| 1 | // Aseprite Render Library |
| 2 | // Copyright (c) 2019-2020 Igara Studio S.A. |
| 3 | // Copyright (c) 2017 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "render/gradient.h" |
| 13 | |
| 14 | #include "base/vector2d.h" |
| 15 | #include "doc/image.h" |
| 16 | #include "doc/image_impl.h" |
| 17 | #include "render/dithering_matrix.h" |
| 18 | |
| 19 | namespace render { |
| 20 | |
| 21 | void render_rgba_gradient( |
| 22 | doc::Image* img, |
| 23 | const gfx::Point imgPos, |
| 24 | const gfx::Point p0, |
| 25 | const gfx::Point p1, |
| 26 | doc::color_t c0, |
| 27 | doc::color_t c1, |
| 28 | const render::DitheringMatrix& matrix, |
| 29 | const GradientType type) |
| 30 | { |
| 31 | switch (type) { |
| 32 | case GradientType::Linear: |
| 33 | render_rgba_linear_gradient(img, imgPos, p0, p1, c0, c1, matrix); |
| 34 | break; |
| 35 | case GradientType::Radial: |
| 36 | render_rgba_radial_gradient(img, imgPos, p0, p1, c0, c1, matrix); |
| 37 | break; |
| 38 | } |
| 39 | } |
| 40 | |
| 41 | void render_rgba_linear_gradient( |
| 42 | doc::Image* img, |
| 43 | const gfx::Point imgPos, |
| 44 | const gfx::Point p0, |
| 45 | const gfx::Point p1, |
| 46 | doc::color_t c0, |
| 47 | doc::color_t c1, |
| 48 | const render::DitheringMatrix& matrix) |
| 49 | { |
| 50 | ASSERT(img->pixelFormat() == doc::IMAGE_RGB); |
| 51 | if (img->pixelFormat() != doc::IMAGE_RGB) { |
| 52 | return; |
| 53 | } |
| 54 | |
| 55 | // If there is no vector defining the gradient (just one point), |
| 56 | // the "gradient" will be just "c0" |
| 57 | if (p0 == p1) { |
| 58 | img->clear(c0); |
| 59 | return; |
| 60 | } |
| 61 | |
| 62 | base::Vector2d<double> |
| 63 | u(p0.x, p0.y), |
| 64 | v(p1.x, p1.y), w; |
| 65 | w = v - u; |
| 66 | const double wmag = w.magnitude(); |
| 67 | w = w.normalize(); |
| 68 | |
| 69 | // As we use non-premultiplied RGB values, we need correct RGB |
| 70 | // values on each stop. So in case that one color has alpha=0 |
| 71 | // (complete transparent), use the RGB values of the |
| 72 | // non-transparent color in the other stop point. |
| 73 | if (doc::rgba_geta(c0) == 0 && |
| 74 | doc::rgba_geta(c1) != 0) { |
| 75 | c0 = (c1 & doc::rgba_rgb_mask); |
| 76 | } |
| 77 | else if (doc::rgba_geta(c0) != 0 && |
| 78 | doc::rgba_geta(c1) == 0) { |
| 79 | c1 = (c0 & doc::rgba_rgb_mask); |
| 80 | } |
| 81 | |
| 82 | const double r0 = double(doc::rgba_getr(c0)) / 255.0; |
| 83 | const double g0 = double(doc::rgba_getg(c0)) / 255.0; |
| 84 | const double b0 = double(doc::rgba_getb(c0)) / 255.0; |
| 85 | const double a0 = double(doc::rgba_geta(c0)) / 255.0; |
| 86 | |
| 87 | const double r1 = double(doc::rgba_getr(c1)) / 255.0; |
| 88 | const double g1 = double(doc::rgba_getg(c1)) / 255.0; |
| 89 | const double b1 = double(doc::rgba_getb(c1)) / 255.0; |
| 90 | const double a1 = double(doc::rgba_geta(c1)) / 255.0; |
| 91 | |
| 92 | doc::LockImageBits<doc::RgbTraits> bits(img); |
| 93 | auto it = bits.begin(); |
| 94 | const int width = img->width(); |
| 95 | const int height = img->height(); |
| 96 | |
| 97 | if (matrix.rows() == 1 && matrix.cols() == 1) { |
| 98 | for (int y=0; y<height; ++y) { |
| 99 | for (int x=0; x<width; ++x, ++it) { |
| 100 | base::Vector2d<double> q(imgPos.x+x, |
| 101 | imgPos.y+y); |
| 102 | q -= u; |
| 103 | double f = (q * w) / wmag; |
| 104 | |
| 105 | doc::color_t c; |
| 106 | if (f < 0.0) c = c0; |
| 107 | else if (f > 1.0) c = c1; |
| 108 | else { |
| 109 | c = doc::rgba(int(255.0 * (r0 + f*(r1-r0))), |
| 110 | int(255.0 * (g0 + f*(g1-g0))), |
| 111 | int(255.0 * (b0 + f*(b1-b0))), |
| 112 | int(255.0 * (a0 + f*(a1-a0)))); |
| 113 | } |
| 114 | |
| 115 | *it = c; |
| 116 | } |
| 117 | } |
| 118 | } |
| 119 | else { |
| 120 | for (int y=0; y<height; ++y) { |
| 121 | for (int x=0; x<width; ++x, ++it) { |
| 122 | base::Vector2d<double> q(imgPos.x+x, |
| 123 | imgPos.y+y); |
| 124 | q -= u; |
| 125 | double f = (q * w) / wmag; |
| 126 | |
| 127 | *it = (f*(matrix.maxValue()+2) < matrix(y, x)+1 ? c0: c1); |
| 128 | } |
| 129 | } |
| 130 | } |
| 131 | } |
| 132 | |
| 133 | void render_rgba_radial_gradient( |
| 134 | doc::Image* img, |
| 135 | const gfx::Point imgPos, |
| 136 | const gfx::Point p0, |
| 137 | const gfx::Point p1, |
| 138 | doc::color_t c0, |
| 139 | doc::color_t c1, |
| 140 | const render::DitheringMatrix& matrix) |
| 141 | { |
| 142 | ASSERT(img->pixelFormat() == doc::IMAGE_RGB); |
| 143 | if (img->pixelFormat() != doc::IMAGE_RGB) { |
| 144 | return; |
| 145 | } |
| 146 | |
| 147 | base::Vector2d<double> |
| 148 | u(p0.x, p0.y), |
| 149 | v(p1.x, p1.y), w; |
| 150 | w = (v - u) / 2; |
| 151 | |
| 152 | // If there is no vector defining the gradient (just one point), |
| 153 | // the "gradient" will be just a solid color ("c1") |
| 154 | if (std::fabs(w.x) <= 0.000001 || |
| 155 | std::fabs(w.y) <= 0.000001) { |
| 156 | img->clear(c1); |
| 157 | return; |
| 158 | } |
| 159 | |
| 160 | // As we use non-premultiplied RGB values, we need correct RGB |
| 161 | // values on each stop. So in case that one color has alpha=0 |
| 162 | // (complete transparent), use the RGB values of the |
| 163 | // non-transparent color in the other stop point. |
| 164 | if (doc::rgba_geta(c0) == 0 && |
| 165 | doc::rgba_geta(c1) != 0) { |
| 166 | c0 = (c1 & doc::rgba_rgb_mask); |
| 167 | } |
| 168 | else if (doc::rgba_geta(c0) != 0 && |
| 169 | doc::rgba_geta(c1) == 0) { |
| 170 | c1 = (c0 & doc::rgba_rgb_mask); |
| 171 | } |
| 172 | |
| 173 | const double r0 = double(doc::rgba_getr(c0)) / 255.0; |
| 174 | const double g0 = double(doc::rgba_getg(c0)) / 255.0; |
| 175 | const double b0 = double(doc::rgba_getb(c0)) / 255.0; |
| 176 | const double a0 = double(doc::rgba_geta(c0)) / 255.0; |
| 177 | |
| 178 | const double r1 = double(doc::rgba_getr(c1)) / 255.0; |
| 179 | const double g1 = double(doc::rgba_getg(c1)) / 255.0; |
| 180 | const double b1 = double(doc::rgba_getb(c1)) / 255.0; |
| 181 | const double a1 = double(doc::rgba_geta(c1)) / 255.0; |
| 182 | |
| 183 | doc::LockImageBits<doc::RgbTraits> bits(img); |
| 184 | auto it = bits.begin(); |
| 185 | const int width = img->width(); |
| 186 | const int height = img->height(); |
| 187 | |
| 188 | if (matrix.rows() == 1 && matrix.cols() == 1) { |
| 189 | for (int y=0; y<height; ++y) { |
| 190 | for (int x=0; x<width; ++x, ++it) { |
| 191 | base::Vector2d<double> q(imgPos.x+x, |
| 192 | imgPos.y+y); |
| 193 | q -= (u+v)/2; |
| 194 | q.x /= std::fabs(w.x); |
| 195 | q.y /= std::fabs(w.y); |
| 196 | double f = std::sqrt(q.x*q.x + q.y*q.y); |
| 197 | |
| 198 | doc::color_t c; |
| 199 | if (f < 0.0) c = c0; |
| 200 | else if (f > 1.0) c = c1; |
| 201 | else { |
| 202 | c = doc::rgba(int(255.0 * (r0 + f*(r1-r0))), |
| 203 | int(255.0 * (g0 + f*(g1-g0))), |
| 204 | int(255.0 * (b0 + f*(b1-b0))), |
| 205 | int(255.0 * (a0 + f*(a1-a0)))); |
| 206 | } |
| 207 | |
| 208 | *it = c; |
| 209 | } |
| 210 | } |
| 211 | } |
| 212 | else { |
| 213 | for (int y=0; y<height; ++y) { |
| 214 | for (int x=0; x<width; ++x, ++it) { |
| 215 | base::Vector2d<double> q(imgPos.x+x, |
| 216 | imgPos.y+y); |
| 217 | q -= (u+v)/2; |
| 218 | q.x /= std::fabs(w.x); |
| 219 | q.y /= std::fabs(w.y); |
| 220 | double f = std::sqrt(q.x*q.x + q.y*q.y); |
| 221 | |
| 222 | *it = (f*(matrix.maxValue()+2) < matrix(y, x)+1 ? c0: c1); |
| 223 | } |
| 224 | } |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | template<typename ImageTraits> |
| 229 | static void create_dithering_pattern_templ( |
| 230 | doc::Image* pattern, |
| 231 | const render::DitheringMatrix& matrix, |
| 232 | const float f, |
| 233 | const doc::color_t c0, |
| 234 | const doc::color_t c1) |
| 235 | { |
| 236 | const int w = pattern->width(); |
| 237 | const int h = pattern->height(); |
| 238 | |
| 239 | doc::LockImageBits<ImageTraits> dstBits(pattern); |
| 240 | auto dst = dstBits.begin(); |
| 241 | for (int y=0; y<h; ++y) { |
| 242 | for (int x=0; x<w; ++x, ++dst) |
| 243 | *dst = (f*(matrix.maxValue()+2) < matrix(y, x)+1 ? c0: c1); |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | void convert_bitmap_brush_to_dithering_brush( |
| 248 | doc::Brush* brush, |
| 249 | const doc::PixelFormat pixelFormat, |
| 250 | const render::DitheringMatrix& matrix, |
| 251 | const float f, |
| 252 | const doc::color_t c0, |
| 253 | const doc::color_t c1) |
| 254 | { |
| 255 | // Create a pattern |
| 256 | doc::ImageRef pattern( |
| 257 | doc::Image::create(pixelFormat, |
| 258 | matrix.cols(), matrix.rows())); |
| 259 | |
| 260 | switch (pixelFormat) { |
| 261 | case doc::IMAGE_RGB: |
| 262 | create_dithering_pattern_templ<doc::RgbTraits>( |
| 263 | pattern.get(), matrix, f, c0, c1); |
| 264 | break; |
| 265 | case doc::IMAGE_GRAYSCALE: |
| 266 | create_dithering_pattern_templ<doc::GrayscaleTraits>( |
| 267 | pattern.get(), matrix, f, c0, c1); |
| 268 | break; |
| 269 | case doc::IMAGE_INDEXED: |
| 270 | create_dithering_pattern_templ<doc::IndexedTraits>( |
| 271 | pattern.get(), matrix, f, c0, c1); |
| 272 | break; |
| 273 | } |
| 274 | |
| 275 | doc::ImageRef copy(doc::Image::createCopy(brush->image())); |
| 276 | brush->setImage(copy.get(), copy.get()); |
| 277 | brush->setPatternImage(pattern); |
| 278 | brush->setPattern(doc::BrushPattern::PAINT_BRUSH); |
| 279 | } |
| 280 | |
| 281 | } // namespace render |
| 282 | |