| 1 | /* |
| 2 | * IXWebSocketServer.cpp |
| 3 | * Author: Benjamin Sergeant |
| 4 | * Copyright (c) 2018 Machine Zone, Inc. All rights reserved. |
| 5 | */ |
| 6 | |
| 7 | #include "IXWebSocketServer.h" |
| 8 | |
| 9 | #include "IXNetSystem.h" |
| 10 | #include "IXSetThreadName.h" |
| 11 | #include "IXSocketConnect.h" |
| 12 | #include "IXWebSocket.h" |
| 13 | #include "IXWebSocketTransport.h" |
| 14 | #include <future> |
| 15 | #include <sstream> |
| 16 | #include <string.h> |
| 17 | |
| 18 | namespace ix |
| 19 | { |
| 20 | const int WebSocketServer::kDefaultHandShakeTimeoutSecs(3); // 3 seconds |
| 21 | const bool WebSocketServer::kDefaultEnablePong(true); |
| 22 | |
| 23 | WebSocketServer::WebSocketServer(int port, |
| 24 | const std::string& host, |
| 25 | int backlog, |
| 26 | size_t maxConnections, |
| 27 | int handshakeTimeoutSecs, |
| 28 | int addressFamily) |
| 29 | : SocketServer(port, host, backlog, maxConnections, addressFamily) |
| 30 | , _handshakeTimeoutSecs(handshakeTimeoutSecs) |
| 31 | , _enablePong(kDefaultEnablePong) |
| 32 | , _enablePerMessageDeflate(true) |
| 33 | { |
| 34 | } |
| 35 | |
| 36 | WebSocketServer::~WebSocketServer() |
| 37 | { |
| 38 | stop(); |
| 39 | } |
| 40 | |
| 41 | void WebSocketServer::stop() |
| 42 | { |
| 43 | stopAcceptingConnections(); |
| 44 | |
| 45 | auto clients = getClients(); |
| 46 | for (auto client : clients) |
| 47 | { |
| 48 | client->close(); |
| 49 | } |
| 50 | |
| 51 | SocketServer::stop(); |
| 52 | } |
| 53 | |
| 54 | void WebSocketServer::enablePong() |
| 55 | { |
| 56 | _enablePong = true; |
| 57 | } |
| 58 | |
| 59 | void WebSocketServer::disablePong() |
| 60 | { |
| 61 | _enablePong = false; |
| 62 | } |
| 63 | |
| 64 | void WebSocketServer::disablePerMessageDeflate() |
| 65 | { |
| 66 | _enablePerMessageDeflate = false; |
| 67 | } |
| 68 | |
| 69 | void WebSocketServer::setOnConnectionCallback(const OnConnectionCallback& callback) |
| 70 | { |
| 71 | _onConnectionCallback = callback; |
| 72 | } |
| 73 | |
| 74 | void WebSocketServer::setOnClientMessageCallback(const OnClientMessageCallback& callback) |
| 75 | { |
| 76 | _onClientMessageCallback = callback; |
| 77 | } |
| 78 | |
| 79 | void WebSocketServer::handleConnection(std::unique_ptr<Socket> socket, |
| 80 | std::shared_ptr<ConnectionState> connectionState) |
| 81 | { |
| 82 | setThreadName("WebSocketServer::" + connectionState->getId()); |
| 83 | |
| 84 | auto webSocket = std::make_shared<WebSocket>(); |
| 85 | if (_onConnectionCallback) |
| 86 | { |
| 87 | _onConnectionCallback(webSocket, connectionState); |
| 88 | |
| 89 | if (!webSocket->isOnMessageCallbackRegistered()) |
| 90 | { |
| 91 | logError("WebSocketServer Application developer error: Server callback improperly " |
| 92 | "registerered." ); |
| 93 | logError("Missing call to setOnMessageCallback inside setOnConnectionCallback." ); |
| 94 | connectionState->setTerminated(); |
| 95 | return; |
| 96 | } |
| 97 | } |
| 98 | else if (_onClientMessageCallback) |
| 99 | { |
| 100 | WebSocket* webSocketRawPtr = webSocket.get(); |
| 101 | webSocket->setOnMessageCallback( |
| 102 | [this, webSocketRawPtr, connectionState](const WebSocketMessagePtr& msg) { |
| 103 | _onClientMessageCallback(connectionState, *webSocketRawPtr, msg); |
| 104 | }); |
| 105 | } |
| 106 | else |
| 107 | { |
| 108 | logError( |
| 109 | "WebSocketServer Application developer error: No server callback is registerered." ); |
| 110 | logError("Missing call to setOnConnectionCallback or setOnClientMessageCallback." ); |
| 111 | connectionState->setTerminated(); |
| 112 | return; |
| 113 | } |
| 114 | |
| 115 | webSocket->disableAutomaticReconnection(); |
| 116 | |
| 117 | if (_enablePong) |
| 118 | { |
| 119 | webSocket->enablePong(); |
| 120 | } |
| 121 | else |
| 122 | { |
| 123 | webSocket->disablePong(); |
| 124 | } |
| 125 | |
| 126 | // Add this client to our client set |
| 127 | { |
| 128 | std::lock_guard<std::mutex> lock(_clientsMutex); |
| 129 | _clients.insert(webSocket); |
| 130 | } |
| 131 | |
| 132 | auto status = webSocket->connectToSocket( |
| 133 | std::move(socket), _handshakeTimeoutSecs, _enablePerMessageDeflate); |
| 134 | if (status.success) |
| 135 | { |
| 136 | // Process incoming messages and execute callbacks |
| 137 | // until the connection is closed |
| 138 | webSocket->run(); |
| 139 | } |
| 140 | else |
| 141 | { |
| 142 | std::stringstream ss; |
| 143 | ss << "WebSocketServer::handleConnection() HTTP status: " << status.http_status |
| 144 | << " error: " << status.errorStr; |
| 145 | logError(ss.str()); |
| 146 | } |
| 147 | |
| 148 | webSocket->setOnMessageCallback(nullptr); |
| 149 | |
| 150 | // Remove this client from our client set |
| 151 | { |
| 152 | std::lock_guard<std::mutex> lock(_clientsMutex); |
| 153 | if (_clients.erase(webSocket) != 1) |
| 154 | { |
| 155 | logError("Cannot delete client" ); |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | connectionState->setTerminated(); |
| 160 | } |
| 161 | |
| 162 | std::set<std::shared_ptr<WebSocket>> WebSocketServer::getClients() |
| 163 | { |
| 164 | std::lock_guard<std::mutex> lock(_clientsMutex); |
| 165 | return _clients; |
| 166 | } |
| 167 | |
| 168 | size_t WebSocketServer::getConnectedClientsCount() |
| 169 | { |
| 170 | std::lock_guard<std::mutex> lock(_clientsMutex); |
| 171 | return _clients.size(); |
| 172 | } |
| 173 | |
| 174 | // |
| 175 | // Classic servers |
| 176 | // |
| 177 | void WebSocketServer::makeBroadcastServer() |
| 178 | { |
| 179 | setOnClientMessageCallback([this](std::shared_ptr<ConnectionState> connectionState, |
| 180 | WebSocket& webSocket, |
| 181 | const WebSocketMessagePtr& msg) { |
| 182 | auto remoteIp = connectionState->getRemoteIp(); |
| 183 | if (msg->type == ix::WebSocketMessageType::Message) |
| 184 | { |
| 185 | for (auto&& client : getClients()) |
| 186 | { |
| 187 | if (client.get() != &webSocket) |
| 188 | { |
| 189 | client->send(msg->str, msg->binary); |
| 190 | |
| 191 | // Make sure the OS send buffer is flushed before moving on |
| 192 | do |
| 193 | { |
| 194 | std::chrono::duration<double, std::milli> duration(500); |
| 195 | std::this_thread::sleep_for(duration); |
| 196 | } while (client->bufferedAmount() != 0); |
| 197 | } |
| 198 | } |
| 199 | } |
| 200 | }); |
| 201 | } |
| 202 | |
| 203 | bool WebSocketServer::listenAndStart() |
| 204 | { |
| 205 | auto res = listen(); |
| 206 | if (!res.first) |
| 207 | { |
| 208 | return false; |
| 209 | } |
| 210 | |
| 211 | start(); |
| 212 | return true; |
| 213 | } |
| 214 | |
| 215 | int WebSocketServer::getHandshakeTimeoutSecs() |
| 216 | { |
| 217 | return _handshakeTimeoutSecs; |
| 218 | } |
| 219 | |
| 220 | bool WebSocketServer::isPongEnabled() |
| 221 | { |
| 222 | return _enablePong; |
| 223 | } |
| 224 | |
| 225 | bool WebSocketServer::isPerMessageDeflateEnabled() |
| 226 | { |
| 227 | return _enablePerMessageDeflate; |
| 228 | } |
| 229 | } // namespace ix |
| 230 | |