| 1 | // Copyright (c) 2011 Google, Inc. |
| 2 | // |
| 3 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
| 4 | // of this software and associated documentation files (the "Software"), to deal |
| 5 | // in the Software without restriction, including without limitation the rights |
| 6 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 7 | // copies of the Software, and to permit persons to whom the Software is |
| 8 | // furnished to do so, subject to the following conditions: |
| 9 | // |
| 10 | // The above copyright notice and this permission notice shall be included in |
| 11 | // all copies or substantial portions of the Software. |
| 12 | // |
| 13 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 14 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 15 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 16 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 17 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 18 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 19 | // THE SOFTWARE. |
| 20 | // |
| 21 | // CityHash, by Geoff Pike and Jyrki Alakuijala |
| 22 | // |
| 23 | // This file provides CityHash64() and related functions. |
| 24 | // |
| 25 | // It's probably possible to create even faster hash functions by |
| 26 | // writing a program that systematically explores some of the space of |
| 27 | // possible hash functions, by using SIMD instructions, or by |
| 28 | // compromising on hash quality. |
| 29 | |
| 30 | #include "config.h" |
| 31 | #include <city.h> |
| 32 | |
| 33 | #include <algorithm> |
| 34 | #include <string.h> // for memcpy and memset |
| 35 | |
| 36 | using namespace std; |
| 37 | |
| 38 | |
| 39 | #if !defined(WORDS_BIGENDIAN) |
| 40 | |
| 41 | #define uint32_in_expected_order(x) (x) |
| 42 | #define uint64_in_expected_order(x) (x) |
| 43 | |
| 44 | #else |
| 45 | |
| 46 | #ifdef _MSC_VER |
| 47 | #include <stdlib.h> |
| 48 | #define bswap_32(x) _byteswap_ulong(x) |
| 49 | #define bswap_64(x) _byteswap_uint64(x) |
| 50 | |
| 51 | #elif defined(__APPLE__) |
| 52 | // Mac OS X / Darwin features |
| 53 | #include <libkern/OSByteOrder.h> |
| 54 | #define bswap_32(x) OSSwapInt32(x) |
| 55 | #define bswap_64(x) OSSwapInt64(x) |
| 56 | |
| 57 | #else |
| 58 | #include <byteswap.h> |
| 59 | #endif |
| 60 | |
| 61 | #define uint32_in_expected_order(x) (bswap_32(x)) |
| 62 | #define uint64_in_expected_order(x) (bswap_64(x)) |
| 63 | |
| 64 | #endif // WORDS_BIGENDIAN |
| 65 | |
| 66 | #if !defined(LIKELY) |
| 67 | #if HAVE_BUILTIN_EXPECT |
| 68 | #define LIKELY(x) (__builtin_expect(!!(x), 1)) |
| 69 | #else |
| 70 | #define LIKELY(x) (x) |
| 71 | #endif |
| 72 | #endif |
| 73 | |
| 74 | namespace CityHash_v1_0_2 |
| 75 | { |
| 76 | |
| 77 | static uint64 UNALIGNED_LOAD64(const char *p) { |
| 78 | uint64 result; |
| 79 | memcpy(&result, p, sizeof(result)); |
| 80 | return result; |
| 81 | } |
| 82 | |
| 83 | static uint32 UNALIGNED_LOAD32(const char *p) { |
| 84 | uint32 result; |
| 85 | memcpy(&result, p, sizeof(result)); |
| 86 | return result; |
| 87 | } |
| 88 | |
| 89 | static uint64 Fetch64(const char *p) { |
| 90 | return uint64_in_expected_order(UNALIGNED_LOAD64(p)); |
| 91 | } |
| 92 | |
| 93 | static uint32 Fetch32(const char *p) { |
| 94 | return uint32_in_expected_order(UNALIGNED_LOAD32(p)); |
| 95 | } |
| 96 | |
| 97 | // Some primes between 2^63 and 2^64 for various uses. |
| 98 | static const uint64 k0 = 0xc3a5c85c97cb3127ULL; |
| 99 | static const uint64 k1 = 0xb492b66fbe98f273ULL; |
| 100 | static const uint64 k2 = 0x9ae16a3b2f90404fULL; |
| 101 | static const uint64 k3 = 0xc949d7c7509e6557ULL; |
| 102 | |
| 103 | // Bitwise right rotate. Normally this will compile to a single |
| 104 | // instruction, especially if the shift is a manifest constant. |
| 105 | static uint64 Rotate(uint64 val, int shift) { |
| 106 | // Avoid shifting by 64: doing so yields an undefined result. |
| 107 | return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); |
| 108 | } |
| 109 | |
| 110 | // Equivalent to Rotate(), but requires the second arg to be non-zero. |
| 111 | // On x86-64, and probably others, it's possible for this to compile |
| 112 | // to a single instruction if both args are already in registers. |
| 113 | static uint64 RotateByAtLeast1(uint64 val, int shift) { |
| 114 | return (val >> shift) | (val << (64 - shift)); |
| 115 | } |
| 116 | |
| 117 | static uint64 ShiftMix(uint64 val) { |
| 118 | return val ^ (val >> 47); |
| 119 | } |
| 120 | |
| 121 | static uint64 HashLen16(uint64 u, uint64 v) { |
| 122 | return Hash128to64(uint128(u, v)); |
| 123 | } |
| 124 | |
| 125 | static uint64 HashLen0to16(const char *s, size_t len) { |
| 126 | if (len > 8) { |
| 127 | uint64 a = Fetch64(s); |
| 128 | uint64 b = Fetch64(s + len - 8); |
| 129 | return HashLen16(a, RotateByAtLeast1(b + len, len)) ^ b; |
| 130 | } |
| 131 | if (len >= 4) { |
| 132 | uint64 a = Fetch32(s); |
| 133 | return HashLen16(len + (a << 3), Fetch32(s + len - 4)); |
| 134 | } |
| 135 | if (len > 0) { |
| 136 | uint8 a = s[0]; |
| 137 | uint8 b = s[len >> 1]; |
| 138 | uint8 c = s[len - 1]; |
| 139 | uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8); |
| 140 | uint32 z = len + (static_cast<uint32>(c) << 2); |
| 141 | return ShiftMix(y * k2 ^ z * k3) * k2; |
| 142 | } |
| 143 | return k2; |
| 144 | } |
| 145 | |
| 146 | // This probably works well for 16-byte strings as well, but it may be overkill |
| 147 | // in that case. |
| 148 | static uint64 HashLen17to32(const char *s, size_t len) { |
| 149 | uint64 a = Fetch64(s) * k1; |
| 150 | uint64 b = Fetch64(s + 8); |
| 151 | uint64 c = Fetch64(s + len - 8) * k2; |
| 152 | uint64 d = Fetch64(s + len - 16) * k0; |
| 153 | return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d, |
| 154 | a + Rotate(b ^ k3, 20) - c + len); |
| 155 | } |
| 156 | |
| 157 | // Return a 16-byte hash for 48 bytes. Quick and dirty. |
| 158 | // Callers do best to use "random-looking" values for a and b. |
| 159 | static pair<uint64, uint64> WeakHashLen32WithSeeds( |
| 160 | uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, uint64 b) { |
| 161 | a += w; |
| 162 | b = Rotate(b + a + z, 21); |
| 163 | uint64 c = a; |
| 164 | a += x; |
| 165 | a += y; |
| 166 | b += Rotate(a, 44); |
| 167 | return make_pair(a + z, b + c); |
| 168 | } |
| 169 | |
| 170 | // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. |
| 171 | static pair<uint64, uint64> WeakHashLen32WithSeeds( |
| 172 | const char* s, uint64 a, uint64 b) { |
| 173 | return WeakHashLen32WithSeeds(Fetch64(s), |
| 174 | Fetch64(s + 8), |
| 175 | Fetch64(s + 16), |
| 176 | Fetch64(s + 24), |
| 177 | a, |
| 178 | b); |
| 179 | } |
| 180 | |
| 181 | // Return an 8-byte hash for 33 to 64 bytes. |
| 182 | static uint64 HashLen33to64(const char *s, size_t len) { |
| 183 | uint64 z = Fetch64(s + 24); |
| 184 | uint64 a = Fetch64(s) + (len + Fetch64(s + len - 16)) * k0; |
| 185 | uint64 b = Rotate(a + z, 52); |
| 186 | uint64 c = Rotate(a, 37); |
| 187 | a += Fetch64(s + 8); |
| 188 | c += Rotate(a, 7); |
| 189 | a += Fetch64(s + 16); |
| 190 | uint64 vf = a + z; |
| 191 | uint64 vs = b + Rotate(a, 31) + c; |
| 192 | a = Fetch64(s + 16) + Fetch64(s + len - 32); |
| 193 | z = Fetch64(s + len - 8); |
| 194 | b = Rotate(a + z, 52); |
| 195 | c = Rotate(a, 37); |
| 196 | a += Fetch64(s + len - 24); |
| 197 | c += Rotate(a, 7); |
| 198 | a += Fetch64(s + len - 16); |
| 199 | uint64 wf = a + z; |
| 200 | uint64 ws = b + Rotate(a, 31) + c; |
| 201 | uint64 r = ShiftMix((vf + ws) * k2 + (wf + vs) * k0); |
| 202 | return ShiftMix(r * k0 + vs) * k2; |
| 203 | } |
| 204 | |
| 205 | uint64 CityHash64(const char *s, size_t len) { |
| 206 | if (len <= 32) { |
| 207 | if (len <= 16) { |
| 208 | return HashLen0to16(s, len); |
| 209 | } else { |
| 210 | return HashLen17to32(s, len); |
| 211 | } |
| 212 | } else if (len <= 64) { |
| 213 | return HashLen33to64(s, len); |
| 214 | } |
| 215 | |
| 216 | // For strings over 64 bytes we hash the end first, and then as we |
| 217 | // loop we keep 56 bytes of state: v, w, x, y, and z. |
| 218 | uint64 x = Fetch64(s); |
| 219 | uint64 y = Fetch64(s + len - 16) ^ k1; |
| 220 | uint64 z = Fetch64(s + len - 56) ^ k0; |
| 221 | pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, y); |
| 222 | pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, len * k1, k0); |
| 223 | z += ShiftMix(v.second) * k1; |
| 224 | x = Rotate(z + x, 39) * k1; |
| 225 | y = Rotate(y, 33) * k1; |
| 226 | |
| 227 | // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. |
| 228 | len = (len - 1) & ~static_cast<size_t>(63); |
| 229 | do { |
| 230 | x = Rotate(x + y + v.first + Fetch64(s + 16), 37) * k1; |
| 231 | y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; |
| 232 | x ^= w.second; |
| 233 | y ^= v.first; |
| 234 | z = Rotate(z ^ w.first, 33); |
| 235 | v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); |
| 236 | w = WeakHashLen32WithSeeds(s + 32, z + w.second, y); |
| 237 | std::swap(z, x); |
| 238 | s += 64; |
| 239 | len -= 64; |
| 240 | } while (len != 0); |
| 241 | return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z, |
| 242 | HashLen16(v.second, w.second) + x); |
| 243 | } |
| 244 | |
| 245 | uint64 CityHash64WithSeed(const char *s, size_t len, uint64 seed) { |
| 246 | return CityHash64WithSeeds(s, len, k2, seed); |
| 247 | } |
| 248 | |
| 249 | uint64 CityHash64WithSeeds(const char *s, size_t len, |
| 250 | uint64 seed0, uint64 seed1) { |
| 251 | return HashLen16(CityHash64(s, len) - seed0, seed1); |
| 252 | } |
| 253 | |
| 254 | // A subroutine for CityHash128(). Returns a decent 128-bit hash for strings |
| 255 | // of any length representable in ssize_t. Based on City and Murmur. |
| 256 | static uint128 CityMurmur(const char *s, size_t len, uint128 seed) { |
| 257 | uint64 a = Uint128Low64(seed); |
| 258 | uint64 b = Uint128High64(seed); |
| 259 | uint64 c = 0; |
| 260 | uint64 d = 0; |
| 261 | ssize_t l = len - 16; |
| 262 | if (l <= 0) { // len <= 16 |
| 263 | a = ShiftMix(a * k1) * k1; |
| 264 | c = b * k1 + HashLen0to16(s, len); |
| 265 | d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c)); |
| 266 | } else { // len > 16 |
| 267 | c = HashLen16(Fetch64(s + len - 8) + k1, a); |
| 268 | d = HashLen16(b + len, c + Fetch64(s + len - 16)); |
| 269 | a += d; |
| 270 | do { |
| 271 | a ^= ShiftMix(Fetch64(s) * k1) * k1; |
| 272 | a *= k1; |
| 273 | b ^= a; |
| 274 | c ^= ShiftMix(Fetch64(s + 8) * k1) * k1; |
| 275 | c *= k1; |
| 276 | d ^= c; |
| 277 | s += 16; |
| 278 | l -= 16; |
| 279 | } while (l > 0); |
| 280 | } |
| 281 | a = HashLen16(a, c); |
| 282 | b = HashLen16(d, b); |
| 283 | return uint128(a ^ b, HashLen16(b, a)); |
| 284 | } |
| 285 | |
| 286 | uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed) { |
| 287 | if (len < 128) { |
| 288 | return CityMurmur(s, len, seed); |
| 289 | } |
| 290 | |
| 291 | // We expect len >= 128 to be the common case. Keep 56 bytes of state: |
| 292 | // v, w, x, y, and z. |
| 293 | pair<uint64, uint64> v, w; |
| 294 | uint64 x = Uint128Low64(seed); |
| 295 | uint64 y = Uint128High64(seed); |
| 296 | uint64 z = len * k1; |
| 297 | v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s); |
| 298 | v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8); |
| 299 | w.first = Rotate(y + z, 35) * k1 + x; |
| 300 | w.second = Rotate(x + Fetch64(s + 88), 53) * k1; |
| 301 | |
| 302 | // This is the same inner loop as CityHash64(), manually unrolled. |
| 303 | do { |
| 304 | x = Rotate(x + y + v.first + Fetch64(s + 16), 37) * k1; |
| 305 | y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; |
| 306 | x ^= w.second; |
| 307 | y ^= v.first; |
| 308 | z = Rotate(z ^ w.first, 33); |
| 309 | v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); |
| 310 | w = WeakHashLen32WithSeeds(s + 32, z + w.second, y); |
| 311 | std::swap(z, x); |
| 312 | s += 64; |
| 313 | x = Rotate(x + y + v.first + Fetch64(s + 16), 37) * k1; |
| 314 | y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; |
| 315 | x ^= w.second; |
| 316 | y ^= v.first; |
| 317 | z = Rotate(z ^ w.first, 33); |
| 318 | v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); |
| 319 | w = WeakHashLen32WithSeeds(s + 32, z + w.second, y); |
| 320 | std::swap(z, x); |
| 321 | s += 64; |
| 322 | len -= 128; |
| 323 | } while (LIKELY(len >= 128)); |
| 324 | y += Rotate(w.first, 37) * k0 + z; |
| 325 | x += Rotate(v.first + z, 49) * k0; |
| 326 | // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s. |
| 327 | for (size_t tail_done = 0; tail_done < len; ) { |
| 328 | tail_done += 32; |
| 329 | y = Rotate(y - x, 42) * k0 + v.second; |
| 330 | w.first += Fetch64(s + len - tail_done + 16); |
| 331 | x = Rotate(x, 49) * k0 + w.first; |
| 332 | w.first += v.first; |
| 333 | v = WeakHashLen32WithSeeds(s + len - tail_done, v.first, v.second); |
| 334 | } |
| 335 | // At this point our 48 bytes of state should contain more than |
| 336 | // enough information for a strong 128-bit hash. We use two |
| 337 | // different 48-byte-to-8-byte hashes to get a 16-byte final result. |
| 338 | x = HashLen16(x, v.first); |
| 339 | y = HashLen16(y, w.first); |
| 340 | return uint128(HashLen16(x + v.second, w.second) + y, |
| 341 | HashLen16(x + w.second, y + v.second)); |
| 342 | } |
| 343 | |
| 344 | uint128 CityHash128(const char *s, size_t len) { |
| 345 | if (len >= 16) { |
| 346 | return CityHash128WithSeed(s + 16, |
| 347 | len - 16, |
| 348 | uint128(Fetch64(s) ^ k3, |
| 349 | Fetch64(s + 8))); |
| 350 | } else if (len >= 8) { |
| 351 | return CityHash128WithSeed(NULL, |
| 352 | 0, |
| 353 | uint128(Fetch64(s) ^ (len * k0), |
| 354 | Fetch64(s + len - 8) ^ k1)); |
| 355 | } else { |
| 356 | return CityHash128WithSeed(s, len, uint128(k0, k1)); |
| 357 | } |
| 358 | } |
| 359 | |
| 360 | } |
| 361 | |
| 362 | #ifdef __SSE4_2__ |
| 363 | #include <citycrc.h> |
| 364 | #include <nmmintrin.h> |
| 365 | |
| 366 | namespace CityHash_v1_0_2 |
| 367 | { |
| 368 | |
| 369 | // Requires len >= 240. |
| 370 | static void CityHashCrc256Long(const char *s, size_t len, |
| 371 | uint32 seed, uint64 *result) { |
| 372 | uint64 a = Fetch64(s + 56) + k0; |
| 373 | uint64 b = Fetch64(s + 96) + k0; |
| 374 | uint64 c = result[1] = HashLen16(b, len); |
| 375 | uint64 d = result[2] = Fetch64(s + 120) * k0 + len; |
| 376 | uint64 e = Fetch64(s + 184) + seed; |
| 377 | uint64 f = seed; |
| 378 | uint64 g = 0; |
| 379 | uint64 h = 0; |
| 380 | uint64 i = 0; |
| 381 | uint64 j = 0; |
| 382 | uint64 t = c + d; |
| 383 | |
| 384 | // 240 bytes of input per iter. |
| 385 | size_t iters = len / 240; |
| 386 | len -= iters * 240; |
| 387 | do { |
| 388 | #define CHUNK(multiplier, z) \ |
| 389 | { \ |
| 390 | uint64 old_a = a; \ |
| 391 | a = Rotate(b, 41 ^ z) * multiplier + Fetch64(s); \ |
| 392 | b = Rotate(c, 27 ^ z) * multiplier + Fetch64(s + 8); \ |
| 393 | c = Rotate(d, 41 ^ z) * multiplier + Fetch64(s + 16); \ |
| 394 | d = Rotate(e, 33 ^ z) * multiplier + Fetch64(s + 24); \ |
| 395 | e = Rotate(t, 25 ^ z) * multiplier + Fetch64(s + 32); \ |
| 396 | t = old_a; \ |
| 397 | } \ |
| 398 | f = _mm_crc32_u64(f, a); \ |
| 399 | g = _mm_crc32_u64(g, b); \ |
| 400 | h = _mm_crc32_u64(h, c); \ |
| 401 | i = _mm_crc32_u64(i, d); \ |
| 402 | j = _mm_crc32_u64(j, e); \ |
| 403 | s += 40 |
| 404 | |
| 405 | CHUNK(1, 1); CHUNK(k0, 0); |
| 406 | CHUNK(1, 1); CHUNK(k0, 0); |
| 407 | CHUNK(1, 1); CHUNK(k0, 0); |
| 408 | } while (--iters > 0); |
| 409 | j += i << 32; |
| 410 | a = HashLen16(a, j); |
| 411 | h += g << 32; |
| 412 | b = b * k0 + h; |
| 413 | c = HashLen16(c, f) + i; |
| 414 | d = HashLen16(d, e); |
| 415 | pair<uint64, uint64> v(j + e, HashLen16(h, t)); |
| 416 | h = v.second + f; |
| 417 | // If 0 < len < 240, hash chunks of 32 bytes each from the end of s. |
| 418 | for (size_t tail_done = 0; tail_done < len; ) { |
| 419 | tail_done += 32; |
| 420 | c = Rotate(c - a, 42) * k0 + v.second; |
| 421 | d += Fetch64(s + len - tail_done + 16); |
| 422 | a = Rotate(a, 49) * k0 + d; |
| 423 | d += v.first; |
| 424 | v = WeakHashLen32WithSeeds(s + len - tail_done, v.first, v.second); |
| 425 | } |
| 426 | |
| 427 | // Final mix. |
| 428 | e = HashLen16(a, d) + v.first; |
| 429 | f = HashLen16(b, c) + a; |
| 430 | g = HashLen16(v.first, v.second) + c; |
| 431 | result[0] = e + f + g + h; |
| 432 | a = ShiftMix((a + g) * k0) * k0 + b; |
| 433 | result[1] += a + result[0]; |
| 434 | a = ShiftMix(a * k0) * k0 + c; |
| 435 | result[2] += a + result[1]; |
| 436 | a = ShiftMix((a + e) * k0) * k0; |
| 437 | result[3] = a + result[2]; |
| 438 | } |
| 439 | |
| 440 | // Requires len < 240. |
| 441 | static void CityHashCrc256Short(const char *s, size_t len, uint64 *result) { |
| 442 | char buf[240]; |
| 443 | memcpy(buf, s, len); |
| 444 | memset(buf + len, 0, 240 - len); |
| 445 | CityHashCrc256Long(buf, 240, ~static_cast<uint32>(len), result); |
| 446 | } |
| 447 | |
| 448 | void CityHashCrc256(const char *s, size_t len, uint64 *result) { |
| 449 | if (LIKELY(len >= 240)) { |
| 450 | CityHashCrc256Long(s, len, 0, result); |
| 451 | } else { |
| 452 | CityHashCrc256Short(s, len, result); |
| 453 | } |
| 454 | } |
| 455 | |
| 456 | uint128 CityHashCrc128WithSeed(const char *s, size_t len, uint128 seed) { |
| 457 | if (len <= 900) { |
| 458 | return CityHash128WithSeed(s, len, seed); |
| 459 | } else { |
| 460 | uint64 result[4]; |
| 461 | CityHashCrc256(s, len, result); |
| 462 | uint64 u = Uint128High64(seed) + result[0]; |
| 463 | uint64 v = Uint128Low64(seed) + result[1]; |
| 464 | return uint128(HashLen16(u, v + result[2]), |
| 465 | HashLen16(Rotate(v, 32), u * k0 + result[3])); |
| 466 | } |
| 467 | } |
| 468 | |
| 469 | uint128 CityHashCrc128(const char *s, size_t len) { |
| 470 | if (len <= 900) { |
| 471 | return CityHash128(s, len); |
| 472 | } else { |
| 473 | uint64 result[4]; |
| 474 | CityHashCrc256(s, len, result); |
| 475 | return uint128(result[2], result[3]); |
| 476 | } |
| 477 | } |
| 478 | |
| 479 | } |
| 480 | |
| 481 | #endif |
| 482 | |