBufferList = pCurElem->GetValue(); |
| 55 | if (!pThreadBufferList->OwnedByThread()) |
| 56 | { |
| 57 | Thread *pThread = NULL; |
| 58 | while ((pThread = ThreadStore::GetThreadList(pThread)) != NULL) |
| 59 | { |
| 60 | if (pThread->GetEventPipeBufferList() == pThreadBufferList) |
| 61 | { |
| 62 | pThread->SetEventPipeBufferList(NULL); |
| 63 | break; |
| 64 | } |
| 65 | } |
| 66 | |
| 67 | // We don't delete buffers themself because they can be in-use |
| 68 | delete(pThreadBufferList); |
| 69 | } |
| 70 | |
| 71 | pElem = m_pPerThreadBufferList->GetNext(pElem); |
| 72 | delete(pCurElem); |
| 73 | } |
| 74 | |
| 75 | delete(m_pPerThreadBufferList); |
| 76 | m_pPerThreadBufferList = NULL; |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | EventPipeBuffer* EventPipeBufferManager::AllocateBufferForThread(EventPipeSession &session, Thread *pThread, unsigned int requestSize) |
| 81 | { |
| 82 | CONTRACTL |
| 83 | { |
| 84 | NOTHROW; |
| 85 | GC_NOTRIGGER; |
| 86 | MODE_ANY; |
| 87 | PRECONDITION(pThread != NULL); |
| 88 | PRECONDITION(requestSize > 0); |
| 89 | } |
| 90 | CONTRACTL_END; |
| 91 | |
| 92 | // Allocating a buffer requires us to take the lock. |
| 93 | SpinLockHolder _slh(&m_lock); |
| 94 | |
| 95 | // Determine if the requesting thread has at least one buffer. |
| 96 | // If not, we guarantee that each thread gets at least one (to prevent thrashing when the circular buffer size is too small). |
| 97 | bool allocateNewBuffer = false; |
| 98 | EventPipeBufferList *pThreadBufferList = pThread->GetEventPipeBufferList(); |
| 99 | if(pThreadBufferList == NULL) |
| 100 | { |
| 101 | pThreadBufferList = new (nothrow) EventPipeBufferList(this); |
| 102 | if (pThreadBufferList == NULL) |
| 103 | { |
| 104 | return NULL; |
| 105 | } |
| 106 | |
| 107 | SListElem<EventPipeBufferList*> *pElem = new (nothrow) SListElem<EventPipeBufferList*>(pThreadBufferList); |
| 108 | if (pElem == NULL) |
| 109 | { |
| 110 | return NULL; |
| 111 | } |
| 112 | |
| 113 | m_pPerThreadBufferList->InsertTail(pElem); |
| 114 | pThread->SetEventPipeBufferList(pThreadBufferList); |
| 115 | allocateNewBuffer = true; |
| 116 | } |
| 117 | |
| 118 | // Determine if policy allows us to allocate another buffer, or if we need to steal one |
| 119 | // from another thread. |
| 120 | if(!allocateNewBuffer) |
| 121 | { |
| 122 | EventPipeConfiguration *pConfig = EventPipe::GetConfiguration(); |
| 123 | if(pConfig == NULL) |
| 124 | { |
| 125 | return NULL; |
| 126 | } |
| 127 | |
| 128 | size_t circularBufferSizeInBytes = pConfig->GetCircularBufferSize(); |
| 129 | if(m_sizeOfAllBuffers < circularBufferSizeInBytes) |
| 130 | { |
| 131 | // We don't worry about the fact that a new buffer could put us over the circular buffer size. |
| 132 | // This is OK, and we won't do it again if we actually go over. |
| 133 | allocateNewBuffer = true; |
| 134 | } |
| 135 | } |
| 136 | |
| 137 | // Only steal buffers from other threads if the session being written to is a |
| 138 | // file-based session. Streaming sessions will simply drop events. |
| 139 | // TODO: Add dropped events telemetry here. |
| 140 | EventPipeBuffer *pNewBuffer = NULL; |
| 141 | if(!allocateNewBuffer && (session.GetSessionType() == EventPipeSessionType::File)) |
| 142 | { |
| 143 | // We can't allocate a new buffer. |
| 144 | // Find the oldest buffer, de-allocate it, and re-purpose it for this thread. |
| 145 | |
| 146 | // Find the thread that contains the oldest stealable buffer, and get its list of buffers. |
| 147 | EventPipeBufferList *pListToStealFrom = FindThreadToStealFrom(); |
| 148 | if(pListToStealFrom != NULL) |
| 149 | { |
| 150 | // Assert that the buffer we're stealing is not the only buffer in the list. |
| 151 | // This invariant is enforced by FindThreadToStealFrom. |
| 152 | _ASSERTE((pListToStealFrom->GetHead() != NULL) && (pListToStealFrom->GetHead()->GetNext() != NULL)); |
| 153 | |
| 154 | // Remove the oldest buffer from the list. |
| 155 | pNewBuffer = pListToStealFrom->GetAndRemoveHead(); |
| 156 | |
| 157 | // De-allocate the buffer. We do this because buffers are variable sized |
| 158 | // based on how much volume is coming from the thread. |
| 159 | DeAllocateBuffer(pNewBuffer); |
| 160 | pNewBuffer = NULL; |
| 161 | |
| 162 | // Set that we want to allocate a new buffer. |
| 163 | allocateNewBuffer = true; |
| 164 | |
| 165 | #ifdef _DEBUG |
| 166 | m_numBuffersStolen++; |
| 167 | #endif // _DEBUG |
| 168 | |
| 169 | } |
| 170 | else |
| 171 | { |
| 172 | // This only happens when # of threads == # of buffers. |
| 173 | // We'll allocate one more buffer, and then this won't happen again. |
| 174 | allocateNewBuffer = true; |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | if(allocateNewBuffer) |
| 179 | { |
| 180 | // Pick a buffer size by multiplying the base buffer size by the number of buffers already allocated for this thread. |
| 181 | unsigned int sizeMultiplier = pThreadBufferList->GetCount() + 1; |
| 182 | |
| 183 | // Pick the base buffer size based. Debug builds have a smaller size to stress the allocate/steal path more. |
| 184 | unsigned int baseBufferSize = |
| 185 | #ifdef _DEBUG |
| 186 | 30 * 1024; // 30K |
| 187 | #else |
| 188 | 100 * 1024; // 100K |
| 189 | #endif |
| 190 | unsigned int bufferSize = baseBufferSize * sizeMultiplier; |
| 191 | |
| 192 | // Make sure that buffer size >= request size so that the buffer size does not |
| 193 | // determine the max event size. |
| 194 | if(bufferSize < requestSize) |
| 195 | { |
| 196 | bufferSize = requestSize; |
| 197 | } |
| 198 | |
| 199 | // Don't allow the buffer size to exceed 1MB. |
| 200 | const unsigned int maxBufferSize = 1024 * 1024; |
| 201 | if(bufferSize > maxBufferSize) |
| 202 | { |
| 203 | bufferSize = maxBufferSize; |
| 204 | } |
| 205 | |
| 206 | // EX_TRY is used here as opposed to new (nothrow) because |
| 207 | // the constructor also allocates a private buffer, which |
| 208 | // could throw, and cannot be easily checked |
| 209 | EX_TRY |
| 210 | { |
| 211 | pNewBuffer = new EventPipeBuffer(bufferSize); |
| 212 | } |
| 213 | EX_CATCH |
| 214 | { |
| 215 | pNewBuffer = NULL; |
| 216 | } |
| 217 | EX_END_CATCH(SwallowAllExceptions); |
| 218 | |
| 219 | if (pNewBuffer == NULL) |
| 220 | { |
| 221 | return NULL; |
| 222 | } |
| 223 | |
| 224 | m_sizeOfAllBuffers += bufferSize; |
| 225 | #ifdef _DEBUG |
| 226 | m_numBuffersAllocated++; |
| 227 | #endif // _DEBUG |
| 228 | } |
| 229 | |
| 230 | // Set the buffer on the thread. |
| 231 | if(pNewBuffer != NULL) |
| 232 | { |
| 233 | pThreadBufferList->InsertTail(pNewBuffer); |
| 234 | return pNewBuffer; |
| 235 | } |
| 236 | |
| 237 | return NULL; |
| 238 | } |
| 239 | |
| 240 | EventPipeBufferList* EventPipeBufferManager::FindThreadToStealFrom() |
| 241 | { |
| 242 | CONTRACTL |
| 243 | { |
| 244 | NOTHROW; |
| 245 | GC_NOTRIGGER; |
| 246 | MODE_ANY; |
| 247 | PRECONDITION(m_lock.OwnedByCurrentThread()); |
| 248 | } |
| 249 | CONTRACTL_END; |
| 250 | |
| 251 | // Find the thread buffer list containing the buffer whose most recent event is the oldest as long as the buffer is not |
| 252 | // the current buffer for the thread (e.g. it's next pointer is non-NULL). |
| 253 | // This means that the thread must also have multiple buffers, so that we don't steal its only buffer. |
| 254 | EventPipeBufferList *pOldestContainingList = NULL; |
| 255 | |
| 256 | SListElem<EventPipeBufferList*> *pElem = m_pPerThreadBufferList->GetHead(); |
| 257 | while(pElem != NULL) |
| 258 | { |
| 259 | EventPipeBufferList *pCandidate = pElem->GetValue(); |
| 260 | |
| 261 | // The current candidate has more than one buffer (otherwise it is disqualified). |
| 262 | if(pCandidate->GetHead()->GetNext() != NULL) |
| 263 | { |
| 264 | // If we haven't seen any candidates, this one automatically becomes the oldest candidate. |
| 265 | if(pOldestContainingList == NULL) |
| 266 | { |
| 267 | pOldestContainingList = pCandidate; |
| 268 | } |
| 269 | // Otherwise, to replace the existing candidate, this candidate must have an older timestamp in its oldest buffer. |
| 270 | else if((pOldestContainingList->GetHead()->GetMostRecentTimeStamp().QuadPart) > |
| 271 | (pCandidate->GetHead()->GetMostRecentTimeStamp().QuadPart)) |
| 272 | { |
| 273 | pOldestContainingList = pCandidate; |
| 274 | } |
| 275 | } |
| 276 | |
| 277 | pElem = m_pPerThreadBufferList->GetNext(pElem); |
| 278 | } |
| 279 | |
| 280 | return pOldestContainingList; |
| 281 | } |
| 282 | |
| 283 | void EventPipeBufferManager::DeAllocateBuffer(EventPipeBuffer *pBuffer) |
| 284 | { |
| 285 | CONTRACTL |
| 286 | { |
| 287 | NOTHROW; |
| 288 | GC_NOTRIGGER; |
| 289 | MODE_ANY; |
| 290 | } |
| 291 | CONTRACTL_END; |
| 292 | |
| 293 | if(pBuffer != NULL) |
| 294 | { |
| 295 | m_sizeOfAllBuffers -= pBuffer->GetSize(); |
| 296 | delete(pBuffer); |
| 297 | #ifdef _DEBUG |
| 298 | m_numBuffersAllocated--; |
| 299 | #endif // _DEBUG |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | bool EventPipeBufferManager::WriteEvent(Thread *pThread, EventPipeSession &session, EventPipeEvent &event, EventPipeEventPayload &payload, LPCGUID pActivityId, LPCGUID pRelatedActivityId, Thread *pEventThread, StackContents *pStack) |
| 304 | { |
| 305 | CONTRACTL |
| 306 | { |
| 307 | NOTHROW; |
| 308 | GC_NOTRIGGER; |
| 309 | MODE_ANY; |
| 310 | // The input thread must match the current thread because no lock is taken on the buffer. |
| 311 | PRECONDITION(pThread == GetThread()); |
| 312 | } |
| 313 | CONTRACTL_END; |
| 314 | |
| 315 | _ASSERTE(pThread == GetThread()); |
| 316 | |
| 317 | // Check to see an event thread was specified. If not, then use the current thread. |
| 318 | if(pEventThread == NULL) |
| 319 | { |
| 320 | pEventThread = pThread; |
| 321 | } |
| 322 | |
| 323 | // Before we pick a buffer, make sure the event is enabled. |
| 324 | if(!event.IsEnabled()) |
| 325 | { |
| 326 | return false; |
| 327 | } |
| 328 | |
| 329 | // The event is still enabled. Mark that the thread is now writing an event. |
| 330 | pThread->SetEventWriteInProgress(true); |
| 331 | |
| 332 | // Check one more time to make sure that the event is still enabled. |
| 333 | // We do this because we might be trying to disable tracing and free buffers, so we |
| 334 | // must make sure that the event is enabled after we mark that we're writing to avoid |
| 335 | // races with the destructing thread. |
| 336 | if(!event.IsEnabled()) |
| 337 | { |
| 338 | return false; |
| 339 | } |
| 340 | |
| 341 | // See if the thread already has a buffer to try. |
| 342 | bool allocNewBuffer = false; |
| 343 | EventPipeBuffer *pBuffer = NULL; |
| 344 | EventPipeBufferList *pThreadBufferList = pThread->GetEventPipeBufferList(); |
| 345 | if(pThreadBufferList == NULL) |
| 346 | { |
| 347 | allocNewBuffer = true; |
| 348 | } |
| 349 | else |
| 350 | { |
| 351 | // The thread already has a buffer list. Select the newest buffer and attempt to write into it. |
| 352 | pBuffer = pThreadBufferList->GetTail(); |
| 353 | if(pBuffer == NULL) |
| 354 | { |
| 355 | // This should never happen. If the buffer list exists, it must contain at least one entry. |
| 356 | _ASSERT(!"Thread buffer list with zero entries encountered." ); |
| 357 | return false; |
| 358 | } |
| 359 | else |
| 360 | { |
| 361 | // Attempt to write the event to the buffer. If this fails, we should allocate a new buffer. |
| 362 | allocNewBuffer = !pBuffer->WriteEvent(pEventThread, session, event, payload, pActivityId, pRelatedActivityId, pStack); |
| 363 | } |
| 364 | } |
| 365 | |
| 366 | // Check to see if we need to allocate a new buffer, and if so, do it here. |
| 367 | if(allocNewBuffer) |
| 368 | { |
| 369 | // We previously switched to preemptive mode here, however, this is not safe and can cause deadlocks. |
| 370 | // When a GC is started, and background threads are created (for the first BGC), a thread creation event is fired. |
| 371 | // When control gets here the buffer is allocated, but then the thread hangs waiting for the GC to complete |
| 372 | // (it was marked as started before creating threads) so that it can switch back to cooperative mode. |
| 373 | // However, the GC is waiting on this call to return so that it can make forward progress. Thus it is not safe |
| 374 | // to switch to preemptive mode here. |
| 375 | |
| 376 | unsigned int requestSize = sizeof(EventPipeEventInstance) + payload.GetSize(); |
| 377 | pBuffer = AllocateBufferForThread(session, pThread, requestSize); |
| 378 | } |
| 379 | |
| 380 | // Try to write the event after we allocated (or stole) a buffer. |
| 381 | // This is the first time if the thread had no buffers before the call to this function. |
| 382 | // This is the second time if this thread did have one or more buffers, but they were full. |
| 383 | if(allocNewBuffer && pBuffer != NULL) |
| 384 | { |
| 385 | allocNewBuffer = !pBuffer->WriteEvent(pEventThread, session, event, payload, pActivityId, pRelatedActivityId, pStack); |
| 386 | } |
| 387 | |
| 388 | // Mark that the thread is no longer writing an event. |
| 389 | pThread->SetEventWriteInProgress(false); |
| 390 | |
| 391 | #ifdef _DEBUG |
| 392 | if(!allocNewBuffer) |
| 393 | { |
| 394 | InterlockedIncrement(&m_numEventsStored); |
| 395 | } |
| 396 | else |
| 397 | { |
| 398 | InterlockedIncrement(&m_numEventsDropped); |
| 399 | } |
| 400 | #endif // _DEBUG |
| 401 | return !allocNewBuffer; |
| 402 | } |
| 403 | |
| 404 | void EventPipeBufferManager::WriteAllBuffersToFile(EventPipeFile *pFile, LARGE_INTEGER stopTimeStamp) |
| 405 | { |
| 406 | CONTRACTL |
| 407 | { |
| 408 | THROWS; |
| 409 | GC_NOTRIGGER; |
| 410 | MODE_ANY; |
| 411 | PRECONDITION(pFile != NULL); |
| 412 | } |
| 413 | CONTRACTL_END; |
| 414 | |
| 415 | // TODO: Better version of merge sort. |
| 416 | // 1. Iterate through all of the threads, adding each buffer to a temporary list. |
| 417 | // 2. While iterating, get the lowest most recent timestamp. This is the timestamp that we want to process up to. |
| 418 | // 3. Process up to the lowest most recent timestamp for the set of buffers. |
| 419 | // 4. When we get NULLs from each of the buffers on PopNext(), we're done. |
| 420 | // 5. While iterating if PopNext() == NULL && Empty() == NULL, remove the buffer from the list. It's empty. |
| 421 | // 6. While iterating, grab the next lowest most recent timestamp. |
| 422 | // 7. Walk through the list again and look for any buffers that have a lower most recent timestamp than the next most recent timestamp. |
| 423 | // 8. If we find one, add it to the list and select its most recent timestamp as the lowest. |
| 424 | // 9. Process again (go to 3). |
| 425 | // 10. Continue until there are no more buffers to process. |
| 426 | |
| 427 | // Take the lock before walking the buffer list. |
| 428 | SpinLockHolder _slh(&m_lock); |
| 429 | |
| 430 | // Naively walk the circular buffer, writing the event stream in timestamp order. |
| 431 | while(true) |
| 432 | { |
| 433 | EventPipeEventInstance *pOldestInstance = NULL; |
| 434 | EventPipeBuffer *pOldestContainingBuffer = NULL; |
| 435 | EventPipeBufferList *pOldestContainingList = NULL; |
| 436 | SListElem<EventPipeBufferList*> *pElem = m_pPerThreadBufferList->GetHead(); |
| 437 | while(pElem != NULL) |
| 438 | { |
| 439 | EventPipeBufferList *pBufferList = pElem->GetValue(); |
| 440 | |
| 441 | // Peek the next event out of the list. |
| 442 | EventPipeBuffer *pContainingBuffer = NULL; |
| 443 | EventPipeEventInstance *pNext = pBufferList->PeekNextEvent(stopTimeStamp, &pContainingBuffer); |
| 444 | if(pNext != NULL) |
| 445 | { |
| 446 | // If it's the oldest event we've seen, then save it. |
| 447 | if((pOldestInstance == NULL) || |
| 448 | (pOldestInstance->GetTimeStamp()->QuadPart > pNext->GetTimeStamp()->QuadPart)) |
| 449 | { |
| 450 | pOldestInstance = pNext; |
| 451 | pOldestContainingBuffer = pContainingBuffer; |
| 452 | pOldestContainingList = pBufferList; |
| 453 | } |
| 454 | } |
| 455 | |
| 456 | pElem = m_pPerThreadBufferList->GetNext(pElem); |
| 457 | } |
| 458 | |
| 459 | if(pOldestInstance == NULL) |
| 460 | { |
| 461 | // We're done. There are no more events. |
| 462 | break; |
| 463 | } |
| 464 | |
| 465 | // Write the oldest event. |
| 466 | pFile->WriteEvent(*pOldestInstance); |
| 467 | #ifdef _DEBUG |
| 468 | m_numEventsWritten++; |
| 469 | #endif // _DEBUG |
| 470 | |
| 471 | // Pop the event from the buffer. |
| 472 | pOldestContainingList->PopNextEvent(stopTimeStamp); |
| 473 | } |
| 474 | } |
| 475 | |
| 476 | EventPipeEventInstance* EventPipeBufferManager::GetNextEvent() |
| 477 | { |
| 478 | CONTRACTL |
| 479 | { |
| 480 | NOTHROW; |
| 481 | GC_NOTRIGGER; |
| 482 | MODE_ANY; |
| 483 | } |
| 484 | CONTRACTL_END; |
| 485 | |
| 486 | // Take the lock before walking the buffer list. |
| 487 | SpinLockHolder _slh(&m_lock); |
| 488 | |
| 489 | // Naively walk the circular buffer, getting the event stream in timestamp order. |
| 490 | LARGE_INTEGER stopTimeStamp; |
| 491 | QueryPerformanceCounter(&stopTimeStamp); |
| 492 | while (true) |
| 493 | { |
| 494 | EventPipeEventInstance *pOldestInstance = NULL; |
| 495 | EventPipeBuffer *pOldestContainingBuffer = NULL; |
| 496 | EventPipeBufferList *pOldestContainingList = NULL; |
| 497 | SListElem<EventPipeBufferList*> *pElem = m_pPerThreadBufferList->GetHead(); |
| 498 | while (pElem != NULL) |
| 499 | { |
| 500 | EventPipeBufferList *pBufferList = pElem->GetValue(); |
| 501 | |
| 502 | // Peek the next event out of the list. |
| 503 | EventPipeBuffer *pContainingBuffer = NULL; |
| 504 | EventPipeEventInstance *pNext = pBufferList->PeekNextEvent(stopTimeStamp, &pContainingBuffer); |
| 505 | if (pNext != NULL) |
| 506 | { |
| 507 | // If it's the oldest event we've seen, then save it. |
| 508 | if ((pOldestInstance == NULL) || |
| 509 | (pOldestInstance->GetTimeStamp()->QuadPart > pNext->GetTimeStamp()->QuadPart)) |
| 510 | { |
| 511 | pOldestInstance = pNext; |
| 512 | pOldestContainingBuffer = pContainingBuffer; |
| 513 | pOldestContainingList = pBufferList; |
| 514 | } |
| 515 | } |
| 516 | |
| 517 | pElem = m_pPerThreadBufferList->GetNext(pElem); |
| 518 | } |
| 519 | |
| 520 | if (pOldestInstance == NULL) |
| 521 | { |
| 522 | // We're done. There are no more events. |
| 523 | return NULL; |
| 524 | } |
| 525 | |
| 526 | // Pop the event from the buffer. |
| 527 | pOldestContainingList->PopNextEvent(stopTimeStamp); |
| 528 | |
| 529 | // Return the oldest event that hasn't yet been processed. |
| 530 | return pOldestInstance; |
| 531 | } |
| 532 | } |
| 533 | |
| 534 | void EventPipeBufferManager::DeAllocateBuffers() |
| 535 | { |
| 536 | CONTRACTL |
| 537 | { |
| 538 | NOTHROW; |
| 539 | GC_NOTRIGGER; |
| 540 | MODE_ANY; |
| 541 | } |
| 542 | CONTRACTL_END; |
| 543 | |
| 544 | _ASSERTE(EnsureConsistency()); |
| 545 | |
| 546 | // Take the thread store lock because we're going to iterate through the thread list. |
| 547 | { |
| 548 | ThreadStoreLockHolder tsl; |
| 549 | |
| 550 | // Take the buffer manager manipulation lock. |
| 551 | SpinLockHolder _slh(&m_lock); |
| 552 | |
| 553 | Thread *pThread = NULL; |
| 554 | while ((pThread = ThreadStore::GetThreadList(pThread)) != NULL) |
| 555 | { |
| 556 | // Get the thread's buffer list. |
| 557 | EventPipeBufferList *pBufferList = pThread->GetEventPipeBufferList(); |
| 558 | if(pBufferList != NULL) |
| 559 | { |
| 560 | // Attempt to free the buffer list. |
| 561 | // If the thread is using its buffer list skip it. |
| 562 | // This means we will leak a single buffer, but if tracing is re-enabled, that buffer can be used again. |
| 563 | if(!pThread->GetEventWriteInProgress()) |
| 564 | { |
| 565 | EventPipeBuffer *pBuffer = pBufferList->GetAndRemoveHead(); |
| 566 | while(pBuffer != NULL) |
| 567 | { |
| 568 | DeAllocateBuffer(pBuffer); |
| 569 | pBuffer = pBufferList->GetAndRemoveHead(); |
| 570 | } |
| 571 | |
| 572 | // Remove the list entry from the per thread buffer list. |
| 573 | SListElem<EventPipeBufferList*> *pElem = m_pPerThreadBufferList->GetHead(); |
| 574 | while(pElem != NULL) |
| 575 | { |
| 576 | EventPipeBufferList* pEntry = pElem->GetValue(); |
| 577 | if(pEntry == pBufferList) |
| 578 | { |
| 579 | pElem = m_pPerThreadBufferList->FindAndRemove(pElem); |
| 580 | |
| 581 | // In DEBUG, make sure that the element was found and removed. |
| 582 | _ASSERTE(pElem != NULL); |
| 583 | |
| 584 | SListElem<EventPipeBufferList*> *pCurElem = pElem; |
| 585 | pElem = m_pPerThreadBufferList->GetNext(pElem); |
| 586 | delete(pCurElem); |
| 587 | } |
| 588 | else |
| 589 | { |
| 590 | pElem = m_pPerThreadBufferList->GetNext(pElem); |
| 591 | } |
| 592 | } |
| 593 | |
| 594 | // Remove the list reference from the thread. |
| 595 | pThread->SetEventPipeBufferList(NULL); |
| 596 | |
| 597 | // Now that all of the list elements have been freed, free the list itself. |
| 598 | delete(pBufferList); |
| 599 | pBufferList = NULL; |
| 600 | } |
| 601 | #ifdef _DEBUG |
| 602 | else |
| 603 | { |
| 604 | // We can't deallocate the buffers. |
| 605 | m_numBuffersLeaked += pBufferList->GetCount(); |
| 606 | } |
| 607 | #endif // _DEBUG |
| 608 | } |
| 609 | } |
| 610 | } |
| 611 | |
| 612 | // Now that we've walked through all of the threads, let's see if there are any other buffers |
| 613 | // that belonged to threads that died during tracing. We can free these now. |
| 614 | |
| 615 | // Take the buffer manager manipulation lock |
| 616 | SpinLockHolder _slh(&m_lock); |
| 617 | |
| 618 | SListElem<EventPipeBufferList*> *pElem = m_pPerThreadBufferList->GetHead(); |
| 619 | while(pElem != NULL) |
| 620 | { |
| 621 | // Get the list and determine if we can free it. |
| 622 | EventPipeBufferList *pBufferList = pElem->GetValue(); |
| 623 | if(!pBufferList->OwnedByThread()) |
| 624 | { |
| 625 | // Iterate over all nodes in the list and de-allocate them. |
| 626 | EventPipeBuffer *pBuffer = pBufferList->GetAndRemoveHead(); |
| 627 | while(pBuffer != NULL) |
| 628 | { |
| 629 | DeAllocateBuffer(pBuffer); |
| 630 | pBuffer = pBufferList->GetAndRemoveHead(); |
| 631 | } |
| 632 | |
| 633 | // Remove the buffer list from the per-thread buffer list. |
| 634 | pElem = m_pPerThreadBufferList->FindAndRemove(pElem); |
| 635 | _ASSERTE(pElem != NULL); |
| 636 | |
| 637 | SListElem<EventPipeBufferList*> *pCurElem = pElem; |
| 638 | pElem = m_pPerThreadBufferList->GetNext(pElem); |
| 639 | delete(pCurElem); |
| 640 | |
| 641 | // Now that all of the list elements have been freed, free the list itself. |
| 642 | delete(pBufferList); |
| 643 | pBufferList = NULL; |
| 644 | } |
| 645 | else |
| 646 | { |
| 647 | pElem = m_pPerThreadBufferList->GetNext(pElem); |
| 648 | } |
| 649 | } |
| 650 | } |
| 651 | |
| 652 | #ifdef _DEBUG |
| 653 | bool EventPipeBufferManager::EnsureConsistency() |
| 654 | { |
| 655 | LIMITED_METHOD_CONTRACT; |
| 656 | |
| 657 | SListElem<EventPipeBufferList*> *pElem = m_pPerThreadBufferList->GetHead(); |
| 658 | while(pElem != NULL) |
| 659 | { |
| 660 | EventPipeBufferList *pBufferList = pElem->GetValue(); |
| 661 | |
| 662 | _ASSERTE(pBufferList->EnsureConsistency()); |
| 663 | |
| 664 | pElem = m_pPerThreadBufferList->GetNext(pElem); |
| 665 | } |
| 666 | |
| 667 | return true; |
| 668 | } |
| 669 | #endif // _DEBUG |
| 670 | |
| 671 | EventPipeBufferList::EventPipeBufferList(EventPipeBufferManager *pManager) |
| 672 | { |
| 673 | LIMITED_METHOD_CONTRACT; |
| 674 | |
| 675 | m_pManager = pManager; |
| 676 | m_pHeadBuffer = NULL; |
| 677 | m_pTailBuffer = NULL; |
| 678 | m_bufferCount = 0; |
| 679 | m_pReadBuffer = NULL; |
| 680 | m_ownedByThread = true; |
| 681 | |
| 682 | #ifdef _DEBUG |
| 683 | m_pCreatingThread = GetThread(); |
| 684 | #endif // _DEBUG |
| 685 | } |
| 686 | |
| 687 | EventPipeBuffer* EventPipeBufferList::GetHead() |
| 688 | { |
| 689 | LIMITED_METHOD_CONTRACT; |
| 690 | |
| 691 | return m_pHeadBuffer; |
| 692 | } |
| 693 | |
| 694 | EventPipeBuffer* EventPipeBufferList::GetTail() |
| 695 | { |
| 696 | LIMITED_METHOD_CONTRACT; |
| 697 | |
| 698 | return m_pTailBuffer; |
| 699 | } |
| 700 | |
| 701 | void EventPipeBufferList::InsertTail(EventPipeBuffer *pBuffer) |
| 702 | { |
| 703 | CONTRACTL |
| 704 | { |
| 705 | NOTHROW; |
| 706 | GC_NOTRIGGER; |
| 707 | MODE_ANY; |
| 708 | PRECONDITION(pBuffer != NULL); |
| 709 | } |
| 710 | CONTRACTL_END; |
| 711 | |
| 712 | _ASSERTE(EnsureConsistency()); |
| 713 | |
| 714 | // Ensure that the input buffer didn't come from another list that was improperly cleaned up. |
| 715 | _ASSERTE((pBuffer->GetNext() == NULL) && (pBuffer->GetPrevious() == NULL)); |
| 716 | |
| 717 | // First node in the list. |
| 718 | if(m_pTailBuffer == NULL) |
| 719 | { |
| 720 | m_pHeadBuffer = m_pTailBuffer = pBuffer; |
| 721 | } |
| 722 | else |
| 723 | { |
| 724 | // Set links between the old and new tail nodes. |
| 725 | m_pTailBuffer->SetNext(pBuffer); |
| 726 | pBuffer->SetPrevious(m_pTailBuffer); |
| 727 | |
| 728 | // Set the new tail node. |
| 729 | m_pTailBuffer = pBuffer; |
| 730 | } |
| 731 | |
| 732 | m_bufferCount++; |
| 733 | |
| 734 | _ASSERTE(EnsureConsistency()); |
| 735 | } |
| 736 | |
| 737 | EventPipeBuffer* EventPipeBufferList::GetAndRemoveHead() |
| 738 | { |
| 739 | CONTRACTL |
| 740 | { |
| 741 | NOTHROW; |
| 742 | GC_NOTRIGGER; |
| 743 | MODE_ANY; |
| 744 | } |
| 745 | CONTRACTL_END; |
| 746 | |
| 747 | _ASSERTE(EnsureConsistency()); |
| 748 | |
| 749 | EventPipeBuffer *pRetBuffer = NULL; |
| 750 | if(m_pHeadBuffer != NULL) |
| 751 | { |
| 752 | // Save the head node. |
| 753 | pRetBuffer = m_pHeadBuffer; |
| 754 | |
| 755 | // Set the new head node. |
| 756 | m_pHeadBuffer = m_pHeadBuffer->GetNext(); |
| 757 | |
| 758 | // Update the head node's previous pointer. |
| 759 | if(m_pHeadBuffer != NULL) |
| 760 | { |
| 761 | m_pHeadBuffer->SetPrevious(NULL); |
| 762 | } |
| 763 | else |
| 764 | { |
| 765 | // We just removed the last buffer from the list. |
| 766 | // Make sure both head and tail pointers are NULL. |
| 767 | m_pTailBuffer = NULL; |
| 768 | } |
| 769 | |
| 770 | // Clear the next pointer of the old head node. |
| 771 | pRetBuffer->SetNext(NULL); |
| 772 | |
| 773 | // Ensure that the old head node has no dangling references. |
| 774 | _ASSERTE((pRetBuffer->GetNext() == NULL) && (pRetBuffer->GetPrevious() == NULL)); |
| 775 | |
| 776 | // Decrement the count of buffers in the list. |
| 777 | m_bufferCount--; |
| 778 | } |
| 779 | |
| 780 | _ASSERTE(EnsureConsistency()); |
| 781 | |
| 782 | return pRetBuffer; |
| 783 | } |
| 784 | |
| 785 | unsigned int EventPipeBufferList::GetCount() const |
| 786 | { |
| 787 | LIMITED_METHOD_CONTRACT; |
| 788 | |
| 789 | return m_bufferCount; |
| 790 | } |
| 791 | |
| 792 | EventPipeEventInstance* EventPipeBufferList::PeekNextEvent(LARGE_INTEGER beforeTimeStamp, EventPipeBuffer **pContainingBuffer) |
| 793 | { |
| 794 | CONTRACTL |
| 795 | { |
| 796 | NOTHROW; |
| 797 | GC_NOTRIGGER; |
| 798 | MODE_ANY; |
| 799 | } |
| 800 | CONTRACTL_END; |
| 801 | |
| 802 | // Get the current read buffer. |
| 803 | // If it's not set, start with the head buffer. |
| 804 | if(m_pReadBuffer == NULL) |
| 805 | { |
| 806 | m_pReadBuffer = m_pHeadBuffer; |
| 807 | } |
| 808 | |
| 809 | // If the read buffer is still NULL, then this list contains no buffers. |
| 810 | if(m_pReadBuffer == NULL) |
| 811 | { |
| 812 | return NULL; |
| 813 | } |
| 814 | |
| 815 | // Get the next event in the buffer. |
| 816 | EventPipeEventInstance *pNext = m_pReadBuffer->PeekNext(beforeTimeStamp); |
| 817 | |
| 818 | // If the next event is NULL, then go to the next buffer. |
| 819 | if(pNext == NULL) |
| 820 | { |
| 821 | m_pReadBuffer = m_pReadBuffer->GetNext(); |
| 822 | if(m_pReadBuffer != NULL) |
| 823 | { |
| 824 | pNext = m_pReadBuffer->PeekNext(beforeTimeStamp); |
| 825 | } |
| 826 | } |
| 827 | |
| 828 | // Set the containing buffer. |
| 829 | if(pNext != NULL && pContainingBuffer != NULL) |
| 830 | { |
| 831 | *pContainingBuffer = m_pReadBuffer; |
| 832 | } |
| 833 | |
| 834 | // Make sure pContainingBuffer is properly set. |
| 835 | _ASSERTE((pNext == NULL) || (pNext != NULL && pContainingBuffer == NULL) || (pNext != NULL && *pContainingBuffer == m_pReadBuffer)); |
| 836 | return pNext; |
| 837 | } |
| 838 | |
| 839 | EventPipeEventInstance* EventPipeBufferList::PopNextEvent(LARGE_INTEGER beforeTimeStamp) |
| 840 | { |
| 841 | CONTRACTL |
| 842 | { |
| 843 | NOTHROW; |
| 844 | GC_NOTRIGGER; |
| 845 | MODE_ANY; |
| 846 | } |
| 847 | CONTRACTL_END; |
| 848 | |
| 849 | // Get the next event. |
| 850 | EventPipeBuffer *pContainingBuffer = NULL; |
| 851 | EventPipeEventInstance *pNext = PeekNextEvent(beforeTimeStamp, &pContainingBuffer); |
| 852 | |
| 853 | // Check to see if we need to clean-up the buffer that contained the previously popped event. |
| 854 | if(pContainingBuffer->GetPrevious() != NULL) |
| 855 | { |
| 856 | // Remove the previous node. The previous node should always be the head node. |
| 857 | EventPipeBuffer *pRemoved = GetAndRemoveHead(); |
| 858 | _ASSERTE(pRemoved != pContainingBuffer); |
| 859 | _ASSERTE(pContainingBuffer == GetHead()); |
| 860 | |
| 861 | // De-allocate the buffer. |
| 862 | m_pManager->DeAllocateBuffer(pRemoved); |
| 863 | } |
| 864 | |
| 865 | // If the event is non-NULL, pop it. |
| 866 | if(pNext != NULL && pContainingBuffer != NULL) |
| 867 | { |
| 868 | pContainingBuffer->PopNext(beforeTimeStamp); |
| 869 | } |
| 870 | |
| 871 | return pNext; |
| 872 | } |
| 873 | |
| 874 | bool EventPipeBufferList::OwnedByThread() |
| 875 | { |
| 876 | LIMITED_METHOD_CONTRACT; |
| 877 | return m_ownedByThread; |
| 878 | } |
| 879 | |
| 880 | void EventPipeBufferList::SetOwnedByThread(bool value) |
| 881 | { |
| 882 | LIMITED_METHOD_CONTRACT; |
| 883 | m_ownedByThread = value; |
| 884 | } |
| 885 | |
| 886 | #ifdef _DEBUG |
| 887 | Thread* EventPipeBufferList::GetThread() |
| 888 | { |
| 889 | LIMITED_METHOD_CONTRACT; |
| 890 | |
| 891 | return m_pCreatingThread; |
| 892 | } |
| 893 | |
| 894 | bool EventPipeBufferList::EnsureConsistency() |
| 895 | { |
| 896 | CONTRACTL |
| 897 | { |
| 898 | NOTHROW; |
| 899 | GC_NOTRIGGER; |
| 900 | MODE_ANY; |
| 901 | } |
| 902 | CONTRACTL_END; |
| 903 | |
| 904 | // Either the head and tail nodes are both NULL or both are non-NULL. |
| 905 | _ASSERTE((m_pHeadBuffer == NULL && m_pTailBuffer == NULL) || (m_pHeadBuffer != NULL && m_pTailBuffer != NULL)); |
| 906 | |
| 907 | // If the list is NULL, check the count and return. |
| 908 | if(m_pHeadBuffer == NULL) |
| 909 | { |
| 910 | _ASSERTE(m_bufferCount == 0); |
| 911 | return true; |
| 912 | } |
| 913 | |
| 914 | // If the list is non-NULL, walk the list forward until we get to the end. |
| 915 | unsigned int nodeCount = (m_pHeadBuffer != NULL) ? 1 : 0; |
| 916 | EventPipeBuffer *pIter = m_pHeadBuffer; |
| 917 | while(pIter->GetNext() != NULL) |
| 918 | { |
| 919 | pIter = pIter->GetNext(); |
| 920 | nodeCount++; |
| 921 | |
| 922 | // Check for consistency of the buffer itself. |
| 923 | // NOTE: We can't check the last buffer because the owning thread could |
| 924 | // be writing to it, which could result in false asserts. |
| 925 | if(pIter->GetNext() != NULL) |
| 926 | { |
| 927 | _ASSERTE(pIter->EnsureConsistency()); |
| 928 | } |
| 929 | |
| 930 | // Check for cycles. |
| 931 | _ASSERTE(nodeCount <= m_bufferCount); |
| 932 | } |
| 933 | |
| 934 | // When we're done with the walk, pIter must point to the tail node. |
| 935 | _ASSERTE(pIter == m_pTailBuffer); |
| 936 | |
| 937 | // Node count must equal the buffer count. |
| 938 | _ASSERTE(nodeCount == m_bufferCount); |
| 939 | |
| 940 | // Now, walk the list in reverse. |
| 941 | pIter = m_pTailBuffer; |
| 942 | nodeCount = (m_pTailBuffer != NULL) ? 1 : 0; |
| 943 | while(pIter->GetPrevious() != NULL) |
| 944 | { |
| 945 | pIter = pIter->GetPrevious(); |
| 946 | nodeCount++; |
| 947 | |
| 948 | // Check for cycles. |
| 949 | _ASSERTE(nodeCount <= m_bufferCount); |
| 950 | } |
| 951 | |
| 952 | // When we're done with the reverse walk, pIter must point to the head node. |
| 953 | _ASSERTE(pIter == m_pHeadBuffer); |
| 954 | |
| 955 | // Node count must equal the buffer count. |
| 956 | _ASSERTE(nodeCount == m_bufferCount); |
| 957 | |
| 958 | // We're done. |
| 959 | return true; |
| 960 | } |
| 961 | #endif // _DEBUG |
| 962 | |
| 963 | #endif // FEATURE_PERFTRACING |
| 964 | |