| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsOAPrerequisites.h" |
| 6 | #include "Audio/BsAudioListener.h" |
| 7 | |
| 8 | namespace bs |
| 9 | { |
| 10 | /** @addtogroup OpenAudio |
| 11 | * @{ |
| 12 | */ |
| 13 | |
| 14 | /** OpenAL implementation of an AudioListener. */ |
| 15 | class OAAudioListener : public AudioListener |
| 16 | { |
| 17 | public: |
| 18 | OAAudioListener(); |
| 19 | virtual ~OAAudioListener(); |
| 20 | |
| 21 | /** @copydoc SceneActor::setTransform */ |
| 22 | void setTransform(const Transform& transform) override; |
| 23 | |
| 24 | /** @copydoc AudioListener::setVelocity */ |
| 25 | void setVelocity(const Vector3& velocity) override; |
| 26 | |
| 27 | private: |
| 28 | friend class OAAudio; |
| 29 | |
| 30 | /** Re-applies stored properties to the listener. */ |
| 31 | void rebuild(); |
| 32 | |
| 33 | /** Returns forward and up direction as a single vector. */ |
| 34 | inline std::array<float, 6> getOrientation() const; |
| 35 | |
| 36 | /** Updates internal position of the listener. */ |
| 37 | inline void updatePosition(); |
| 38 | |
| 39 | /** Updates internal forward and up directions of the listener. */ |
| 40 | inline void updateOrientation(const std::array<float, 6>& orientation); |
| 41 | |
| 42 | /** Updates internal velocity of the listener. */ |
| 43 | inline void updateVelocity(); |
| 44 | |
| 45 | /** Updates internal volume of the listener. */ |
| 46 | inline void updateVolume(float volume); |
| 47 | }; |
| 48 | |
| 49 | /** @} */ |
| 50 | } |