| 1 | // Aseprite |
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2016-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #define COLSEL_TRACE(...) |
| 9 | |
| 10 | #ifdef HAVE_CONFIG_H |
| 11 | #include "config.h" |
| 12 | #endif |
| 13 | |
| 14 | #include "app/ui/color_selector.h" |
| 15 | |
| 16 | #include "app/app.h" |
| 17 | #include "app/color_spaces.h" |
| 18 | #include "app/color_utils.h" |
| 19 | #include "app/modules/gfx.h" |
| 20 | #include "app/pref/preferences.h" |
| 21 | #include "app/ui/skin/skin_theme.h" |
| 22 | #include "app/ui/status_bar.h" |
| 23 | #include "app/util/shader_helpers.h" |
| 24 | #include "base/concurrent_queue.h" |
| 25 | #include "base/scoped_value.h" |
| 26 | #include "base/thread.h" |
| 27 | #include "os/surface.h" |
| 28 | #include "os/system.h" |
| 29 | #include "ui/manager.h" |
| 30 | #include "ui/message.h" |
| 31 | #include "ui/paint_event.h" |
| 32 | #include "ui/register_message.h" |
| 33 | #include "ui/scale.h" |
| 34 | #include "ui/size_hint_event.h" |
| 35 | #include "ui/system.h" |
| 36 | |
| 37 | #include <algorithm> |
| 38 | #include <cmath> |
| 39 | #include <condition_variable> |
| 40 | #include <cstdio> |
| 41 | #include <thread> |
| 42 | |
| 43 | #if SK_ENABLE_SKSL |
| 44 | #include "os/skia/skia_surface.h" |
| 45 | |
| 46 | #include "include/core/SkCanvas.h" |
| 47 | #include "include/effects/SkRuntimeEffect.h" |
| 48 | #endif |
| 49 | |
| 50 | namespace app { |
| 51 | |
| 52 | using namespace app::skin; |
| 53 | using namespace ui; |
| 54 | |
| 55 | // TODO This logic could be used to redraw any widget: |
| 56 | // 1. We send a onPaintSurfaceInBgThread() to paint the widget on a |
| 57 | // offscreen buffer |
| 58 | // 2. When the painting is done, we flip the buffer onto the screen |
| 59 | // 3. If we receive another onPaint() we can cancel the background |
| 60 | // painting and start another onPaintSurfaceInBgThread() |
| 61 | // |
| 62 | // An alternative (better) way: |
| 63 | // 1. Create an alternative ui::Graphics implementation that generates |
| 64 | // a list commands for the render thread |
| 65 | // 2. Widgets can still use the same onPaint() |
| 66 | // 3. The background threads consume the list of commands and render |
| 67 | // the screen. |
| 68 | // |
| 69 | // The bad side is that is harder to invalidate the commands that will |
| 70 | // render an old state of the widget. So the render thread should |
| 71 | // start caring about invalidating old commands (outdated regions) or |
| 72 | // cleaning the queue if it gets too big. |
| 73 | // |
| 74 | class ColorSelector::Painter { |
| 75 | public: |
| 76 | Painter() : m_canvas(nullptr) { |
| 77 | } |
| 78 | |
| 79 | ~Painter() { |
| 80 | ASSERT(!m_canvas); |
| 81 | } |
| 82 | |
| 83 | void addRef() { |
| 84 | assert_ui_thread(); |
| 85 | |
| 86 | if (m_ref == 0) |
| 87 | m_paintingThread = std::thread([this]{ paintingProc(); }); |
| 88 | |
| 89 | ++m_ref; |
| 90 | } |
| 91 | |
| 92 | void releaseRef() { |
| 93 | assert_ui_thread(); |
| 94 | |
| 95 | --m_ref; |
| 96 | if (m_ref == 0) { |
| 97 | { |
| 98 | std::unique_lock<std::mutex> lock(m_mutex); |
| 99 | stopCurrentPainting(lock); |
| 100 | |
| 101 | m_killing = true; |
| 102 | m_paintingCV.notify_one(); |
| 103 | } |
| 104 | |
| 105 | m_paintingThread.join(); |
| 106 | if (m_canvas) |
| 107 | m_canvas.reset(); |
| 108 | } |
| 109 | } |
| 110 | |
| 111 | os::Surface* getCanvas(int w, int h, gfx::Color bgColor) { |
| 112 | assert_ui_thread(); |
| 113 | |
| 114 | auto activeCS = get_current_color_space(); |
| 115 | |
| 116 | if (!m_canvas || |
| 117 | m_canvas->width() != w || |
| 118 | m_canvas->height() != h || |
| 119 | m_canvas->colorSpace() != activeCS) { |
| 120 | std::unique_lock<std::mutex> lock(m_mutex); |
| 121 | stopCurrentPainting(lock); |
| 122 | |
| 123 | os::SurfaceRef oldCanvas = m_canvas; |
| 124 | m_canvas = os::instance()->makeSurface(w, h, activeCS); |
| 125 | os::Paint paint; |
| 126 | paint.color(bgColor); |
| 127 | paint.style(os::Paint::Fill); |
| 128 | m_canvas->drawRect(gfx::Rect(0, 0, w, h), paint); |
| 129 | if (oldCanvas) { |
| 130 | m_canvas->drawSurface( |
| 131 | oldCanvas.get(), |
| 132 | gfx::Rect(0, 0, oldCanvas->width(), oldCanvas->height()), |
| 133 | gfx::Rect(0, 0, w, h), |
| 134 | os::Sampling(), |
| 135 | nullptr); |
| 136 | } |
| 137 | } |
| 138 | return m_canvas.get(); |
| 139 | } |
| 140 | |
| 141 | void startBgPainting(ColorSelector* colorSelector, |
| 142 | const gfx::Rect& mainBounds, |
| 143 | const gfx::Rect& bottomBarBounds, |
| 144 | const gfx::Rect& alphaBarBounds) { |
| 145 | assert_ui_thread(); |
| 146 | COLSEL_TRACE("COLSEL: startBgPainting for %p\n" , colorSelector); |
| 147 | |
| 148 | std::unique_lock<std::mutex> lock(m_mutex); |
| 149 | stopCurrentPainting(lock); |
| 150 | |
| 151 | m_colorSelector = colorSelector; |
| 152 | m_manager = colorSelector->manager(); |
| 153 | m_mainBounds = mainBounds; |
| 154 | m_bottomBarBounds = bottomBarBounds; |
| 155 | m_alphaBarBounds = alphaBarBounds; |
| 156 | |
| 157 | m_stopPainting = false; |
| 158 | m_paintingCV.notify_one(); |
| 159 | } |
| 160 | |
| 161 | private: |
| 162 | |
| 163 | void stopCurrentPainting(std::unique_lock<std::mutex>& lock) { |
| 164 | // Stop current |
| 165 | if (m_colorSelector) { |
| 166 | COLSEL_TRACE("COLSEL: stoppping painting of %p\n" , m_colorSelector); |
| 167 | |
| 168 | // TODO use another condition variable here |
| 169 | m_stopPainting = true; |
| 170 | m_waitStopCV.wait(lock); |
| 171 | } |
| 172 | |
| 173 | ASSERT(m_colorSelector == nullptr); |
| 174 | } |
| 175 | |
| 176 | void paintingProc() { |
| 177 | COLSEL_TRACE("COLSEL: paintingProc starts\n" ); |
| 178 | |
| 179 | std::unique_lock<std::mutex> lock(m_mutex); |
| 180 | while (true) { |
| 181 | m_paintingCV.wait(lock); |
| 182 | |
| 183 | if (m_killing) |
| 184 | break; |
| 185 | |
| 186 | auto colorSel = m_colorSelector; |
| 187 | if (!colorSel) |
| 188 | break; |
| 189 | |
| 190 | COLSEL_TRACE("COLSEL: starting painting in bg for %p\n" , colorSel); |
| 191 | |
| 192 | // Do the intesive painting in the background thread |
| 193 | { |
| 194 | lock.unlock(); |
| 195 | colorSel->onPaintSurfaceInBgThread( |
| 196 | m_canvas.get(), |
| 197 | m_mainBounds, |
| 198 | m_bottomBarBounds, |
| 199 | m_alphaBarBounds, |
| 200 | m_stopPainting); |
| 201 | lock.lock(); |
| 202 | } |
| 203 | |
| 204 | m_colorSelector = nullptr; |
| 205 | |
| 206 | if (m_stopPainting) { |
| 207 | COLSEL_TRACE("COLSEL: painting for %p stopped\n" ); |
| 208 | m_waitStopCV.notify_one(); |
| 209 | } |
| 210 | else { |
| 211 | COLSEL_TRACE("COLSEL: painting for %p done and sending message\n" ); |
| 212 | colorSel->m_paintFlags |= DoneFlag; |
| 213 | } |
| 214 | } |
| 215 | |
| 216 | COLSEL_TRACE("COLSEL: paintingProc ends\n" ); |
| 217 | } |
| 218 | |
| 219 | int m_ref = 0; |
| 220 | bool m_killing = false; |
| 221 | bool m_stopPainting = false; |
| 222 | std::mutex m_mutex; |
| 223 | std::condition_variable m_paintingCV; |
| 224 | std::condition_variable m_waitStopCV; |
| 225 | os::SurfaceRef m_canvas; |
| 226 | ColorSelector* m_colorSelector; |
| 227 | ui::Manager* m_manager; |
| 228 | gfx::Rect m_mainBounds; |
| 229 | gfx::Rect m_bottomBarBounds; |
| 230 | gfx::Rect m_alphaBarBounds; |
| 231 | std::thread m_paintingThread; |
| 232 | }; |
| 233 | |
| 234 | static ColorSelector::Painter painter; |
| 235 | |
| 236 | #if SK_ENABLE_SKSL |
| 237 | // static |
| 238 | sk_sp<SkRuntimeEffect> ColorSelector::m_alphaEffect; |
| 239 | #endif |
| 240 | |
| 241 | ColorSelector::ColorSelector() |
| 242 | : Widget(kGenericWidget) |
| 243 | , m_paintFlags(AllAreasFlag) |
| 244 | , m_lockColor(false) |
| 245 | , m_timer(100, this) |
| 246 | { |
| 247 | initTheme(); |
| 248 | painter.addRef(); |
| 249 | |
| 250 | m_appConn = App::instance() |
| 251 | ->ColorSpaceChange.connect( |
| 252 | &ColorSelector::updateColorSpace, this); |
| 253 | } |
| 254 | |
| 255 | ColorSelector::~ColorSelector() |
| 256 | { |
| 257 | painter.releaseRef(); |
| 258 | } |
| 259 | |
| 260 | void ColorSelector::selectColor(const app::Color& color) |
| 261 | { |
| 262 | if (m_lockColor) |
| 263 | return; |
| 264 | |
| 265 | if (m_color != color) |
| 266 | m_paintFlags |= onNeedsSurfaceRepaint(color); |
| 267 | |
| 268 | m_color = color; |
| 269 | invalidate(); |
| 270 | } |
| 271 | |
| 272 | app::Color ColorSelector::getColorByPosition(const gfx::Point& pos) |
| 273 | { |
| 274 | gfx::Rect rc = childrenBounds(); |
| 275 | if (rc.isEmpty()) |
| 276 | return app::Color::fromMask(); |
| 277 | |
| 278 | const int u = pos.x - rc.x; |
| 279 | const int umax = std::max(1, rc.w-1); |
| 280 | |
| 281 | const gfx::Rect bottomBarBounds = this->bottomBarBounds(); |
| 282 | if (( hasCapture() && m_capturedInBottom) || |
| 283 | (!hasCapture() && bottomBarBounds.contains(pos))) |
| 284 | return getBottomBarColor(u, umax); |
| 285 | |
| 286 | const gfx::Rect alphaBarBounds = this->alphaBarBounds(); |
| 287 | if (( hasCapture() && m_capturedInAlpha) || |
| 288 | (!hasCapture() && alphaBarBounds.contains(pos))) |
| 289 | return getAlphaBarColor(u, umax); |
| 290 | |
| 291 | const int v = pos.y - rc.y; |
| 292 | const int vmax = std::max(1, rc.h-bottomBarBounds.h-alphaBarBounds.h-1); |
| 293 | return getMainAreaColor(u, umax, |
| 294 | v, vmax); |
| 295 | } |
| 296 | |
| 297 | app::Color ColorSelector::getAlphaBarColor(const int u, const int umax) |
| 298 | { |
| 299 | int alpha = (255 * u / umax); |
| 300 | app::Color color = m_color; |
| 301 | color.setAlpha(std::clamp(alpha, 0, 255)); |
| 302 | return color; |
| 303 | } |
| 304 | |
| 305 | void ColorSelector::onSizeHint(SizeHintEvent& ev) |
| 306 | { |
| 307 | ev.setSizeHint(gfx::Size(32*ui::guiscale(), 32*ui::guiscale())); |
| 308 | } |
| 309 | |
| 310 | bool ColorSelector::onProcessMessage(ui::Message* msg) |
| 311 | { |
| 312 | switch (msg->type()) { |
| 313 | |
| 314 | case kMouseDownMessage: |
| 315 | if (manager()->getCapture()) |
| 316 | break; |
| 317 | |
| 318 | captureMouse(); |
| 319 | [[fallthrough]]; |
| 320 | |
| 321 | case kMouseMoveMessage: { |
| 322 | MouseMessage* mouseMsg = static_cast<MouseMessage*>(msg); |
| 323 | const gfx::Point pos = mouseMsg->position(); |
| 324 | |
| 325 | if (msg->type() == kMouseDownMessage) { |
| 326 | m_capturedInBottom = bottomBarBounds().contains(pos); |
| 327 | m_capturedInAlpha = alphaBarBounds().contains(pos); |
| 328 | m_capturedInMain = (hasCapture() && |
| 329 | !m_capturedInMain && |
| 330 | !m_capturedInBottom); |
| 331 | } |
| 332 | |
| 333 | app::Color color = getColorByPosition(pos); |
| 334 | if (color != app::Color::fromMask()) { |
| 335 | base::ScopedValue<bool> switcher(m_lockColor, subColorPicked(), false); |
| 336 | |
| 337 | StatusBar::instance()->showColor(0, color); |
| 338 | if (hasCapture()) |
| 339 | ColorChange(color, mouseMsg->button()); |
| 340 | } |
| 341 | break; |
| 342 | } |
| 343 | |
| 344 | case kMouseUpMessage: |
| 345 | if (hasCapture()) { |
| 346 | m_capturedInBottom = false; |
| 347 | m_capturedInAlpha = false; |
| 348 | m_capturedInMain = false; |
| 349 | releaseMouse(); |
| 350 | } |
| 351 | return true; |
| 352 | |
| 353 | case kSetCursorMessage: { |
| 354 | MouseMessage* mouseMsg = static_cast<MouseMessage*>(msg); |
| 355 | app::Color color = getColorByPosition(mouseMsg->position()); |
| 356 | if (color.getType() != app::Color::MaskType) { |
| 357 | auto theme = skin::SkinTheme::get(this); |
| 358 | ui::set_mouse_cursor(kCustomCursor, theme->cursors.eyedropper()); |
| 359 | return true; |
| 360 | } |
| 361 | break; |
| 362 | } |
| 363 | |
| 364 | case kMouseWheelMessage: |
| 365 | if (!hasCapture()) { |
| 366 | double scale = 1.0; |
| 367 | if (msg->shiftPressed() || |
| 368 | msg->ctrlPressed() || |
| 369 | msg->altPressed()) { |
| 370 | scale = 15.0; |
| 371 | } |
| 372 | |
| 373 | double newHue = m_color.getHsvHue() |
| 374 | + scale*(+ static_cast<MouseMessage*>(msg)->wheelDelta().x |
| 375 | - static_cast<MouseMessage*>(msg)->wheelDelta().y); |
| 376 | |
| 377 | while (newHue < 0.0) |
| 378 | newHue += 360.0; |
| 379 | newHue = std::fmod(newHue, 360.0); |
| 380 | |
| 381 | if (newHue != m_color.getHsvHue()) { |
| 382 | app::Color newColor = |
| 383 | app::Color::fromHsv( |
| 384 | newHue, |
| 385 | m_color.getHsvSaturation(), |
| 386 | m_color.getHsvValue(), |
| 387 | getCurrentAlphaForNewColor()); |
| 388 | |
| 389 | ColorChange(newColor, kButtonNone); |
| 390 | } |
| 391 | } |
| 392 | break; |
| 393 | |
| 394 | case kTimerMessage: |
| 395 | if (m_paintFlags & DoneFlag) { |
| 396 | m_timer.stop(); |
| 397 | invalidate(); |
| 398 | return true; |
| 399 | } |
| 400 | break; |
| 401 | |
| 402 | } |
| 403 | |
| 404 | return Widget::onProcessMessage(msg); |
| 405 | } |
| 406 | |
| 407 | void ColorSelector::onInitTheme(ui::InitThemeEvent& ev) |
| 408 | { |
| 409 | auto theme = SkinTheme::get(this); |
| 410 | |
| 411 | Widget::onInitTheme(ev); |
| 412 | setBorder(theme->calcBorder(this, theme->styles.editorView())); |
| 413 | } |
| 414 | |
| 415 | void ColorSelector::onResize(ui::ResizeEvent& ev) |
| 416 | { |
| 417 | Widget::onResize(ev); |
| 418 | |
| 419 | // We'll need to redraw the whole surface again with the new widget |
| 420 | // size. |
| 421 | m_paintFlags = AllAreasFlag; |
| 422 | } |
| 423 | |
| 424 | void ColorSelector::onPaint(ui::PaintEvent& ev) |
| 425 | { |
| 426 | ui::Graphics* g = ev.graphics(); |
| 427 | auto theme = SkinTheme::get(this); |
| 428 | |
| 429 | theme->drawRect(g, clientBounds(), |
| 430 | theme->parts.editorNormal().get(), |
| 431 | false); // Do not fill the center |
| 432 | |
| 433 | gfx::Rect rc = clientChildrenBounds(); |
| 434 | if (rc.isEmpty()) |
| 435 | return; |
| 436 | |
| 437 | gfx::Rect bottomBarBounds = this->bottomBarBounds(); |
| 438 | gfx::Rect alphaBarBounds = this->alphaBarBounds(); |
| 439 | |
| 440 | os::Surface* painterSurface = nullptr; |
| 441 | |
| 442 | #if SK_ENABLE_SKSL // Paint with shaders |
| 443 | if (buildEffects()) { |
| 444 | SkCanvas* canvas; |
| 445 | bool isSRGB; |
| 446 | // TODO compare both color spaces |
| 447 | if ((!get_current_color_space() || |
| 448 | get_current_color_space()->isSRGB()) && |
| 449 | (!g->getInternalSurface()->colorSpace() || |
| 450 | g->getInternalSurface()->colorSpace()->isSRGB())) { |
| 451 | // We can render directly in the ui::Graphics surface |
| 452 | canvas = &static_cast<os::SkiaSurface*>(g->getInternalSurface())->canvas(); |
| 453 | isSRGB = true; |
| 454 | } |
| 455 | else { |
| 456 | // We'll paint in the ColorSelector::Painter canvas, and so we |
| 457 | // can convert color spaces. |
| 458 | painterSurface = painter.getCanvas(rc.w, rc.h, theme->colors.workspace()); |
| 459 | canvas = &static_cast<os::SkiaSurface*>(painterSurface)->canvas(); |
| 460 | isSRGB = false; |
| 461 | } |
| 462 | |
| 463 | canvas->save(); |
| 464 | { |
| 465 | SkPaint p; |
| 466 | p.setStyle(SkPaint::kFill_Style); |
| 467 | |
| 468 | // Main area |
| 469 | gfx::Rect rc2(0, 0, rc.w, std::max(1, rc.h-bottomBarBounds.h-alphaBarBounds.h)); |
| 470 | |
| 471 | SkRuntimeShaderBuilder builder1(m_mainEffect); |
| 472 | builder1.uniform("iRes" ) = SkV3{float(rc2.w), float(rc2.h), 0.0f}; |
| 473 | setShaderParams(builder1, true); |
| 474 | p.setShader(builder1.makeShader()); |
| 475 | |
| 476 | if (isSRGB) |
| 477 | canvas->translate(rc.x+g->getInternalDeltaX(), |
| 478 | rc.y+g->getInternalDeltaY()); |
| 479 | |
| 480 | canvas->drawRect(SkRect::MakeXYWH(0, 0, rc2.w, rc2.h), p); |
| 481 | |
| 482 | // Bottom bar |
| 483 | canvas->translate(0.0, rc2.h); |
| 484 | rc2.h = bottomBarBounds.h; |
| 485 | |
| 486 | SkRuntimeShaderBuilder builder2(m_bottomEffect); |
| 487 | builder2.uniform("iRes" ) = SkV3{float(rc2.w), float(rc2.h), 0.0f}; |
| 488 | setShaderParams(builder2, false); |
| 489 | p.setShader(builder2.makeShader()); |
| 490 | |
| 491 | canvas->drawRect(SkRect::MakeXYWH(0, 0, rc2.w, rc2.h), p); |
| 492 | |
| 493 | // Alpha bar |
| 494 | canvas->translate(0.0, rc2.h); |
| 495 | rc2.h = alphaBarBounds.h; |
| 496 | |
| 497 | SkRuntimeShaderBuilder builder3(m_alphaEffect); |
| 498 | builder3.uniform("iRes" ) = SkV3{float(rc2.w), float(rc2.h), 0.0f}; |
| 499 | builder3.uniform("iColor" ) = appColor_to_SkV4(m_color); |
| 500 | builder3.uniform("iBg1" ) = gfxColor_to_SkV4(grid_color1()); |
| 501 | builder3.uniform("iBg2" ) = gfxColor_to_SkV4(grid_color2()); |
| 502 | p.setShader(builder3.makeShader()); |
| 503 | |
| 504 | canvas->drawRect(SkRect::MakeXYWH(0, 0, rc2.w, rc2.h), p); |
| 505 | } |
| 506 | canvas->restore(); |
| 507 | |
| 508 | // We already painted all areas |
| 509 | m_paintFlags = 0; |
| 510 | } |
| 511 | else |
| 512 | #endif // SK_ENABLE_SKSL |
| 513 | { |
| 514 | painterSurface = painter.getCanvas(rc.w, rc.h, theme->colors.workspace()); |
| 515 | } |
| 516 | |
| 517 | if (painterSurface) |
| 518 | g->drawSurface(painterSurface, rc.x, rc.y); |
| 519 | |
| 520 | rc.h -= bottomBarBounds.h + alphaBarBounds.h; |
| 521 | onPaintMainArea(g, rc); |
| 522 | |
| 523 | if (!bottomBarBounds.isEmpty()) { |
| 524 | bottomBarBounds.offset(-bounds().origin()); |
| 525 | onPaintBottomBar(g, bottomBarBounds); |
| 526 | } |
| 527 | |
| 528 | if (!alphaBarBounds.isEmpty()) { |
| 529 | alphaBarBounds.offset(-bounds().origin()); |
| 530 | onPaintAlphaBar(g, alphaBarBounds); |
| 531 | } |
| 532 | |
| 533 | if ((m_paintFlags & AllAreasFlag) != 0) { |
| 534 | m_paintFlags &= ~DoneFlag; |
| 535 | m_timer.start(); |
| 536 | |
| 537 | gfx::Point d = -rc.origin(); |
| 538 | rc.offset(d); |
| 539 | if (!bottomBarBounds.isEmpty()) bottomBarBounds.offset(d); |
| 540 | if (!alphaBarBounds.isEmpty()) alphaBarBounds.offset(d); |
| 541 | painter.startBgPainting(this, rc, bottomBarBounds, alphaBarBounds); |
| 542 | } |
| 543 | } |
| 544 | |
| 545 | void ColorSelector::onPaintAlphaBar(ui::Graphics* g, const gfx::Rect& rc) |
| 546 | { |
| 547 | const double lit = m_color.getHslLightness(); |
| 548 | const int alpha = m_color.getAlpha(); |
| 549 | const gfx::Point pos(rc.x + int(rc.w * alpha / 255), |
| 550 | rc.y + rc.h/2); |
| 551 | paintColorIndicator(g, pos, lit < 0.5); |
| 552 | } |
| 553 | |
| 554 | void ColorSelector::onPaintSurfaceInBgThread( |
| 555 | os::Surface* s, |
| 556 | const gfx::Rect& main, |
| 557 | const gfx::Rect& bottom, |
| 558 | const gfx::Rect& alpha, |
| 559 | bool& stop) |
| 560 | { |
| 561 | if ((m_paintFlags & AlphaBarFlag) && !alpha.isEmpty()) { |
| 562 | draw_alpha_slider(s, alpha, m_color); |
| 563 | if (stop) |
| 564 | return; |
| 565 | m_paintFlags ^= AlphaBarFlag; |
| 566 | } |
| 567 | } |
| 568 | |
| 569 | int ColorSelector::onNeedsSurfaceRepaint(const app::Color& newColor) |
| 570 | { |
| 571 | return (m_color.getRed() != newColor.getRed() || |
| 572 | m_color.getGreen() != newColor.getGreen() || |
| 573 | m_color.getBlue() != newColor.getBlue() ? AlphaBarFlag: 0); |
| 574 | } |
| 575 | |
| 576 | void ColorSelector::paintColorIndicator(ui::Graphics* g, |
| 577 | const gfx::Point& pos, |
| 578 | const bool white) |
| 579 | { |
| 580 | auto theme = SkinTheme::get(this); |
| 581 | os::Surface* icon = theme->parts.colorWheelIndicator()->bitmap(0); |
| 582 | |
| 583 | g->drawColoredRgbaSurface( |
| 584 | icon, |
| 585 | white ? gfx::rgba(255, 255, 255): gfx::rgba(0, 0, 0), |
| 586 | pos.x-icon->width()/2, |
| 587 | pos.y-icon->height()/2); |
| 588 | } |
| 589 | |
| 590 | int ColorSelector::getCurrentAlphaForNewColor() const |
| 591 | { |
| 592 | if (m_color.getType() != Color::MaskType) |
| 593 | return m_color.getAlpha(); |
| 594 | else |
| 595 | return 255; |
| 596 | } |
| 597 | |
| 598 | gfx::Rect ColorSelector::bottomBarBounds() const |
| 599 | { |
| 600 | auto theme = SkinTheme::get(this); |
| 601 | const gfx::Rect rc = childrenBounds(); |
| 602 | const int size = theme->dimensions.colorSelectorBarSize(); |
| 603 | if (rc.h > 2*size) { |
| 604 | if (rc.h > 3*size) // Alpha bar is visible too |
| 605 | return gfx::Rect(rc.x, rc.y2()-size*2, rc.w, size); |
| 606 | else |
| 607 | return gfx::Rect(rc.x, rc.y2()-size, rc.w, size); |
| 608 | } |
| 609 | else |
| 610 | return gfx::Rect(); |
| 611 | } |
| 612 | |
| 613 | gfx::Rect ColorSelector::alphaBarBounds() const |
| 614 | { |
| 615 | auto theme = SkinTheme::get(this); |
| 616 | const gfx::Rect rc = childrenBounds(); |
| 617 | const int size = theme->dimensions.colorSelectorBarSize(); |
| 618 | if (rc.h > 3*size) |
| 619 | return gfx::Rect(rc.x, rc.y2()-size, rc.w, size); |
| 620 | else |
| 621 | return gfx::Rect(); |
| 622 | } |
| 623 | |
| 624 | void ColorSelector::updateColorSpace() |
| 625 | { |
| 626 | m_paintFlags |= AllAreasFlag; |
| 627 | invalidate(); |
| 628 | } |
| 629 | |
| 630 | #if SK_ENABLE_SKSL |
| 631 | |
| 632 | // static |
| 633 | const char* ColorSelector::getAlphaBarShader() |
| 634 | { |
| 635 | return R"( |
| 636 | uniform half3 iRes; |
| 637 | uniform half4 iColor, iBg1, iBg2; |
| 638 | |
| 639 | half4 main(vec2 fragcoord) { |
| 640 | vec2 d = (fragcoord.xy / iRes.xy); |
| 641 | half4 p = (mod((fragcoord.x / iRes.y) + floor(d.y+0.5), 2.0) > 1.0) ? iBg2: iBg1; |
| 642 | half4 q = iColor.rgb1; |
| 643 | float a = d.x; |
| 644 | return (1.0-a)*p + a*q; |
| 645 | } |
| 646 | )" ; |
| 647 | } |
| 648 | |
| 649 | bool ColorSelector::buildEffects() |
| 650 | { |
| 651 | if (!Preferences::instance().experimental.useShadersForColorSelectors()) |
| 652 | return false; |
| 653 | |
| 654 | if (!m_mainEffect) { |
| 655 | if (const char* code = getMainAreaShader()) |
| 656 | m_mainEffect = buildEffect(code); |
| 657 | } |
| 658 | |
| 659 | if (!m_bottomEffect) { |
| 660 | if (const char* code = getBottomBarShader()) |
| 661 | m_bottomEffect = buildEffect(code); |
| 662 | } |
| 663 | |
| 664 | if (!m_alphaEffect) { |
| 665 | if (const char* code = getAlphaBarShader()) |
| 666 | m_alphaEffect = buildEffect(code); |
| 667 | } |
| 668 | |
| 669 | return (m_mainEffect && m_bottomEffect && m_alphaEffect); |
| 670 | } |
| 671 | |
| 672 | sk_sp<SkRuntimeEffect> ColorSelector::buildEffect(const char* code) |
| 673 | { |
| 674 | auto result = SkRuntimeEffect::MakeForShader(SkString(code)); |
| 675 | if (!result.errorText.isEmpty()) { |
| 676 | LOG(ERROR, "Shader error: %s\n" , result.errorText.c_str()); |
| 677 | std::printf("Shader error: %s\n" , result.errorText.c_str()); |
| 678 | return nullptr; |
| 679 | } |
| 680 | else { |
| 681 | return result.effect; |
| 682 | } |
| 683 | } |
| 684 | |
| 685 | void ColorSelector::resetBottomEffect() |
| 686 | { |
| 687 | m_bottomEffect.reset(); |
| 688 | } |
| 689 | |
| 690 | #endif // SK_ENABLE_SKSL |
| 691 | |
| 692 | } // namespace app |
| 693 | |